Applied-Energistics-2-tiler.../client/render/items/PaintBallRender.java
AlgorithmX2 161f88e42c Added Paint Balls.
Added Color Applicator.
2014-05-26 03:26:37 -05:00

99 lines
3 KiB
Java

package appeng.client.render.items;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraftforge.client.IItemRenderer;
import org.lwjgl.opengl.GL11;
import appeng.api.util.AEColor;
import appeng.client.texture.ExtraItemTextures;
import appeng.items.misc.ItemPaintBall;
public class PaintBallRender implements IItemRenderer
{
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type)
{
return true;
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper)
{
return helper == ItemRendererHelper.ENTITY_BOBBING || helper == ItemRendererHelper.ENTITY_ROTATION;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data)
{
IIcon par2Icon = item.getIconIndex();
if ( item.getItemDamage() >= 20 )
par2Icon = ExtraItemTextures.ItemPaintBallShimmer.getIcon();
float f4 = ((IIcon) par2Icon).getMinU();
float f5 = ((IIcon) par2Icon).getMaxU();
float f6 = ((IIcon) par2Icon).getMinV();
float f7 = ((IIcon) par2Icon).getMaxV();
float f12 = 0.0625F;
ItemPaintBall ipb = (ItemPaintBall) item.getItem();
Tessellator tessellator = Tessellator.instance;
GL11.glPushMatrix();
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
AEColor col = ipb.getColor( item );
int colorValue = item.getItemDamage() >= 20 ? col.mediumVariant : col.mediumVariant;
int r = (colorValue >> 16) & 0xff;
int g = (colorValue >> 8) & 0xff;
int b = (colorValue >> 0) & 0xff;
int full = (int) (255 * 0.3);
float fail = 0.7f;
if ( item.getItemDamage() >= 20 )
GL11.glColor4ub( (byte) (full + r * fail), (byte) (full + g * fail), (byte) (full + b * fail), (byte) 255 );
else
GL11.glColor4ub( (byte) r, (byte) g, (byte) b, (byte) 255 );
if ( type == ItemRenderType.INVENTORY )
{
GL11.glScalef( 16F, 16F, 10F );
GL11.glTranslatef( 0.0F, 1.0F, 0.0F );
GL11.glRotatef( 180F, 1.0F, 0.0F, 0.0F );
GL11.glEnable( GL11.GL_ALPHA_TEST );
tessellator.startDrawingQuads();
tessellator.setNormal( 0.0F, 1.0F, 0.0F );
tessellator.addVertexWithUV( 0, 0, 0, (double) f4, (double) f7 );
tessellator.addVertexWithUV( 1, 0, 0, (double) f5, (double) f7 );
tessellator.addVertexWithUV( 1, 1, 0, (double) f5, (double) f6 );
tessellator.addVertexWithUV( 0, 1, 0, (double) f4, (double) f6 );
tessellator.draw();
}
else
{
if ( type == ItemRenderType.EQUIPPED_FIRST_PERSON )
GL11.glTranslatef( 0.0F, 0.0F, 0.0F );
else
GL11.glTranslatef( -0.5F, -0.3F, 0.01F );
ItemRenderer.renderItemIn2D( tessellator, f5, f6, f4, f7, ((IIcon) par2Icon).getIconWidth(), ((IIcon) par2Icon).getIconHeight(), f12 );
GL11.glDisable( GL11.GL_CULL_FACE );
GL11.glColor4f( 1, 1, 1, 1.0F );
GL11.glScalef( 1F, 1.1F, 1F );
GL11.glTranslatef( 0.0F, 1.07F, f12 / -2.0f );
GL11.glRotatef( 180F, 1.0F, 0.0F, 0.0F );
}
GL11.glColor4f( 1, 1, 1, 1.0F );
GL11.glPopAttrib();
GL11.glPopMatrix();
}
}