Applied-Energistics-2-tiler.../src/main/java/appeng/tile/storage/TileSkyChest.java

158 lines
3.8 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.storage;
import appeng.tile.AEBaseInvTile;
import appeng.tile.TileEvent;
import appeng.tile.events.TileEventType;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.Platform;
import io.netty.buffer.ByteBuf;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.ForgeDirection;
public class TileSkyChest extends AEBaseInvTile
{
private final int[] sides = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35 };
private final AppEngInternalInventory inv = new AppEngInternalInventory( this, 9 * 4 );
// server
private int playerOpen;
// client..
private long lastEvent;
private float lidAngle;
@TileEvent( TileEventType.NETWORK_WRITE )
public void writeToStream_TileSkyChest( final ByteBuf data )
{
data.writeBoolean( this.getPlayerOpen() > 0 );
}
@TileEvent( TileEventType.NETWORK_READ )
public boolean readFromStream_TileSkyChest( final ByteBuf data )
{
final int wasOpen = this.getPlayerOpen();
this.setPlayerOpen( data.readBoolean() ? 1 : 0 );
if( wasOpen != this.getPlayerOpen() )
{
this.setLastEvent( System.currentTimeMillis() );
}
return false; // TESR yo!
}
@Override
public boolean requiresTESR()
{
return true;
}
@Override
public IInventory getInternalInventory()
{
return this.inv;
}
@Override
public void openInventory()
{
if( Platform.isClient() )
{
return;
}
this.setPlayerOpen( this.getPlayerOpen() + 1 );
if( this.getPlayerOpen() == 1 )
{
this.getWorldObj().playSoundEffect( this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, "random.chestopen", 0.5F, this.getWorldObj().rand.nextFloat() * 0.1F + 0.9F );
this.markForUpdate();
}
}
@Override
public void closeInventory()
{
if( Platform.isClient() )
{
return;
}
this.setPlayerOpen( this.getPlayerOpen() - 1 );
if( this.getPlayerOpen() < 0 )
{
this.setPlayerOpen( 0 );
}
if( this.getPlayerOpen() == 0 )
{
this.getWorldObj().playSoundEffect( this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, "random.chestclosed", 0.5F, this.getWorldObj().rand.nextFloat() * 0.1F + 0.9F );
this.markForUpdate();
}
}
@Override
public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removed, final ItemStack added )
{
}
@Override
public int[] getAccessibleSlotsBySide( final ForgeDirection side )
{
return this.sides;
}
public float getLidAngle()
{
return this.lidAngle;
}
public void setLidAngle( final float lidAngle )
{
this.lidAngle = lidAngle;
}
public int getPlayerOpen()
{
return this.playerOpen;
}
private void setPlayerOpen( final int playerOpen )
{
this.playerOpen = playerOpen;
}
public long getLastEvent()
{
return this.lastEvent;
}
private void setLastEvent( final long lastEvent )
{
this.lastEvent = lastEvent;
}
}