Applied-Energistics-2-tiler.../src/main/resources/assets/appliedenergistics2/models/item/tile.BlockSkyChest.STONE.json
elix-x 524dc52dd6 Moved F2R, added TESRs, fixed culling
-Externalized FacingToRotation.
-BlockLightDetector now uses tile based rotations.
-Added TESR methods and TESRs for chests. Can't get it to work in
inventory.
-Fixed rotation bugs involving culling and lighting. Now rotating culled
faces and normals too. Closes #21.
Relates to #9, #10 and #20.
2016-07-11 15:38:54 +02:00

35 lines
974 B
JSON

{
"parent": "builtin/entity",
"display": {
"gui": {
"rotation": [ 30, 45, 0 ],
"translation": [ 0, 0, 0],
"scale":[ 0.625, 0.625, 0.625 ]
},
"ground": {
"rotation": [ 0, 0, 0 ],
"translation": [ 0, 3, 0],
"scale":[ 0.25, 0.25, 0.25 ]
},
"head": {
"rotation": [ 0, 180, 0 ],
"translation": [ 0, 0, 0],
"scale":[ 1, 1, 1]
},
"fixed": {
"rotation": [ 0, 180, 0 ],
"translation": [ 0, 0, 0],
"scale":[ 0.5, 0.5, 0.5 ]
},
"thirdperson_righthand": {
"rotation": [ 75, 315, 0 ],
"translation": [ 0, 2.5, 0],
"scale": [ 0.375, 0.375, 0.375 ]
},
"firstperson_righthand": {
"rotation": [ 0, 315, 0 ],
"translation": [ 0, 0, 0],
"scale": [ 0.4, 0.4, 0.4 ]
}
}
}