Applied-Energistics-2-tiler.../src/main/java/appeng/client/render/blocks/RenderBlockController.java
elix-x 5498eb6d7c First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
2016-06-19 14:43:27 +02:00

187 lines
6.2 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.blocks;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import appeng.api.util.ModelGenerator;
import appeng.block.networking.BlockController;
import appeng.block.networking.BlockController.ControllerBlockState;
import appeng.client.render.BaseBlockRender;
import appeng.client.texture.ExtraBlockTextures;
import appeng.tile.networking.TileController;
public class RenderBlockController extends BaseBlockRender<BlockController, TileController>
{
public RenderBlockController()
{
super( false, 20 );
}
@Override
public boolean renderInWorld( final BlockController blk, final IBlockAccess world, final BlockPos pos, final ModelGenerator renderer )
{
final boolean xx = this.getTileEntity( world, pos.offset( EnumFacing.WEST ) ) instanceof TileController && this.getTileEntity( world, pos.offset( EnumFacing.EAST ) ) instanceof TileController;
final boolean yy = this.getTileEntity( world, pos.offset( EnumFacing.DOWN ) ) instanceof TileController && this.getTileEntity( world, pos.offset( EnumFacing.UP ) ) instanceof TileController;
final boolean zz = this.getTileEntity( world, pos.offset( EnumFacing.SOUTH ) ) instanceof TileController && this.getTileEntity( world, pos.offset( EnumFacing.NORTH ) ) instanceof TileController;
final BlockController.ControllerBlockState meta = (ControllerBlockState) world.getBlockState( pos ).getValue( BlockController.CONTROLLER_STATE );
final boolean hasPower = meta != BlockController.ControllerBlockState.OFFLINE;
final boolean isConflict = meta == BlockController.ControllerBlockState.CONFLICTED;
ExtraBlockTextures lights = null;
if( xx && !yy && !zz )
{
if( hasPower )
{
blk.getRendererInstance().setTemporaryRenderIcon( ExtraBlockTextures.BlockControllerColumnPowered.getIcon() );
if( isConflict )
{
lights = ExtraBlockTextures.BlockControllerColumnConflict;
}
else
{
lights = ExtraBlockTextures.BlockControllerColumnLights;
}
}
else
{
blk.getRendererInstance().setTemporaryRenderIcon( ExtraBlockTextures.BlockControllerColumn.getIcon() );
}
renderer.setUvRotateEast( 1 );
renderer.setUvRotateWest( 1 );
renderer.setUvRotateTop( 1 );
renderer.setUvRotateBottom( 1 );
}
else if( !xx && yy && !zz )
{
if( hasPower )
{
blk.getRendererInstance().setTemporaryRenderIcon( ExtraBlockTextures.BlockControllerColumnPowered.getIcon() );
if( isConflict )
{
lights = ExtraBlockTextures.BlockControllerColumnConflict;
}
else
{
lights = ExtraBlockTextures.BlockControllerColumnLights;
}
}
else
{
blk.getRendererInstance().setTemporaryRenderIcon( ExtraBlockTextures.BlockControllerColumn.getIcon() );
}
renderer.setUvRotateEast( 0 );
renderer.setUvRotateNorth( 0 );
}
else if( !xx && !yy && zz )
{
if( hasPower )
{
blk.getRendererInstance().setTemporaryRenderIcon( ExtraBlockTextures.BlockControllerColumnPowered.getIcon() );
if( isConflict )
{
lights = ExtraBlockTextures.BlockControllerColumnConflict;
}
else
{
lights = ExtraBlockTextures.BlockControllerColumnLights;
}
}
else
{
blk.getRendererInstance().setTemporaryRenderIcon( ExtraBlockTextures.BlockControllerColumn.getIcon() );
}
renderer.setUvRotateNorth( 1 );
renderer.setUvRotateSouth( 1 );
renderer.setUvRotateTop( 0 );
}
else if( ( xx ? 1 : 0 ) + ( yy ? 1 : 0 ) + ( zz ? 1 : 0 ) >= 2 )
{
final int v = ( Math.abs( pos.getX() ) + Math.abs( pos.getY() ) + Math.abs( pos.getZ() ) ) % 2;
renderer.setUvRotateEast( renderer.setUvRotateBottom( renderer.setUvRotateNorth( renderer.setUvRotateSouth( renderer.setUvRotateTop( renderer.setUvRotateWest( 0 ) ) ) ) ) );
if( v == 0 )
{
blk.getRendererInstance().setTemporaryRenderIcon( ExtraBlockTextures.BlockControllerInsideA.getIcon() );
}
else
{
blk.getRendererInstance().setTemporaryRenderIcon( ExtraBlockTextures.BlockControllerInsideB.getIcon() );
}
}
else
{
if( hasPower )
{
blk.getRendererInstance().setTemporaryRenderIcon( ExtraBlockTextures.BlockControllerPowered.getIcon() );
if( isConflict )
{
lights = ExtraBlockTextures.BlockControllerConflict;
}
else
{
lights = ExtraBlockTextures.BlockControllerLights;
}
}
else
{
blk.getRendererInstance().setTemporaryRenderIcon( null );
}
}
final boolean out = renderer.renderStandardBlock( blk, pos );
if( lights != null )
{
renderer.setColorOpaque_F( 1.0f, 1.0f, 1.0f );
renderer.setBrightness( 14 << 20 | 14 << 4 );
renderer.renderFaceXNeg( blk, pos, lights.getIcon() );
renderer.renderFaceXPos( blk, pos, lights.getIcon() );
renderer.renderFaceYNeg( blk, pos, lights.getIcon() );
renderer.renderFaceYPos( blk, pos, lights.getIcon() );
renderer.renderFaceZNeg( blk, pos, lights.getIcon() );
renderer.renderFaceZPos( blk, pos, lights.getIcon() );
}
blk.getRendererInstance().setTemporaryRenderIcon( null );
renderer.setUvRotateEast( renderer.setUvRotateBottom( renderer.setUvRotateNorth( renderer.setUvRotateSouth( renderer.setUvRotateTop( renderer.setUvRotateWest( 0 ) ) ) ) ) );
return out;
}
private TileEntity getTileEntity( final IBlockAccess world, final BlockPos pos )
{
if( pos.getY() >= 0 )
{
return world.getTileEntity( pos );
}
return null;
}
}