5498eb6d7c
This is first update pass, which is mainly import reorganization, name fixes, etc... Although some parts of second were done where changes aren't important. Errors: ~1400 -> 82.
128 lines
3 KiB
Java
128 lines
3 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.debug;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.ITickable;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.text.TextComponentString;
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import appeng.core.CommonHelper;
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import appeng.tile.AEBaseTile;
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import appeng.tile.TileEvent;
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import appeng.tile.events.TileEventType;
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import appeng.util.Platform;
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public class TileCubeGenerator extends AEBaseTile implements ITickable
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{
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private int size = 3;
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private ItemStack is = null;
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private int countdown = 20 * 10;
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private EntityPlayer who = null;
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@TileEvent( TileEventType.TICK )
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public void onTickEvent()
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{
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if( this.is != null && Platform.isServer() )
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{
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this.countdown--;
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if( this.countdown % 20 == 0 )
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{
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for( final EntityPlayer e : CommonHelper.proxy.getPlayers() )
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{
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e.addChatMessage( new TextComponentString( "Spawning in... " + ( this.countdown / 20 ) ) );
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}
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}
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if( this.countdown <= 0 )
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{
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this.spawn();
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}
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}
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}
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private void spawn()
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{
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this.worldObj.setBlockToAir( this.pos );
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final Item i = this.is.getItem();
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final EnumFacing side = EnumFacing.UP;
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final int half = (int) Math.floor( this.size / 2 );
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for( int y = 0; y < this.size; y++ )
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{
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for( int x = -half; x < half; x++ )
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{
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for( int z = -half; z < half; z++ )
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{
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final BlockPos p = this.pos.add( x, y - 1, z );
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i.onItemUse( this.is.copy(), this.who, this.worldObj, p, EnumHand.MAIN_HAND, side, 0.5f, 0.0f, 0.5f );
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}
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}
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}
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}
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void click( final EntityPlayer player )
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{
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if( Platform.isServer() )
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{
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final ItemStack hand = player.inventory.getCurrentItem();
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this.who = player;
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if( hand == null )
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{
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this.is = null;
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if( player.isSneaking() )
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{
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this.size--;
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}
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else
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{
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this.size++;
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}
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if( this.size < 3 )
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{
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this.size = 3;
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}
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if( this.size > 64 )
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{
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this.size = 64;
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}
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player.addChatMessage( new TextComponentString( "Size: " + this.size ) );
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}
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else
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{
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this.countdown = 20 * 10;
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this.is = hand;
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}
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}
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}
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}
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