Applied-Energistics-2-tiler.../src/main/java/appeng/core/features/AETileBlockFeatureHandler.java
elix-x 524dc52dd6 Moved F2R, added TESRs, fixed culling
-Externalized FacingToRotation.
-BlockLightDetector now uses tile based rotations.
-Added TESR methods and TESRs for chests. Can't get it to work in
inventory.
-Fixed rotation bugs involving culling and lighting. Now rotating culled
faces and normals too. Closes #21.
Relates to #9, #10 and #20.
2016-07-11 15:38:54 +02:00

150 lines
5.3 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.core.features;
import java.util.EnumSet;
import java.util.Set;
import com.google.common.base.Optional;
import com.google.common.collect.Sets;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelBakery;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.client.resources.IReloadableResourceManager;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.IRegistry;
import net.minecraftforge.client.ForgeHooksClient;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import appeng.api.definitions.ITileDefinition;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.model.AEIgnoringStateMapper;
import appeng.client.render.model.CachingRotatingBakedModel;
import appeng.core.AppEng;
import appeng.core.CommonHelper;
import appeng.core.CreativeTab;
import appeng.tile.AEBaseTile;
import appeng.util.Platform;
public final class AETileBlockFeatureHandler implements IFeatureHandler
{
private final AEBaseTileBlock featured;
private final FeatureNameExtractor extractor;
private final boolean enabled;
private final TileDefinition definition;
private ResourceLocation registryName;
public AETileBlockFeatureHandler( final EnumSet<AEFeature> features, final AEBaseTileBlock featured, final Optional<String> subName )
{
final ActivityState state = new FeaturedActiveChecker( features ).getActivityState();
this.featured = featured;
this.extractor = new FeatureNameExtractor( featured.getClass(), subName );
this.enabled = state == ActivityState.Enabled;
this.definition = new TileDefinition( featured.getClass().getSimpleName(), featured, state );
}
@Override
public boolean isFeatureAvailable()
{
return this.enabled;
}
@Override
public ITileDefinition getDefinition()
{
return this.definition;
}
@Override
public void register( final Side side )
{
if( this.enabled )
{
final String name = this.extractor.get();
this.featured.setCreativeTab( CreativeTab.instance );
this.featured.setUnlocalizedName( /* "tile." */"appliedenergistics2." + name );
this.featured.setBlockTextureName( name );
if( Platform.isClient() )
{
CommonHelper.proxy.bindTileEntitySpecialRenderer( this.featured.getTileEntityClass(), this.featured );
}
registryName = new ResourceLocation( AppEng.MOD_ID, "tile." + name );
GameRegistry.register( this.featured.setRegistryName( registryName ) );
GameRegistry.register( this.definition.maybeItem().get().setRegistryName( registryName ) );
AEBaseTile.registerTileItem( this.featured.getTileEntityClass(), new BlockStackSrc( this.featured, 0, ActivityState.from( this.isFeatureAvailable() ) ) );
GameRegistry.registerTileEntity( this.featured.getTileEntityClass(), this.featured.toString() );
if( side == Side.CLIENT )
{
TileEntitySpecialRenderer tesr = this.featured.getTESR();
ModelBakery.registerItemVariants( this.definition.maybeItem().get(), registryName );
if( tesr != null )
{
ClientRegistry.bindTileEntitySpecialRenderer( this.featured.getTileEntityClass(), tesr );
if( this.featured.hasItemTESR() )
{
ForgeHooksClient.registerTESRItemStack( this.definition.maybeItem().get(), 0, this.featured.getTileEntityClass() );
}
}
}
}
}
@Override
public void registerModel()
{
Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register( this.definition.maybeItem().get(), 0, new ModelResourceLocation( registryName, "normal" ) );
}
@Override
public void registerStateMapper()
{
AEIgnoringStateMapper mapper = new AEIgnoringStateMapper( registryName );
ModelLoader.setCustomStateMapper( this.featured, mapper );
( (IReloadableResourceManager) Minecraft.getMinecraft().getResourceManager() ).registerReloadListener( mapper );
}
@Override
public void registerCustomModelOverride( IRegistry<ModelResourceLocation, IBakedModel> modelRegistry )
{
Set<ModelResourceLocation> keys = Sets.newHashSet( modelRegistry.getKeys() );
for( ModelResourceLocation model : keys )
{
if( model.getResourcePath().equals( registryName.getResourcePath() ) )
{
modelRegistry.putObject( model, new CachingRotatingBakedModel( modelRegistry.getObject( model ) ) );
}
}
}
}