Fixed a bug where pattern would not properly re-populate the pattern terminal when they were re-inserted. Shift clicking into the inscriber is more intelligent.
154 lines
2.5 KiB
Java
154 lines
2.5 KiB
Java
package appeng.container.slot;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import appeng.container.AEBaseContainer;
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import appeng.tile.inventory.AppEngInternalInventory;
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public class AppEngSlot extends Slot
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{
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public enum hasCalculatedValidness
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{
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NotAvailable, Valid, Invalid
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};
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public boolean isDraggable = true;
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public boolean isPlayerSide = false;
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public AEBaseContainer myContainer = null;
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public Slot setNotDraggable()
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{
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isDraggable = false;
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return this;
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}
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public Slot setPlayerSide()
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{
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isPlayerSide = true;
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return this;
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}
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public int IIcon = -1;
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public hasCalculatedValidness isValid;
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public int defX, defY;
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@Override
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public boolean func_111238_b()
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{
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return isEnabled();
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}
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public boolean isEnabled()
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{
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return true;
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}
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public String getTooltip()
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{
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return null;
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}
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@Override
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public void onSlotChanged()
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{
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if ( inventory instanceof AppEngInternalInventory )
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((AppEngInternalInventory) inventory).markDirty( getSlotIndex() );
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else
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super.onSlotChanged();
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isValid = hasCalculatedValidness.NotAvailable;
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}
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public AppEngSlot(IInventory inv, int idx, int x, int y) {
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super( inv, idx, x, y );
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defX = x;
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defY = y;
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isValid = hasCalculatedValidness.NotAvailable;
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}
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public boolean isDisplay = false;
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@Override
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public ItemStack getStack()
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{
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if ( !isEnabled() )
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return null;
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if ( inventory.getSizeInventory() <= getSlotIndex() )
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return null;
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if ( isDisplay )
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{
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isDisplay = false;
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return getDisplayStack();
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}
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return super.getStack();
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}
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@Override
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public void putStack(ItemStack par1ItemStack)
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{
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if ( isEnabled() )
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{
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super.putStack( par1ItemStack );
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if ( myContainer != null )
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myContainer.onSlotChange( this );
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}
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}
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public void clearStack()
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{
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super.putStack( null );
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}
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@Override
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public boolean canTakeStack(EntityPlayer par1EntityPlayer)
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{
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if ( isEnabled() )
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return super.canTakeStack( par1EntityPlayer );
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return false;
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}
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@Override
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public boolean isItemValid(ItemStack par1ItemStack)
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{
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if ( isEnabled() )
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return super.isItemValid( par1ItemStack );
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return false;
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}
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public ItemStack getDisplayStack()
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{
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return super.getStack();
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}
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public float getOpacityOfIcon()
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{
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return 0.4f;
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}
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public boolean renderIconWithItem()
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{
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return false;
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}
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public int getIcon()
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{
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return IIcon;
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}
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public boolean isPlayerSide()
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{
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return isPlayerSide;
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}
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public boolean shouldDisplay()
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{
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return isEnabled();
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}
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}
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