Applied-Energistics-2-tiler.../src/main/java/appeng/parts/PartPlacement.java
Sebastian Hartte 633ea48d42 Cleaned up unused Mod integrations other than for mods that are likely to be integrated soon.
Introduced an easier Facade class to access mod integration abstractions (called Integrations). Removed the link between IntegrationType and integration abstraction. Integrations are now explicitly instantiated inside of IntegrationNode.
2016-11-06 01:03:02 +01:00

475 lines
14 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts;
import java.util.LinkedList;
import java.util.List;
import java.util.Optional;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.PlayerDestroyItemEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import appeng.api.AEApi;
import appeng.api.definitions.IBlockDefinition;
import appeng.api.definitions.IItems;
import appeng.api.parts.IFacadePart;
import appeng.api.parts.IPartHost;
import appeng.api.parts.IPartItem;
import appeng.api.parts.PartItemStack;
import appeng.api.parts.SelectedPart;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.core.CommonHelper;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketClick;
import appeng.core.sync.packets.PacketPartPlacement;
import appeng.facade.IFacadeItem;
import appeng.util.LookDirection;
import appeng.util.Platform;
public class PartPlacement
{
private static float eyeHeight = 0.0f;
private final ThreadLocal<Object> placing = new ThreadLocal<Object>();
private boolean wasCanceled = false;
public static EnumActionResult place( final ItemStack held, final BlockPos pos, EnumFacing side, final EntityPlayer player, final EnumHand hand, final World world, PlaceType pass, final int depth )
{
if( depth > 3 )
{
return EnumActionResult.FAIL;
}
if( held != null && Platform.isWrench( player, held, pos ) && player.isSneaking() )
{
if( !Platform.hasPermissions( new DimensionalCoord( world, pos ), player ) )
{
return EnumActionResult.FAIL;
}
final Block block = world.getBlockState( pos ).getBlock();
final TileEntity tile = world.getTileEntity( pos );
IPartHost host = null;
if( tile instanceof IPartHost )
{
host = (IPartHost) tile;
}
if( host != null )
{
if( !world.isRemote )
{
final LookDirection dir = Platform.getPlayerRay( player, getEyeOffset( player ) );
final RayTraceResult mop = block.collisionRayTrace( world.getBlockState( pos ), world, pos, dir.getA(), dir.getB() );
if( mop != null )
{
final List<ItemStack> is = new LinkedList<ItemStack>();
final SelectedPart sp = selectPart( player, host, mop.hitVec.addVector( -mop.getBlockPos().getX(), -mop.getBlockPos().getY(), -mop.getBlockPos().getZ() ) );
if( sp.part != null )
{
is.add( sp.part.getItemStack( PartItemStack.WRENCH ) );
sp.part.getDrops( is, true );
host.removePart( sp.side, false );
}
if( sp.facade != null )
{
is.add( sp.facade.getItemStack() );
host.getFacadeContainer().removeFacade( host, sp.side );
Platform.notifyBlocksOfNeighbors( world, pos );
}
if( host.isEmpty() )
{
host.cleanup();
}
if( !is.isEmpty() )
{
Platform.spawnDrops( world, pos, is );
}
}
}
else
{
player.swingArm( hand );
NetworkHandler.instance.sendToServer( new PacketPartPlacement( pos, side, getEyeOffset( player ), hand ) );
}
return EnumActionResult.SUCCESS;
}
return EnumActionResult.PASS;
}
TileEntity tile = world.getTileEntity( pos );
IPartHost host = null;
if( tile instanceof IPartHost )
{
host = (IPartHost) tile;
}
if( held != null )
{
final IFacadePart fp = isFacade( held, AEPartLocation.fromFacing( side ) );
if( fp != null )
{
if( host != null )
{
if( !world.isRemote )
{
if( host.getPart( AEPartLocation.INTERNAL ) == null )
{
return EnumActionResult.FAIL;
}
if( host.canAddPart( held, AEPartLocation.fromFacing( side ) ) )
{
if( host.getFacadeContainer().addFacade( fp ) )
{
host.markForSave();
host.markForUpdate();
if( !player.capabilities.isCreativeMode )
{
held.stackSize--;
if( held.stackSize == 0 )
{
player.inventory.mainInventory[player.inventory.currentItem] = null;
MinecraftForge.EVENT_BUS.post( new PlayerDestroyItemEvent( player, held, hand ) );
}
}
return EnumActionResult.SUCCESS;
}
}
}
else
{
player.swingArm( hand );
NetworkHandler.instance.sendToServer( new PacketPartPlacement( pos, side, getEyeOffset( player ), hand ) );
return EnumActionResult.SUCCESS;
}
}
return EnumActionResult.FAIL;
}
}
// if ( held == null )
{
final Block block = world.getBlockState( pos ).getBlock();
if( host != null && player.isSneaking() && block != null )
{
final LookDirection dir = Platform.getPlayerRay( player, getEyeOffset( player ) );
final RayTraceResult mop = block.collisionRayTrace( world.getBlockState( pos ), world, pos, dir.getA(), dir.getB() );
if( mop != null )
{
mop.hitVec = mop.hitVec.addVector( -mop.getBlockPos().getX(), -mop.getBlockPos().getY(), -mop.getBlockPos().getZ() );
final SelectedPart sPart = selectPart( player, host, mop.hitVec );
if( sPart != null && sPart.part != null )
{
if( sPart.part.onShiftActivate( player, hand, mop.hitVec ) )
{
if( world.isRemote )
{
NetworkHandler.instance.sendToServer( new PacketPartPlacement( pos, side, getEyeOffset( player ), hand ) );
}
return EnumActionResult.SUCCESS;
}
}
}
}
}
if( held == null || !( held.getItem() instanceof IPartItem ) )
{
return EnumActionResult.PASS;
}
BlockPos te_pos = pos;
final IBlockDefinition multiPart = AEApi.instance().definitions().blocks().multiPart();
if( host == null && pass == PlaceType.PLACE_ITEM )
{
EnumFacing offset = null;
final Block blkID = world.getBlockState( pos ).getBlock();
if( blkID != null && !blkID.isReplaceable( world, pos ) )
{
offset = side;
if( Platform.isServer() )
{
side = side.getOpposite();
}
}
te_pos = offset == null ? pos : pos.offset( offset );
tile = world.getTileEntity( te_pos );
if( tile instanceof IPartHost )
{
host = (IPartHost) tile;
}
final Optional<ItemStack> maybeMultiPartStack = multiPart.maybeStack( 1 );
final Optional<Block> maybeMultiPartBlock = multiPart.maybeBlock();
final Optional<ItemBlock> maybeMultiPartItemBlock = multiPart.maybeItemBlock();
final boolean hostIsNotPresent = host == null;
final boolean multiPartPresent = maybeMultiPartBlock.isPresent() && maybeMultiPartStack.isPresent() && maybeMultiPartItemBlock.isPresent();
final boolean canMultiPartBePlaced = maybeMultiPartBlock.get().canPlaceBlockAt( world, te_pos );
if( hostIsNotPresent && multiPartPresent && canMultiPartBePlaced && maybeMultiPartItemBlock.get().placeBlockAt( maybeMultiPartStack.get(), player, world, te_pos, side, 0.5f, 0.5f, 0.5f, maybeMultiPartBlock.get().getDefaultState() ) )
{
if( !world.isRemote )
{
tile = world.getTileEntity( te_pos );
if( tile instanceof IPartHost )
{
host = (IPartHost) tile;
}
pass = PlaceType.INTERACT_SECOND_PASS;
}
else
{
player.swingArm( hand );
NetworkHandler.instance.sendToServer( new PacketPartPlacement( pos, side, getEyeOffset( player ), hand ) );
return EnumActionResult.SUCCESS;
}
}
else if( host != null && !host.canAddPart( held, AEPartLocation.fromFacing( side ) ) )
{
return EnumActionResult.FAIL;
}
}
if( host == null )
{
return EnumActionResult.PASS;
}
if( !host.canAddPart( held, AEPartLocation.fromFacing( side ) ) )
{
if( pass == PlaceType.INTERACT_FIRST_PASS || pass == PlaceType.PLACE_ITEM )
{
te_pos = pos.offset( side );
final Block blkID = world.getBlockState( te_pos ).getBlock();
tile = world.getTileEntity( te_pos );
if( ( blkID == null || blkID.isReplaceable( world, te_pos ) || host != null ) ) // /&& side !=
// AEPartLocation.INTERNAL
// )
{
return place( held, te_pos, side.getOpposite(), player, hand, world, pass == PlaceType.INTERACT_FIRST_PASS ? PlaceType.INTERACT_SECOND_PASS : PlaceType.PLACE_ITEM, depth + 1 );
}
}
return EnumActionResult.PASS;
}
if( !world.isRemote )
{
final IBlockState state = world.getBlockState( pos );
final LookDirection dir = Platform.getPlayerRay( player, getEyeOffset( player ) );
final RayTraceResult mop = state.getBlock().collisionRayTrace( state, world, pos, dir.getA(), dir.getB() );
if( mop != null )
{
final SelectedPart sp = selectPart( player, host, mop.hitVec.addVector( -mop.getBlockPos().getX(), -mop.getBlockPos().getY(), -mop.getBlockPos().getZ() ) );
if( sp.part != null )
{
if( !player.isSneaking() && sp.part.onActivate( player, hand, mop.hitVec ) )
{
return EnumActionResult.FAIL;
}
}
}
final DimensionalCoord dc = host.getLocation();
if( !Platform.hasPermissions( dc, player ) )
{
return EnumActionResult.FAIL;
}
final AEPartLocation mySide = host.addPart( held, AEPartLocation.fromFacing( side ), player, hand );
if( mySide != null )
{
multiPart.maybeBlock().ifPresent( multiPartBlock -> {
final SoundType ss = multiPartBlock.getSoundType(state, world, pos, player);
world.playSound( null, pos, ss.getPlaceSound(), SoundCategory.BLOCKS, ( ss.getVolume() + 1.0F ) / 2.0F, ss.getPitch() * 0.8F );
});
if( !player.capabilities.isCreativeMode )
{
held.stackSize--;
if( held.stackSize == 0 )
{
player.inventory.mainInventory[player.inventory.currentItem] = null;
MinecraftForge.EVENT_BUS.post( new PlayerDestroyItemEvent( player, held, hand ) );
}
}
}
}
else
{
player.swingArm( hand );
}
return EnumActionResult.SUCCESS;
}
private static float getEyeOffset( final EntityPlayer p )
{
if( p.worldObj.isRemote )
{
return Platform.getEyeOffset( p );
}
return getEyeHeight();
}
private static SelectedPart selectPart( final EntityPlayer player, final IPartHost host, final Vec3d pos )
{
CommonHelper.proxy.updateRenderMode( player );
final SelectedPart sp = host.selectPart( pos );
CommonHelper.proxy.updateRenderMode( null );
return sp;
}
public static IFacadePart isFacade( final ItemStack held, final AEPartLocation side )
{
if( held.getItem() instanceof IFacadeItem )
{
return ( (IFacadeItem) held.getItem() ).createPartFromItemStack( held, side );
}
return null;
}
@SubscribeEvent
public void playerInteract( final TickEvent.ClientTickEvent event )
{
this.wasCanceled = false;
}
@SubscribeEvent
public void playerInteract( final PlayerInteractEvent event )
{
// Only handle the main hand event
if( event.getHand() != EnumHand.MAIN_HAND )
{
return;
}
if( event instanceof PlayerInteractEvent.RightClickEmpty && event.getEntityPlayer().worldObj.isRemote )
{
// re-check to see if this event was already channeled, cause these two events are really stupid...
final RayTraceResult mop = Platform.rayTrace( event.getEntityPlayer(), true, false );
final Minecraft mc = Minecraft.getMinecraft();
final float f = 1.0F;
final double d0 = mc.playerController.getBlockReachDistance();
final Vec3d vec3 = mc.getRenderViewEntity().getPositionEyes( f );
if( mop != null && mop.hitVec.distanceTo( vec3 ) < d0 )
{
final World w = event.getEntity().worldObj;
final TileEntity te = w.getTileEntity( mop.getBlockPos() );
if( te instanceof IPartHost && this.wasCanceled )
{
event.setCanceled( true );
}
}
else
{
final ItemStack held = event.getEntityPlayer().getHeldItem( event.getHand() );
final IItems items = AEApi.instance().definitions().items();
boolean supportedItem = items.memoryCard().isSameAs( held );
supportedItem |= items.colorApplicator().isSameAs( held );
if( event.getEntityPlayer().isSneaking() && held != null && supportedItem )
{
NetworkHandler.instance.sendToServer( new PacketClick( event.getPos(), event.getFace(), 0, 0, 0, event.getHand() ) );
}
}
}
else if( event instanceof PlayerInteractEvent.RightClickBlock && !event.getEntityPlayer().worldObj.isRemote )
{
if( this.placing.get() != null )
{
return;
}
this.placing.set( event );
final ItemStack held = event.getEntityPlayer().getHeldItem( event.getHand() );
if( place( held, event.getPos(), event.getFace(), event.getEntityPlayer(), event.getHand(), event.getEntityPlayer().worldObj, PlaceType.INTERACT_FIRST_PASS, 0 ) == EnumActionResult.SUCCESS )
{
event.setCanceled( true );
this.wasCanceled = true;
}
this.placing.set( null );
}
}
private static float getEyeHeight()
{
return eyeHeight;
}
public static void setEyeHeight( final float eyeHeight )
{
PartPlacement.eyeHeight = eyeHeight;
}
public enum PlaceType
{
PLACE_ITEM, INTERACT_FIRST_PASS, INTERACT_SECOND_PASS
}
}