6f2bbfab4c
- Refactored boostrap code: * Completely reworked item/block/tile registration. * Fixed server side startup. * Fixed server side startup. * More documentation. * More heavy cleanup * More cleanups. * Major refactoring of state mapping and fixes a lot of other issue related to item rendering. * Fixes sky chest item models (no item TESR). * Only use CachingRotatingBakedModel for tile entities automatically. Fix default rotation of quartz pillar for item model. * Used method reference instead of lambda for ItemMeshDefinition for multiparts. * Removed unnecessary IHasSpecialItemModel * Removed unused IconReg class. * Updated resource pack version.
30 lines
624 B
Java
30 lines
624 B
Java
package appeng.bootstrap.components;
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import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.color.IBlockColor;
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import net.minecraftforge.fml.relauncher.Side;
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public class BlockColorComponent implements InitComponent
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{
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private final Block block;
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private final IBlockColor blockColor;
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public BlockColorComponent( Block block, IBlockColor blockColor )
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{
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this.block = block;
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this.blockColor = blockColor;
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}
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@Override
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public void initialize( Side side )
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{
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Minecraft.getMinecraft().getBlockColors().registerBlockColorHandler( blockColor, block );
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}
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}
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