9986ffc458
Deprecates the old usage of the AEItemDefinitions via the direct method access of * blocks() * parts() * items() * materials() and thus use the new re-direct via definitions(). All definitions are now initialized, no matter what. But SubItems, Items and Blocks are not registered, if by chance are disabled.
82 lines
2.1 KiB
Java
82 lines
2.1 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.core.features;
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import net.minecraft.block.Block;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.IBlockAccess;
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import com.google.common.base.Optional;
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import appeng.api.definitions.IBlockDefinition;
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public class BlockDefinition extends ItemDefinition implements IBlockDefinition
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{
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private final Block block;
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private final boolean enabled;
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public BlockDefinition( Block block, ActivityState state )
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{
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super( Item.getItemFromBlock( block ), state );
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this.block = block;
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this.enabled = state == ActivityState.Enabled;
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}
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@Override
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public Optional<Block> maybeBlock()
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{
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return Optional.of( this.block );
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}
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@Override
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public Optional<ItemBlock> maybeItemBlock()
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{
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if ( this.enabled )
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{
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return Optional.of( new ItemBlock( this.block ) );
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}
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else
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{
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return Optional.absent();
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}
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}
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@Override
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public final Optional<ItemStack> maybeStack( int stackSize )
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{
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if ( this.enabled )
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{
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return Optional.of( new ItemStack( this.block ) );
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}
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else
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{
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return Optional.absent();
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}
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}
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@Override
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public final boolean isSameAs( IBlockAccess world, int x, int y, int z )
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{
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return this.enabled && world.getBlock( x, y, z ) == this.block;
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}
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}
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