Applied-Energistics-2-tiler.../client/render/blocks/RendererSecurity.java

80 lines
2.8 KiB
Java

package appeng.client.render.blocks;
import java.util.EnumSet;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.util.AEColor;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.texture.ExtraBlockTextures;
import appeng.tile.misc.TileSecurity;
public class RendererSecurity extends BaseBlockRender
{
public RendererSecurity() {
super( false, 0 );
}
@Override
public void renderInventory(AEBaseBlock block, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj)
{
renderer.overrideBlockTexture = ExtraBlockTextures.getMissing();
this.renderInvBlock( EnumSet.of( ForgeDirection.SOUTH ), block, is, Tessellator.instance, 0x000000, renderer );
renderer.overrideBlockTexture = ExtraBlockTextures.MEChest.getIcon();
this.renderInvBlock( EnumSet.of( ForgeDirection.UP ), block, is, Tessellator.instance, adjustBrightness( AEColor.Transparent.whiteVariant, 0.7 ),
renderer );
renderer.overrideBlockTexture = null;
super.renderInventory( block, is, renderer, type, obj );
}
@Override
public boolean renderInWorld(AEBaseBlock imb, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
{
TileSecurity sp = imb.getTileEntity( world, x, y, z );
renderer.setRenderBounds( 0, 0, 0, 1, 1, 1 );
ForgeDirection up = sp.getUp();
preRenderInWorld( imb, world, x, y, z, renderer );
boolean result = renderer.renderStandardBlock( imb, x, y, z );
int b = world.getLightBrightnessForSkyBlocks( x + up.offsetX, y + up.offsetY, z + up.offsetZ, 0 );
if ( sp.isActive() )
{
b = 15 << 20 | 15 << 4;
}
Tessellator.instance.setBrightness( b );
Tessellator.instance.setColorOpaque_I( 0xffffff );
renderer.setRenderBounds( 0, 0, 0, 1, 1, 1 );
Tessellator.instance.setColorOpaque_I( sp.getColor().whiteVariant );
IIcon ico = sp.isActive() ? ExtraBlockTextures.BlockMESecurityOn_Light.getIcon() : ExtraBlockTextures.MEChest.getIcon();
renderFace( x, y, z, imb, ico, renderer, up );
if ( sp.isActive() )
{
Tessellator.instance.setColorOpaque_I( sp.getColor().mediumVariant );
ico = sp.isActive() ? ExtraBlockTextures.BlockMESecurityOn_Medium.getIcon() : ExtraBlockTextures.MEChest.getIcon();
renderFace( x, y, z, imb, ico, renderer, up );
Tessellator.instance.setColorOpaque_I( sp.getColor().blackVariant );
ico = sp.isActive() ? ExtraBlockTextures.BlockMESecurityOn_Dark.getIcon() : ExtraBlockTextures.MEChest.getIcon();
renderFace( x, y, z, imb, ico, renderer, up );
}
renderer.overrideBlockTexture = null;
postRenderInWorld( renderer );
return result;
}
}