Applied-Energistics-2-tiler.../src/main/java/appeng/core/worlddata/IWorldPlayerMapping.java
thatsIch d1e4ea6579 Improves the message generated when generating the folder for the compass data.
Outsources the encoding of the compass data into the file name
Written tests for the encoding
Did some internal cleaning of the class
2015-06-13 16:05:59 +02:00

55 lines
1.5 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.core.worlddata;
import java.util.UUID;
import javax.annotation.Nonnull;
import com.google.common.base.Optional;
/**
* @author thatsIch
* @version rv3 - 30.05.2015
* @since rv3 30.05.2015
*/
public interface IWorldPlayerMapping
{
/**
* Tries to retrieve the UUID of a player.
* Might not be stored inside of the map.
* Should not happen though.
*
* @param id ID of the to be searched player
*
* @return maybe the UUID of the searched player
*/
@Nonnull
Optional<UUID> get( int id );
/**
* Put in new players when they join the server
*
* @param id id of new player
* @param uuid UUID of new player
*/
void put( int id, @Nonnull UUID uuid );
}