Applied-Energistics-2-tiler.../src/main/java/appeng/bootstrap/IItemBuilder.java
shartte 6f2bbfab4c Major Refactoring of Bootstrap Code (#75)
- Refactored boostrap code:
  * Completely reworked item/block/tile registration.
  * Fixed server side startup.
  * Fixed server side startup.
  * More documentation.
  * More heavy cleanup
  * More cleanups.
  * Major refactoring of state mapping and fixes a lot of other issue related to item rendering.
  * Fixes sky chest item models (no item TESR).
  * Only use CachingRotatingBakedModel for tile entities automatically.
  Fix default rotation of quartz pillar for item model.
  * Used method reference instead of lambda for ItemMeshDefinition for multiparts.
  * Removed unnecessary IHasSpecialItemModel
  * Removed unused IconReg class.
  * Updated resource pack version.
2016-08-26 12:42:21 +02:00

29 lines
587 B
Java

package appeng.bootstrap;
import net.minecraft.creativetab.CreativeTabs;
import appeng.core.features.AEFeature;
import appeng.core.features.ItemDefinition;
import appeng.util.Platform;
/**
* Allows an item to be defined and registered with the game.
* The item is only registered once build is called.
*/
public interface IItemBuilder
{
IItemBuilder features( AEFeature... features );
IItemBuilder addFeatures( AEFeature... features );
IItemBuilder creativeTab( CreativeTabs tab );
IItemBuilder rendering( ItemRenderingCustomizer callback );
ItemDefinition build();
}