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block
Splits AEBaseBlock into AEBaseBlock + AEBaseTileBlock
2015-06-01 19:38:46 +02:00
client
Closes #12 Added visual lock state to monitors
2015-06-06 17:00:52 +02:00
container
Closes #12 Added visual lock state to monitors
2015-06-06 17:00:52 +02:00
core
Closes #12 Added visual lock state to monitors
2015-06-06 17:00:52 +02:00
crafting
Merge pull request #1425 from thatsIch/e-weaker-collection-type
2015-05-09 15:57:57 +02:00
debug
Splits AEBaseBlock into AEBaseBlock + AEBaseTileBlock
2015-06-01 19:38:46 +02:00
entity
Replaces all method parameter regarding their naming conventions
2015-05-08 23:25:19 +02:00
facade
Uses an instance factory access for AE2
2015-05-16 20:48:32 +02:00
fmp
Removes the unneeded information about the current class in all blocks
2015-05-08 19:03:03 +02:00
helpers
Typo in 'fward'
2015-05-18 00:33:04 +02:00
hooks
Organize imports
2015-05-09 13:06:09 +02:00
integration
Closes #1541 : Implements Thermal Dynamics attunements
2015-06-02 22:21:37 +02:00
items
Closes #12 Added visual lock state to monitors
2015-06-06 17:00:52 +02:00
me
No longer invalidate the cache of MEMonitorIInventory on simulate.
2015-06-05 19:35:52 +02:00
parts
Closes #12 Added visual lock state to monitors
2015-06-06 17:00:52 +02:00
recipes
Closes #1452 : Implements auto-generation of custom recipes
2015-06-01 17:37:25 +02:00
server
Lower case methods
2015-05-18 00:08:05 +02:00
services
Fixes #1521 : Renames release to stable
2015-05-30 19:52:06 +02:00
spatial
Lower case Swap
2015-05-18 00:02:28 +02:00
tile
Fixes #1384 - implement AdvancedShaftPowerReceiver for RotaryCraft powersink
2015-05-18 14:38:38 -04:00
transformer
Organize imports
2015-05-09 13:06:09 +02:00
util
Merge pull request #1478 from yueh/fix-1465
2015-05-19 00:53:53 +02:00
worldgen
Meteorites can now spawn in stained clay biomes
2015-05-10 11:37:42 +02:00