Applied-Energistics-2-tiler.../src/main/java/appeng/client/ClientHelper.java

365 lines
11 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.client.event.MouseEvent;
import net.minecraftforge.client.event.RenderLivingEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import appeng.api.parts.CableRenderMode;
import appeng.api.util.AEColor;
import appeng.block.AEBaseBlock;
import appeng.client.render.effects.AssemblerFX;
import appeng.client.render.effects.CraftingFx;
import appeng.client.render.effects.EnergyFx;
import appeng.client.render.effects.LightningArcFX;
import appeng.client.render.effects.LightningFX;
import appeng.client.render.effects.VibrantFX;
import appeng.client.render.model.UVLModelLoader;
import appeng.client.render.textures.ParticleTextures;
import appeng.core.AEConfig;
import appeng.core.AELog;
import appeng.core.CommonHelper;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketAssemblerAnimation;
import appeng.core.sync.packets.PacketValueConfig;
import appeng.entity.EntityFloatingItem;
import appeng.entity.EntityTinyTNTPrimed;
import appeng.entity.RenderFloatingItem;
import appeng.entity.RenderTinyTNTPrimed;
import appeng.helpers.IMouseWheelItem;
import appeng.hooks.TickHandler;
import appeng.hooks.TickHandler.PlayerColor;
import appeng.server.ServerHelper;
import appeng.transformer.MissingCoreMod;
import appeng.util.Platform;
public class ClientHelper extends ServerHelper
{
@Override
public void preinit()
{
MinecraftForge.EVENT_BUS.register( this );
ModelLoaderRegistry.registerLoader( UVLModelLoader.INSTANCE );
}
@Override
public void init()
{
// final Block fluixBlock = GameRegistry.findBlock( "appliedenergistics2", "fluix" );
// Item fluixItem = Item.getItemFromBlock( fluixBlock );
// ModelResourceLocation itemModelResourceLocation = new ModelResourceLocation( "appliedenergistics2:fluix",
// "inventory" );
// final int DEFAULT_ITEM_SUBTYPE = 0;
// final ItemModelMesher mesher = Minecraft.getMinecraft().getRenderItem().getItemModelMesher();
// // mesher.register( fluixItem, DEFAULT_ITEM_SUBTYPE, itemModelResourceLocation );
//
// final ResourceLocation resource = new ResourceLocation( "appliedenergistics2", "stair.fluix" );
// final ModelResourceLocation fluixStairModel = new ModelResourceLocation( resource, "inventory" );
// AELog.info( "FluixStairModel: " + fluixStairModel );
//
// final Set<Item> items = AEApi.instance().definitions().blocks().fluixStairs().maybeItem().asSet();
// for( Item item : items )
// {
// AELog.info( "Registering with %s with unlocalized %s", item, item.getUnlocalizedName() );
// mesher.register( item, DEFAULT_ITEM_SUBTYPE, fluixStairModel );
// }
}
@Override
public World getWorld()
{
if( Platform.isClient() )
{
return Minecraft.getMinecraft().theWorld;
}
else
{
return super.getWorld();
}
}
@Override
public void bindTileEntitySpecialRenderer( final Class<? extends TileEntity> tile, final AEBaseBlock blk )
{
}
@Override
public List<EntityPlayer> getPlayers()
{
if( Platform.isClient() )
{
final List<EntityPlayer> o = new ArrayList<>();
o.add( Minecraft.getMinecraft().thePlayer );
return o;
}
else
{
return super.getPlayers();
}
}
@Override
public void spawnEffect( final EffectType effect, final World worldObj, final double posX, final double posY, final double posZ, final Object o )
{
if( AEConfig.instance.enableEffects )
{
switch( effect )
{
case Assembler:
this.spawnAssembler( worldObj, posX, posY, posZ, o );
return;
case Vibrant:
this.spawnVibrant( worldObj, posX, posY, posZ );
return;
case Crafting:
this.spawnCrafting( worldObj, posX, posY, posZ );
return;
case Energy:
this.spawnEnergy( worldObj, posX, posY, posZ );
return;
case Lightning:
this.spawnLightning( worldObj, posX, posY, posZ );
return;
case LightningArc:
this.spawnLightningArc( worldObj, posX, posY, posZ, (Vec3d) o );
return;
default:
}
}
}
@Override
public boolean shouldAddParticles( final Random r )
{
final int setting = Minecraft.getMinecraft().gameSettings.particleSetting;
if( setting == 2 )
{
return false;
}
if( setting == 0 )
{
return true;
}
return r.nextInt( 2 * ( setting + 1 ) ) == 0;
}
@Override
public RayTraceResult getRTR()
{
return Minecraft.getMinecraft().objectMouseOver;
}
@Override
public void postInit()
{
// RenderingRegistry.registerBlockHandler( WorldRender.INSTANCE );
final RenderManager inst = Minecraft.getMinecraft().getRenderManager();
inst.entityRenderMap.put( EntityTinyTNTPrimed.class, new RenderTinyTNTPrimed( inst ) );
inst.entityRenderMap.put( EntityFloatingItem.class, new RenderFloatingItem( inst ) );
}
@Override
public CableRenderMode getRenderMode()
{
if( Platform.isServer() )
{
return super.getRenderMode();
}
final Minecraft mc = Minecraft.getMinecraft();
final EntityPlayer player = mc.thePlayer;
return this.renderModeForPlayer( player );
}
@Override
public void triggerUpdates()
{
final Minecraft mc = Minecraft.getMinecraft();
if( mc == null || mc.thePlayer == null || mc.theWorld == null )
{
return;
}
final EntityPlayer player = mc.thePlayer;
final int x = (int) player.posX;
final int y = (int) player.posY;
final int z = (int) player.posZ;
final int range = 16 * 16;
mc.theWorld.markBlockRangeForRenderUpdate( x - range, y - range, z - range, x + range, y + range, z + range );
}
@Override
public void missingCoreMod()
{
throw new MissingCoreMod();
}
@SubscribeEvent
public void postPlayerRender( final RenderLivingEvent.Pre p )
{
final PlayerColor player = TickHandler.INSTANCE.getPlayerColors().get( p.getEntity().getEntityId() );
if( player != null )
{
final AEColor col = player.myColor;
final float r = 0xff & ( col.mediumVariant >> 16 );
final float g = 0xff & ( col.mediumVariant >> 8 );
final float b = 0xff & ( col.mediumVariant );
GlStateManager.color( r / 255.0f, g / 255.0f, b / 255.0f );
}
}
private void spawnAssembler( final World worldObj, final double posX, final double posY, final double posZ, final Object o )
{
final PacketAssemblerAnimation paa = (PacketAssemblerAnimation) o;
final AssemblerFX fx = new AssemblerFX( worldObj, posX, posY, posZ, 0.0D, 0.0D, 0.0D, paa.rate, paa.is );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
private void spawnVibrant( final World w, final double x, final double y, final double z )
{
if( CommonHelper.proxy.shouldAddParticles( Platform.getRandom() ) )
{
final double d0 = ( Platform.getRandomFloat() - 0.5F ) * 0.26D;
final double d1 = ( Platform.getRandomFloat() - 0.5F ) * 0.26D;
final double d2 = ( Platform.getRandomFloat() - 0.5F ) * 0.26D;
final VibrantFX fx = new VibrantFX( w, x + d0, y + d1, z + d2, 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
}
private void spawnCrafting( final World w, final double posX, final double posY, final double posZ )
{
final float x = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
final float y = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
final float z = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
final CraftingFx fx = new CraftingFx( w, posX + x, posY + y, posZ + z, Items.DIAMOND );
fx.setMotionX( -x * 0.2f );
fx.setMotionY( -y * 0.2f );
fx.setMotionZ( -z * 0.2f );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
private void spawnEnergy( final World w, final double posX, final double posY, final double posZ )
{
final float x = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
final float y = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
final float z = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
final EnergyFx fx = new EnergyFx( w, posX + x, posY + y, posZ + z, Items.DIAMOND );
fx.setMotionX( -x * 0.1f );
fx.setMotionY( -y * 0.1f );
fx.setMotionZ( -z * 0.1f );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
private void spawnLightning( final World worldObj, final double posX, final double posY, final double posZ )
{
final LightningFX fx = new LightningFX( worldObj, posX, posY + 0.3f, posZ, 0.0f, 0.0f, 0.0f );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
private void spawnLightningArc( final World worldObj, final double posX, final double posY, final double posZ, final Vec3d second )
{
final LightningFX fx = new LightningArcFX( worldObj, posX, posY, posZ, second.xCoord, second.yCoord, second.zCoord, 0.0f, 0.0f, 0.0f );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
@SubscribeEvent
public void wheelEvent( final MouseEvent me )
{
if( me.getDwheel() == 0 )
{
return;
}
final Minecraft mc = Minecraft.getMinecraft();
final EntityPlayer player = mc.thePlayer;
if( player.isSneaking() )
{
final EnumHand hand;
if( player.getHeldItem( EnumHand.MAIN_HAND ) != null && player.getHeldItem( EnumHand.MAIN_HAND ).getItem() instanceof IMouseWheelItem )
{
hand = EnumHand.MAIN_HAND;
}
else if( player.getHeldItem( EnumHand.OFF_HAND ) != null && player.getHeldItem( EnumHand.OFF_HAND ).getItem() instanceof IMouseWheelItem )
{
hand = EnumHand.OFF_HAND;
}
else
{
return;
}
final ItemStack is = player.getHeldItem( hand );
try
{
NetworkHandler.instance.sendToServer( new PacketValueConfig( "Item", me.getDwheel() > 0 ? "WheelUp" : "WheelDown" ) );
me.setCanceled( true );
}
catch( final IOException e )
{
AELog.debug( e );
}
}
}
@SubscribeEvent
public void onTextureStitch( final TextureStitchEvent.Pre event )
{
ParticleTextures.registerSprite( event );
}
}