Applied-Energistics-2-tiler.../src/main/java/appeng/bootstrap/components/TesrComponent.java
shartte 6f2bbfab4c Major Refactoring of Bootstrap Code (#75)
- Refactored boostrap code:
  * Completely reworked item/block/tile registration.
  * Fixed server side startup.
  * Fixed server side startup.
  * More documentation.
  * More heavy cleanup
  * More cleanups.
  * Major refactoring of state mapping and fixes a lot of other issue related to item rendering.
  * Fixes sky chest item models (no item TESR).
  * Only use CachingRotatingBakedModel for tile entities automatically.
  Fix default rotation of quartz pillar for item model.
  * Used method reference instead of lambda for ItemMeshDefinition for multiparts.
  * Removed unnecessary IHasSpecialItemModel
  * Removed unused IconReg class.
  * Updated resource pack version.
2016-08-26 12:42:21 +02:00

35 lines
808 B
Java

package appeng.bootstrap.components;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.relauncher.Side;
import appeng.tile.AEBaseTile;
/**
* Registers a TESR for a given tile entity class.
*
* @param <T>
*/
public class TesrComponent<T extends AEBaseTile> implements PreInitComponent
{
private final Class<T> tileEntityClass;
private final TileEntitySpecialRenderer<? super T> tesr;
public TesrComponent( Class<T> tileEntityClass, TileEntitySpecialRenderer<? super T> tesr )
{
this.tileEntityClass = tileEntityClass;
this.tesr = tesr;
}
@Override
public void preInitialize( Side side )
{
ClientRegistry.bindTileEntitySpecialRenderer( tileEntityClass, tesr );
}
}