Applied-Energistics-2-tiler.../entity/EntityTinyTNTPrimed.java

172 lines
4.5 KiB
Java

package appeng.entity;
import io.netty.buffer.ByteBuf;
import java.io.IOException;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.item.EntityTNTPrimed;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.world.Explosion;
import net.minecraft.world.World;
import appeng.api.AEApi;
import appeng.core.AEConfig;
import appeng.core.CommonHelper;
import appeng.core.features.AEFeature;
import appeng.core.sync.packets.PacketMockExplosion;
import appeng.util.Platform;
import cpw.mods.fml.common.registry.IEntityAdditionalSpawnData;
final public class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntityAdditionalSpawnData
{
public EntityTinyTNTPrimed(World w) {
super( w );
this.setSize( 0.35F, 0.35F );
}
public EntityTinyTNTPrimed(World w, double x, double y, double z, EntityLivingBase ignitor) {
super( w, x, y, z, ignitor );
this.setSize( 0.55F, 0.55F );
this.yOffset = this.height / 2.0F;
}
/**
* Called to update the entity's position/logic.
*/
@Override
public void onUpdate()
{
this.handleWaterMovement();
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.motionY -= 0.03999999910593033D;
this.moveEntity( this.motionX, this.motionY, this.motionZ );
this.motionX *= 0.9800000190734863D;
this.motionY *= 0.9800000190734863D;
this.motionZ *= 0.9800000190734863D;
if ( this.onGround )
{
this.motionX *= 0.699999988079071D;
this.motionZ *= 0.699999988079071D;
this.motionY *= -0.5D;
}
if ( this.isInWater() && Platform.isServer() ) // put out the fuse.
{
EntityItem item = new EntityItem( worldObj, this.posX, this.posY, this.posZ, AEApi.instance().blocks().blockTinyTNT.stack( 1 ) );
item.motionX = motionX;
item.motionY = motionY;
item.motionZ = motionZ;
item.prevPosX = this.prevPosX;
item.prevPosY = this.prevPosY;
item.prevPosZ = this.prevPosZ;
worldObj.spawnEntityInWorld( item );
this.setDead();
}
if ( this.fuse-- <= 0 )
{
this.setDead();
if ( !this.worldObj.isRemote )
{
this.explode();
}
}
else
{
this.worldObj.spawnParticle( "smoke", this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D );
}
}
// override :P
void explode()
{
this.worldObj.playSoundEffect( this.posX, this.posY, this.posZ, "random.explode", 4.0F,
(1.0F + (this.worldObj.rand.nextFloat() - this.worldObj.rand.nextFloat()) * 0.2F) * 32.9F );
if ( this.isInWater() )
{
return;
}
for (Object e : this.worldObj.getEntitiesWithinAABBExcludingEntity( this,
AxisAlignedBB.getBoundingBox( this.posX - 1.5, this.posY - 1.5f, this.posZ - 1.5, this.posX + 1.5, this.posY + 1.5, this.posZ + 1.5 ) ))
{
if ( e instanceof Entity )
{
((Entity) e).attackEntityFrom( DamageSource.setExplosionSource( null ), 6 );
}
}
if ( AEConfig.instance.isFeatureEnabled( AEFeature.TinyTNTBlockDamage ) )
{
posY -= 0.25;
Explosion ex = new Explosion( worldObj, this, posX, posY, posZ, 0.2f );
for (int x = (int) (posX - 2); x <= posX + 2; x++)
{
for (int y = (int) (posY - 2); y <= posY + 2; y++)
{
for (int z = (int) (posZ - 2); z <= posZ + 2; z++)
{
Block block = worldObj.getBlock( x, y, z );
if ( block != null && !block.isAir( worldObj, x, y, z ) )
{
float strength = (float) (2.3f - (((x + 0.5f) - posX) * ((x + 0.5f) - posX) + ((y + 0.5f) - posY) * ((y + 0.5f) - posY) + ((z + 0.5f) - posZ)
* ((z + 0.5f) - posZ)));
float resistance = block.getExplosionResistance( this, worldObj, x, y, z, posX, posY, posZ );
strength -= (resistance + 0.3F) * 0.11f;
if ( strength > 0.01 )
{
if ( block.getMaterial() != Material.air )
{
if ( block.canDropFromExplosion( ex ) )
{
block.dropBlockAsItemWithChance( this.worldObj, x, y, z, this.worldObj.getBlockMetadata( x, y, z ), 1.0F / 1.0f, 0 );
}
block.onBlockExploded( this.worldObj, x, y, z, ex );
}
}
}
}
}
}
}
try
{
CommonHelper.proxy.sendToAllNearExcept( null, posX, posY, posZ, 64, this.worldObj, new PacketMockExplosion( posX, posY, posZ ) );
}
catch (IOException e1)
{
}
}
@Override
public void writeSpawnData(ByteBuf data)
{
data.writeByte( fuse );
}
@Override
public void readSpawnData(ByteBuf data)
{
fuse = data.readByte();
}
}