Applied-Energistics-2-tiler.../src/main/java/appeng/client/render/TESRWrapper.java
2015-04-29 18:38:24 +02:00

90 lines
2.6 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render;
import org.lwjgl.opengl.GL11;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import appeng.block.AEBaseBlock;
import appeng.core.AELog;
import appeng.tile.AEBaseTile;
@SideOnly( Side.CLIENT )
public class TESRWrapper extends TileEntitySpecialRenderer
{
public final RenderBlocks renderBlocksInstance = new RenderBlocks();
final BaseBlockRender blkRender;
final double MAX_DISTANCE;
public TESRWrapper( BaseBlockRender render )
{
this.blkRender = render;
this.MAX_DISTANCE = this.blkRender.getTesrRenderDistance();
}
@Override
public final void renderTileEntityAt( TileEntity te, double x, double y, double z, float f )
{
if( te instanceof AEBaseTile )
{
Block b = te.getBlockType();
if( b instanceof AEBaseBlock && ( (AEBaseTile) te ).requiresTESR() )
{
if( Math.abs( x ) > this.MAX_DISTANCE || Math.abs( y ) > this.MAX_DISTANCE || Math.abs( z ) > this.MAX_DISTANCE )
{
return;
}
Tessellator tess = Tessellator.instance;
try
{
GL11.glPushMatrix();
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
this.renderBlocksInstance.blockAccess = te.getWorldObj();
this.blkRender.renderTile( (AEBaseBlock) b, (AEBaseTile) te, tess, x, y, z, f, this.renderBlocksInstance );
GL11.glPopAttrib();
GL11.glPopMatrix();
}
catch( Throwable t )
{
AELog.severe( "Hi, Looks like there was a crash while rendering something..." );
t.printStackTrace();
AELog.severe( "MC will now crash ( probably )!" );
throw new IllegalStateException( t );
}
}
}
}
}