Applied-Energistics-2-tiler.../src/main/java/appeng/container/implementations/ContainerPatternTerm.java

569 lines
15 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.implementations;
import java.util.ArrayList;
import java.util.List;
import java.util.Optional;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.IContainerListener;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.inventory.SlotCrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraft.item.crafting.IRecipe;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.util.EnumFacing;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.definitions.IDefinitions;
import appeng.api.networking.security.MachineSource;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.ITerminalHost;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.container.ContainerNull;
import appeng.container.guisync.GuiSync;
import appeng.container.slot.IOptionalSlotHost;
import appeng.container.slot.OptionalSlotFake;
import appeng.container.slot.SlotFakeCraftingMatrix;
import appeng.container.slot.SlotPatternOutputs;
import appeng.container.slot.SlotPatternTerm;
import appeng.container.slot.SlotRestrictedInput;
import appeng.core.sync.packets.PacketPatternSlot;
import appeng.helpers.IContainerCraftingPacket;
import appeng.items.storage.ItemViewCell;
import appeng.parts.reporting.PartPatternTerminal;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.IAEAppEngInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.util.inv.AdaptorPlayerHand;
import appeng.util.item.AEItemStack;
public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEAppEngInventory, IOptionalSlotHost, IContainerCraftingPacket
{
private final PartPatternTerminal patternTerminal;
private final AppEngInternalInventory cOut = new AppEngInternalInventory( null, 1 );
private final IInventory crafting;
private final SlotFakeCraftingMatrix[] craftingSlots = new SlotFakeCraftingMatrix[9];
private final OptionalSlotFake[] outputSlots = new OptionalSlotFake[3];
private final SlotPatternTerm craftSlot;
private final SlotRestrictedInput patternSlotIN;
private final SlotRestrictedInput patternSlotOUT;
@GuiSync( 97 )
public boolean craftingMode = true;
@GuiSync( 96 )
public boolean substitute = false;
public ContainerPatternTerm( final InventoryPlayer ip, final ITerminalHost monitorable )
{
super( ip, monitorable, false );
this.patternTerminal = (PartPatternTerminal) monitorable;
final IInventory patternInv = this.getPatternTerminal().getInventoryByName( "pattern" );
final IInventory output = this.getPatternTerminal().getInventoryByName( "output" );
this.crafting = this.getPatternTerminal().getInventoryByName( "crafting" );
for( int y = 0; y < 3; y++ )
{
for( int x = 0; x < 3; x++ )
{
this.addSlotToContainer( this.craftingSlots[x + y * 3] = new SlotFakeCraftingMatrix( this.crafting, x + y * 3, 18 + x * 18, -76 + y * 18 ) );
}
}
this.addSlotToContainer( this.craftSlot = new SlotPatternTerm( ip.player, this.getActionSource(), this.getPowerSource(), monitorable, this.crafting, patternInv, this.cOut, 110, -76 + 18, this, 2, this ) );
this.craftSlot.setIIcon( -1 );
for( int y = 0; y < 3; y++ )
{
this.addSlotToContainer( this.outputSlots[y] = new SlotPatternOutputs( output, this, y, 110, -76 + y * 18, 0, 0, 1 ) );
this.outputSlots[y].setRenderDisabled( false );
this.outputSlots[y].setIIcon( -1 );
}
this.addSlotToContainer( this.patternSlotIN = new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.BLANK_PATTERN, patternInv, 0, 147, -72 - 9, this.getInventoryPlayer() ) );
this.addSlotToContainer( this.patternSlotOUT = new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.ENCODED_PATTERN, patternInv, 1, 147, -72 + 34, this.getInventoryPlayer() ) );
this.patternSlotOUT.setStackLimit( 1 );
this.bindPlayerInventory( ip, 0, 0 );
this.updateOrderOfOutputSlots();
}
private void updateOrderOfOutputSlots()
{
if( !this.isCraftingMode() )
{
this.craftSlot.xDisplayPosition = -9000;
for( int y = 0; y < 3; y++ )
{
this.outputSlots[y].xDisplayPosition = this.outputSlots[y].getX();
}
}
else
{
this.craftSlot.xDisplayPosition = this.craftSlot.getX();
for( int y = 0; y < 3; y++ )
{
this.outputSlots[y].xDisplayPosition = -9000;
}
}
}
@Override
public void putStackInSlot( final int par1, final ItemStack par2ItemStack )
{
super.putStackInSlot( par1, par2ItemStack );
this.getAndUpdateOutput();
}
@Override
public void putStacksInSlots( final ItemStack[] par1ArrayOfItemStack )
{
super.putStacksInSlots( par1ArrayOfItemStack );
this.getAndUpdateOutput();
}
private ItemStack getAndUpdateOutput()
{
final InventoryCrafting ic = new InventoryCrafting( this, 3, 3 );
for( int x = 0; x < ic.getSizeInventory(); x++ )
{
ic.setInventorySlotContents( x, this.crafting.getStackInSlot( x ) );
}
final ItemStack is = CraftingManager.getInstance().findMatchingRecipe( ic, this.getPlayerInv().player.worldObj );
this.cOut.setInventorySlotContents( 0, is );
return is;
}
@Override
public void saveChanges()
{
}
@Override
public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
{
}
public void encode()
{
ItemStack output = this.patternSlotOUT.getStack();
final ItemStack[] in = this.getInputs();
final ItemStack[] out = this.getOutputs();
// if there is no input, this would be silly.
if( in == null || out == null )
{
return;
}
// first check the output slots, should either be null, or a pattern
if( output != null && !this.isPattern( output ) )
{
return;
} // if nothing is there we should snag a new pattern.
else if( output == null )
{
output = this.patternSlotIN.getStack();
if( output == null || !this.isPattern( output ) )
{
return; // no blanks.
}
// remove one, and clear the input slot.
output.stackSize--;
if( output.stackSize == 0 )
{
this.patternSlotIN.putStack( null );
}
// add a new encoded pattern.
Optional<ItemStack> maybePattern = AEApi.instance().definitions().items().encodedPattern().maybeStack( 1 );
if( maybePattern.isPresent() )
{
output = maybePattern.get();
this.patternSlotOUT.putStack( output );
}
}
// encode the slot.
final NBTTagCompound encodedValue = new NBTTagCompound();
final NBTTagList tagIn = new NBTTagList();
final NBTTagList tagOut = new NBTTagList();
for( final ItemStack i : in )
{
tagIn.appendTag( this.createItemTag( i ) );
}
for( final ItemStack i : out )
{
tagOut.appendTag( this.createItemTag( i ) );
}
encodedValue.setTag( "in", tagIn );
encodedValue.setTag( "out", tagOut );
encodedValue.setBoolean( "crafting", this.isCraftingMode() );
encodedValue.setBoolean( "substitute", this.isSubstitute() );
output.setTagCompound( encodedValue );
}
private ItemStack[] getInputs()
{
final ItemStack[] input = new ItemStack[9];
boolean hasValue = false;
for( int x = 0; x < this.craftingSlots.length; x++ )
{
input[x] = this.craftingSlots[x].getStack();
if( input[x] != null )
{
hasValue = true;
}
}
if( hasValue )
{
return input;
}
return null;
}
private ItemStack[] getOutputs()
{
if( this.isCraftingMode() )
{
final ItemStack out = this.getAndUpdateOutput();
if( out != null && out.stackSize > 0 )
{
return new ItemStack[] { out };
}
}
else
{
final List<ItemStack> list = new ArrayList<ItemStack>( 3 );
boolean hasValue = false;
for( final OptionalSlotFake outputSlot : this.outputSlots )
{
final ItemStack out = outputSlot.getStack();
if( out != null && out.stackSize > 0 )
{
list.add( out );
hasValue = true;
}
}
if( hasValue )
{
return list.toArray( new ItemStack[list.size()] );
}
}
return null;
}
private boolean isPattern( final ItemStack output )
{
if( output == null )
{
return false;
}
final IDefinitions definitions = AEApi.instance().definitions();
boolean isPattern = definitions.items().encodedPattern().isSameAs( output );
isPattern |= definitions.materials().blankPattern().isSameAs( output );
return isPattern;
}
private NBTBase createItemTag( final ItemStack i )
{
final NBTTagCompound c = new NBTTagCompound();
if( i != null )
{
i.writeToNBT( c );
}
return c;
}
@Override
public boolean isSlotEnabled( final int idx )
{
if( idx == 1 )
{
return Platform.isServer() ? !this.getPatternTerminal().isCraftingRecipe() : !this.isCraftingMode();
}
else if( idx == 2 )
{
return Platform.isServer() ? this.getPatternTerminal().isCraftingRecipe() : this.isCraftingMode();
}
else
{
return false;
}
}
public void craftOrGetItem( final PacketPatternSlot packetPatternSlot )
{
if( packetPatternSlot.slotItem != null && this.getCellInventory() != null )
{
final IAEItemStack out = packetPatternSlot.slotItem.copy();
InventoryAdaptor inv = new AdaptorPlayerHand( this.getPlayerInv().player );
final InventoryAdaptor playerInv = InventoryAdaptor.getAdaptor( this.getPlayerInv().player, EnumFacing.UP );
if( packetPatternSlot.shift )
{
inv = playerInv;
}
if( inv.simulateAdd( out.getItemStack() ) != null )
{
return;
}
final IAEItemStack extracted = Platform.poweredExtraction( this.getPowerSource(), this.getCellInventory(), out, this.getActionSource() );
final EntityPlayer p = this.getPlayerInv().player;
if( extracted != null )
{
inv.addItems( extracted.getItemStack() );
if( p instanceof EntityPlayerMP )
{
this.updateHeld( (EntityPlayerMP) p );
}
this.detectAndSendChanges();
return;
}
final InventoryCrafting ic = new InventoryCrafting( new ContainerNull(), 3, 3 );
final InventoryCrafting real = new InventoryCrafting( new ContainerNull(), 3, 3 );
for( int x = 0; x < 9; x++ )
{
ic.setInventorySlotContents( x, packetPatternSlot.pattern[x] == null ? null : packetPatternSlot.pattern[x].getItemStack() );
}
final IRecipe r = Platform.findMatchingRecipe( ic, p.worldObj );
if( r == null )
{
return;
}
final IMEMonitor<IAEItemStack> storage = this.getPatternTerminal().getItemInventory();
final IItemList<IAEItemStack> all = storage.getStorageList();
final ItemStack is = r.getCraftingResult( ic );
for( int x = 0; x < ic.getSizeInventory(); x++ )
{
if( ic.getStackInSlot( x ) != null )
{
final ItemStack pulled = Platform.extractItemsByRecipe( this.getPowerSource(), this.getActionSource(), storage, p.worldObj, r, is, ic, ic.getStackInSlot( x ), x, all, Actionable.MODULATE, ItemViewCell.createFilter( this.getViewCells() ) );
real.setInventorySlotContents( x, pulled );
}
}
final IRecipe rr = Platform.findMatchingRecipe( real, p.worldObj );
if( rr == r && Platform.itemComparisons().isSameItem( rr.getCraftingResult( real ), is ) )
{
final SlotCrafting sc = new SlotCrafting( p, real, this.cOut, 0, 0, 0 );
sc.onPickupFromSlot( p, is );
for( int x = 0; x < real.getSizeInventory(); x++ )
{
final ItemStack failed = playerInv.addItems( real.getStackInSlot( x ) );
if( failed != null )
{
p.dropItem( failed, false );
}
}
inv.addItems( is );
if( p instanceof EntityPlayerMP )
{
this.updateHeld( (EntityPlayerMP) p );
}
this.detectAndSendChanges();
}
else
{
for( int x = 0; x < real.getSizeInventory(); x++ )
{
final ItemStack failed = real.getStackInSlot( x );
if( failed != null )
{
this.getCellInventory().injectItems( AEItemStack.create( failed ), Actionable.MODULATE, new MachineSource( this.getPatternTerminal() ) );
}
}
}
}
}
@Override
public void detectAndSendChanges()
{
super.detectAndSendChanges();
if( Platform.isServer() )
{
if( this.isCraftingMode() != this.getPatternTerminal().isCraftingRecipe() )
{
this.setCraftingMode( this.getPatternTerminal().isCraftingRecipe() );
this.updateOrderOfOutputSlots();
}
this.substitute = this.patternTerminal.isSubstitution();
}
}
@Override
public void onUpdate( final String field, final Object oldValue, final Object newValue )
{
super.onUpdate( field, oldValue, newValue );
if( field.equals( "craftingMode" ) )
{
this.getAndUpdateOutput();
this.updateOrderOfOutputSlots();
}
}
@Override
public void onSlotChange( final Slot s )
{
if( s == this.patternSlotOUT && Platform.isServer() )
{
for( final IContainerListener listener : this.listeners )
{
for( final Slot slot : this.inventorySlots )
{
if( slot instanceof OptionalSlotFake || slot instanceof SlotFakeCraftingMatrix )
{
listener.sendSlotContents( this, slot.slotNumber, slot.getStack() );
}
}
if( listener instanceof EntityPlayerMP )
{
( (EntityPlayerMP) listener ).isChangingQuantityOnly = false;
}
}
this.detectAndSendChanges();
}
}
public void clear()
{
for( final Slot s : this.craftingSlots )
{
s.putStack( null );
}
for( final Slot s : this.outputSlots )
{
s.putStack( null );
}
this.detectAndSendChanges();
this.getAndUpdateOutput();
}
@Override
public IInventory getInventoryByName( final String name )
{
if( name.equals( "player" ) )
{
return this.getInventoryPlayer();
}
return this.getPatternTerminal().getInventoryByName( name );
}
@Override
public boolean useRealItems()
{
return false;
}
public void toggleSubstitute()
{
this.substitute = !this.substitute;
this.detectAndSendChanges();
this.getAndUpdateOutput();
}
public boolean isCraftingMode()
{
return this.craftingMode;
}
private void setCraftingMode( final boolean craftingMode )
{
this.craftingMode = craftingMode;
}
public PartPatternTerminal getPatternTerminal()
{
return this.patternTerminal;
}
private boolean isSubstitute()
{
return this.substitute;
}
public void setSubstitute( final boolean substitute )
{
this.substitute = substitute;
}
}