6f2bbfab4c
- Refactored boostrap code: * Completely reworked item/block/tile registration. * Fixed server side startup. * Fixed server side startup. * More documentation. * More heavy cleanup * More cleanups. * Major refactoring of state mapping and fixes a lot of other issue related to item rendering. * Fixes sky chest item models (no item TESR). * Only use CachingRotatingBakedModel for tile entities automatically. Fix default rotation of quartz pillar for item model. * Used method reference instead of lambda for ItemMeshDefinition for multiparts. * Removed unnecessary IHasSpecialItemModel * Removed unused IconReg class. * Updated resource pack version.
379 lines
10 KiB
Java
379 lines
10 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.block;
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import java.util.ArrayList;
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import java.util.List;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import com.google.common.collect.Lists;
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import net.minecraft.block.Block;
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import net.minecraft.block.ITileEntityProvider;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.EnumDyeColor;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.property.ExtendedBlockState;
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import net.minecraftforge.common.property.IExtendedBlockState;
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import net.minecraftforge.common.property.IUnlistedProperty;
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import appeng.api.implementations.items.IMemoryCard;
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import appeng.api.implementations.items.MemoryCardMessages;
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import appeng.api.implementations.tiles.IColorableTile;
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import appeng.api.util.AEColor;
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import appeng.api.util.IOrientable;
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import appeng.block.networking.BlockCableBus;
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import appeng.helpers.ICustomCollision;
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import appeng.tile.AEBaseTile;
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import appeng.tile.networking.TileCableBus;
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import appeng.tile.storage.TileSkyChest;
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import appeng.util.Platform;
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import appeng.util.SettingsFrom;
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public abstract class AEBaseTileBlock extends AEBaseBlock implements ITileEntityProvider
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{
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@Nonnull
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private Class<? extends AEBaseTile> tileEntityType;
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public AEBaseTileBlock( final Material mat )
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{
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super( mat );
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}
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public static final UnlistedDirection FORWARD = new UnlistedDirection( "forward" );
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public static final UnlistedDirection UP = new UnlistedDirection( "up" );
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@Override
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public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
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{
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// A subclass may decide it doesn't want extended block state for whatever reason
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if( !( state instanceof IExtendedBlockState ) )
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{
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return state;
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}
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AEBaseTile tile = getTileEntity( world, pos );
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if( tile == null )
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{
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return state; // No info available
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}
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IExtendedBlockState extState = (IExtendedBlockState) state;
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return extState.withProperty( FORWARD, tile.getForward() ).withProperty( UP, tile.getUp() );
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}
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@Override
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protected BlockStateContainer createBlockState()
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{
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return new ExtendedBlockState( this, getAEStates(), new IUnlistedProperty[] {
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FORWARD,
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UP
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} );
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}
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@Override
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public int getMetaFromState( IBlockState state )
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{
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return 0;
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}
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protected void setTileEntity( final Class<? extends AEBaseTile> c )
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{
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this.tileEntityType = c;
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this.setInventory( IInventory.class.isAssignableFrom( c ) );
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}
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@Override
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public boolean hasTileEntity( IBlockState state )
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{
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return hasBlockTileEntity();
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}
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private boolean hasBlockTileEntity()
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{
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return this.tileEntityType != null;
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}
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public Class<? extends AEBaseTile> getTileEntityClass()
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{
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return this.tileEntityType;
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}
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@Nullable
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public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final int x, final int y, final int z )
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{
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return this.getTileEntity( w, new BlockPos( x, y, z ) );
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}
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@Nullable
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public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final BlockPos pos )
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{
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if( !this.hasBlockTileEntity() )
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{
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return null;
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}
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final TileEntity te = w.getTileEntity( pos );
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if( this.tileEntityType.isInstance( te ) )
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{
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return (T) te;
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}
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return null;
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}
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@Override
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public final TileEntity createNewTileEntity( final World var1, final int var2 )
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{
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if( this.hasBlockTileEntity() )
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{
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try
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{
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return this.tileEntityType.newInstance();
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}
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catch( final InstantiationException e )
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{
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throw new IllegalStateException( "Failed to create a new instance of an illegal class " + this.tileEntityType, e );
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}
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catch( final IllegalAccessException e )
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{
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throw new IllegalStateException( "Failed to create a new instance of " + this.tileEntityType + ", because lack of permissions", e );
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}
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}
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return null;
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}
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@Override
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public void breakBlock( final World w, final BlockPos pos, final IBlockState state )
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{
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final AEBaseTile te = this.getTileEntity( w, pos );
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if( te != null )
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{
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final ArrayList<ItemStack> drops = new ArrayList<ItemStack>();
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if( te.dropItems() )
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{
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te.getDrops( w, pos, drops );
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}
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else
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{
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te.getNoDrops( w, pos, drops );
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}
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// Cry ;_; ...
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Platform.spawnDrops( w, pos, drops );
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}
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// super will remove the TE, as it is not an instance of BlockContainer
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super.breakBlock( w, pos, state );
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}
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@Override
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public final EnumFacing[] getValidRotations( final World w, final BlockPos pos )
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{
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final AEBaseTile obj = this.getTileEntity( w, pos );
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if( obj != null && obj.canBeRotated() )
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{
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return EnumFacing.VALUES;
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}
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return super.getValidRotations( w, pos );
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}
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@Override
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public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color )
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{
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final TileEntity te = this.getTileEntity( world, pos );
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if( te instanceof IColorableTile )
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{
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final IColorableTile ct = (IColorableTile) te;
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final AEColor c = ct.getColor();
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final AEColor newColor = AEColor.values()[color.getMetadata()];
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if( c != newColor )
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{
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ct.recolourBlock( side, newColor, null );
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return true;
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}
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return false;
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}
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return super.recolorBlock( world, pos, side, color );
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}
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@Override
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public int getComparatorInputOverride( IBlockState state, final World w, final BlockPos pos )
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{
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final TileEntity te = this.getTileEntity( w, pos );
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if( te instanceof IInventory )
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{
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return Container.calcRedstoneFromInventory( (IInventory) te );
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}
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return 0;
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}
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@Override
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public boolean eventReceived( final IBlockState state, final World worldIn, final BlockPos pos, final int eventID, final int eventParam )
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{
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super.eventReceived( state, worldIn, pos, eventID, eventParam );
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final TileEntity tileentity = worldIn.getTileEntity( pos );
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return tileentity != null ? tileentity.receiveClientEvent( eventID, eventParam ) : false;
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}
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@Override
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public void onBlockPlacedBy( final World w, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack is )
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{
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if( is.hasDisplayName() )
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{
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final TileEntity te = this.getTileEntity( w, pos );
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if( te instanceof AEBaseTile )
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{
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( (AEBaseTile) w.getTileEntity( pos ) ).setName( is.getDisplayName() );
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}
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}
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}
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@Override
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public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
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{
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if( player != null )
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{
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if( heldItem != null )
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{
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if( Platform.isWrench( player, heldItem, pos ) && player.isSneaking() )
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{
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final IBlockState ids = w.getBlockState( pos );
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final Block id = ids.getBlock();
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if( id != null )
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{
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final AEBaseTile tile = this.getTileEntity( w, pos );
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final ItemStack[] drops = Platform.getBlockDrops( w, pos );
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if( tile == null )
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{
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return false;
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}
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if( tile instanceof TileCableBus || tile instanceof TileSkyChest )
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{
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return false;
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}
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final ItemStack op = new ItemStack( this );
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for( final ItemStack ol : drops )
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{
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if( Platform.isSameItemType( ol, op ) )
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{
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final NBTTagCompound tag = tile.downloadSettings( SettingsFrom.DISMANTLE_ITEM );
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if( tag != null )
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{
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ol.setTagCompound( tag );
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}
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}
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}
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if( id.removedByPlayer( ids, w, pos, player, false ) )
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{
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final List<ItemStack> l = Lists.newArrayList( drops );
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Platform.spawnDrops( w, pos, l );
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w.setBlockToAir( pos );
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}
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}
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return false;
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}
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if( heldItem.getItem() instanceof IMemoryCard && !( this instanceof BlockCableBus ) )
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{
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final IMemoryCard memoryCard = (IMemoryCard) heldItem.getItem();
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if( player.isSneaking() )
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{
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final AEBaseTile t = this.getTileEntity( w, pos );
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if( t != null )
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{
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final String name = this.getUnlocalizedName();
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final NBTTagCompound data = t.downloadSettings( SettingsFrom.MEMORY_CARD );
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if( data != null )
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{
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memoryCard.setMemoryCardContents( heldItem, name, data );
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memoryCard.notifyUser( player, MemoryCardMessages.SETTINGS_SAVED );
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return true;
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}
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}
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}
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else
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{
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final String name = memoryCard.getSettingsName( heldItem );
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final NBTTagCompound data = memoryCard.getData( heldItem );
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if( this.getUnlocalizedName().equals( name ) )
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{
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final AEBaseTile t = this.getTileEntity( w, pos );
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t.uploadSettings( SettingsFrom.MEMORY_CARD, data );
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memoryCard.notifyUser( player, MemoryCardMessages.SETTINGS_LOADED );
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}
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else
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{
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memoryCard.notifyUser( player, MemoryCardMessages.INVALID_MACHINE );
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}
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return false;
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}
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}
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}
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}
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return this.onActivated( w, pos, player, hand, heldItem, side, hitX, hitY, hitZ );
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}
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@Override
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public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
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{
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return this.getTileEntity( w, pos );
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}
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@Override
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public ICustomCollision getCustomCollision( final World w, final BlockPos pos )
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{
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final AEBaseTile te = this.getTileEntity( w, pos );
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if( te instanceof ICustomCollision )
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{
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return (ICustomCollision) te;
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}
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return super.getCustomCollision( w, pos );
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}
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}
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