Removed Options For MAC and Crafting. Added Options for Crafting with Quartz Growth and Fluix Reaction. EU Tunnels Re-Added ( Limit 1 per block. ) Adjusted naming/categorization of various features. Added "sparkle" effect to seeds that are "growing"
152 lines
3.1 KiB
Java
152 lines
3.1 KiB
Java
package appeng.entity;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import appeng.api.implementations.items.IGrowableCrystal;
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import appeng.client.EffectType;
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import appeng.core.AEConfig;
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import appeng.core.CommonHelper;
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import appeng.core.features.AEFeature;
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import appeng.tile.misc.TileQuartzGrowthAccelerator;
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import appeng.util.Platform;
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final public class EntityGrowingCrystal extends EntityItem
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{
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private int progress_1000 = 0;
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public float getProgress()
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{
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return (float) progress_1000 / 1000.0f;
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}
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public EntityGrowingCrystal(World w) {
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super( w );
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}
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public EntityGrowingCrystal(World w, double x, double y, double z, ItemStack is) {
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super( w, x, y, z, is );
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}
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@Override
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public void onUpdate()
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{
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super.onUpdate();
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if ( !AEConfig.instance.isFeatureEnabled( AEFeature.inWorldPurification ) )
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return;
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age = 0;
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ItemStack is = this.getEntityItem();
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Item gc = is.getItem();
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if ( gc instanceof IGrowableCrystal ) // if it changes this just stops being an issue...
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{
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int j = MathHelper.floor_double( this.posX );
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int i = MathHelper.floor_double( this.posY );
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int k = MathHelper.floor_double( this.posZ );
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Block blk = worldObj.getBlock( j, i, k );
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Material mat = blk.getMaterial();
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IGrowableCrystal cry = (IGrowableCrystal) is.getItem();
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float multiplier = cry.getMultiplier( blk, mat );
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int speed = (int) Math.max( 1, getSpeed( j, i, k ) * multiplier );
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boolean isClient = Platform.isClient();
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if ( mat.isLiquid() )
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{
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if ( isClient )
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progress_1000++;
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else
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progress_1000 += speed;
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}
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else
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progress_1000 = 0;
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if ( isClient )
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{
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int len = 40;
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if ( speed > 2 )
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len = 20;
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if ( speed > 90 )
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len = 15;
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if ( speed > 150 )
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len = 10;
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if ( speed > 240 )
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len = 7;
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if ( speed > 360 )
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len = 3;
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if ( speed > 500 )
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len = 1;
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if ( progress_1000 >= len )
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{
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progress_1000 = 0;
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CommonHelper.proxy.spawnEffect( EffectType.Vibrant, worldObj, posX, posY + 0.2, posZ );
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}
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return;
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}
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else
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{
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if ( progress_1000 > 1000 )
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{
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progress_1000 -= 1000;
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setEntityItemStack( cry.triggerGrowth( is ) );
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}
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}
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}
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}
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private int getSpeed(int x, int y, int z)
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{
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final int per = 80;
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final float mul = 0.3f;
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int qty = 0;
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if ( isAccel( x + 1, y, z ) )
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qty += per + qty * mul;
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if ( isAccel( x, y + 1, z ) )
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qty += per + qty * mul;
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if ( isAccel( x, y, z + 1 ) )
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qty += per + qty * mul;
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if ( isAccel( x - 1, y, z ) )
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qty += per + qty * mul;
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if ( isAccel( x, y - 1, z ) )
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qty += per + qty * mul;
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if ( isAccel( x, y, z - 1 ) )
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qty += per + qty * mul;
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return qty;
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}
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private boolean isAccel(int x, int y, int z)
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{
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TileEntity te = worldObj.getTileEntity( x, y, z );
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if ( te instanceof TileQuartzGrowthAccelerator )
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return ((TileQuartzGrowthAccelerator) te).isPowered();
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return false;
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}
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}
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