TESRs will are no longer used if the tile contains no dynamic renders. Added alpha pass rendering for stained glass. Enabled Stained Glass facades. Cables / Facades have less geometry by hiding faces on connected boxes. Added AlphaPass Option to disable AlphaPass Cables rendering ( fixes crash with Immbis Microblocks. )
55 lines
1.7 KiB
Java
55 lines
1.7 KiB
Java
package appeng.client.render.blocks;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.IBlockAccess;
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import net.minecraftforge.client.IItemRenderer.ItemRenderType;
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import appeng.block.AEBaseBlock;
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import appeng.client.render.BaseBlockRender;
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import appeng.client.render.BusRenderHelper;
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import appeng.client.render.BusRenderer;
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import appeng.tile.AEBaseTile;
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import appeng.tile.networking.TileCableBus;
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public class RendererCableBus extends BaseBlockRender
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{
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public RendererCableBus() {
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super( true, 30 );
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}
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@Override
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public void renderInventory(AEBaseBlock blk, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj)
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{
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// nothin.
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}
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@Override
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public boolean renderInWorld(AEBaseBlock block, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
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{
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AEBaseTile t = block.getTileEntity( world, x, y, z );
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if ( t instanceof TileCableBus )
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{
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BusRenderer.instance.renderer.renderAllFaces = true;
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BusRenderer.instance.renderer.blockAccess = renderer.blockAccess;
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BusRenderer.instance.renderer.overrideBlockTexture = renderer.overrideBlockTexture;
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((TileCableBus) t).cb.renderStatic( x, y, z );
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BusRenderer.instance.renderer.renderAllFaces = false;
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}
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return BusRenderHelper.instance.getItemsRendered() > 0;
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}
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@Override
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public void renderTile(AEBaseBlock block, AEBaseTile t, Tessellator tess, double x, double y, double z, float f, RenderBlocks renderer)
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{
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if ( t instanceof TileCableBus )
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{
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BusRenderer.instance.renderer.overrideBlockTexture = null;
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((TileCableBus) t).cb.renderDynamic( x, y, z );
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}
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}
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}
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