Applied-Energistics-2-tiler.../src/main/java/appeng/items/materials/MaterialType.java
shartte 6f2bbfab4c Major Refactoring of Bootstrap Code (#75)
- Refactored boostrap code:
  * Completely reworked item/block/tile registration.
  * Fixed server side startup.
  * Fixed server side startup.
  * More documentation.
  * More heavy cleanup
  * More cleanups.
  * Major refactoring of state mapping and fixes a lot of other issue related to item rendering.
  * Fixes sky chest item models (no item TESR).
  * Only use CachingRotatingBakedModel for tile entities automatically.
  Fix default rotation of quartz pillar for item model.
  * Used method reference instead of lambda for ItemMeshDefinition for multiparts.
  * Removed unnecessary IHasSpecialItemModel
  * Removed unused IconReg class.
  * Updated resource pack version.
2016-08-26 12:42:21 +02:00

233 lines
7.6 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.items.materials;
import java.util.EnumSet;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.entity.Entity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.common.registry.EntityRegistry;
import appeng.core.AppEng;
import appeng.core.features.AEFeature;
import appeng.core.features.MaterialStackSrc;
import appeng.entity.EntityChargedQuartz;
import appeng.entity.EntityIds;
import appeng.entity.EntitySingularity;
public enum MaterialType
{
InvalidType( -1, "material_invalid_type", AEFeature.Core ),
CertusQuartzCrystal( 0, "material_certus_quartz_crystal", AEFeature.Core, "crystalCertusQuartz" ),
CertusQuartzCrystalCharged( 1, "material_certus_quartz_crystal_charged", AEFeature.Core, EntityChargedQuartz.class ),
CertusQuartzDust( 2, "material_certus_quartz_dust", AEFeature.Core, "dustCertusQuartz" ),
NetherQuartzDust( 3, "material_nether_quartz_dust", AEFeature.Core, "dustNetherQuartz" ),
Flour( 4, "material_flour", AEFeature.Flour, "dustWheat" ),
GoldDust( 51, "material_gold_dust", AEFeature.Core, "dustGold" ),
IronDust( 49, "material_iron_dust", AEFeature.Core, "dustIron" ),
IronNugget( 50, "material_iron_nugget", AEFeature.Core, "nuggetIron" ),
Silicon( 5, "material_silicon", AEFeature.Core, "itemSilicon" ),
MatterBall( 6, "material_matter_ball" ),
FluixCrystal( 7, "material_fluix_crystal", AEFeature.Core, "crystalFluix" ),
FluixDust( 8, "material_fluix_dust", AEFeature.Core, "dustFluix" ),
FluixPearl( 9, "material_fluix_pearl", AEFeature.Core, "pearlFluix" ),
PurifiedCertusQuartzCrystal( 10, "material_purified_certus_quartz_crystal" ),
PurifiedNetherQuartzCrystal( 11, "material_purified_nether_quartz_crystal" ),
PurifiedFluixCrystal( 12, "material_purified_fluix_crystal" ),
CalcProcessorPress( 13, "material_calc_processor_press" ),
EngProcessorPress( 14, "material_eng_processor_press" ),
LogicProcessorPress( 15, "material_logic_processor_press" ),
CalcProcessorPrint( 16, "material_calc_processor_print" ),
EngProcessorPrint( 17, "material_eng_processor_print" ),
LogicProcessorPrint( 18, "material_logic_processor_print" ),
SiliconPress( 19, "material_silicon_press" ),
SiliconPrint( 20, "material_silicon_print" ),
NamePress( 21, "material_name_press" ),
LogicProcessor( 22, "material_logic_processor" ),
CalcProcessor( 23, "material_calc_processor" ),
EngProcessor( 24, "material_eng_processor" ),
// Basic Cards
BasicCard( 25, "material_basic_card" ),
CardRedstone( 26, "material_card_redstone" ),
CardCapacity( 27, "material_card_capacity" ),
// Adv Cards
AdvCard( 28, "material_adv_card" ),
CardFuzzy( 29, "material_card_fuzzy" ),
CardSpeed( 30, "material_card_speed" ),
CardInverter( 31, "material_card_inverter" ),
Cell2SpatialPart( 32, "material_cell2_spatial_part", AEFeature.SpatialIO ),
Cell16SpatialPart( 33, "material_cell16_spatial_part", AEFeature.SpatialIO ),
Cell128SpatialPart( 34, "material_cell128_spatial_part", AEFeature.SpatialIO ),
Cell1kPart( 35, "material_cell1k_part", AEFeature.StorageCells ),
Cell4kPart( 36, "material_cell4k_part", AEFeature.StorageCells ),
Cell16kPart( 37, "material_cell16k_part", AEFeature.StorageCells ),
Cell64kPart( 38, "material_cell64k_part", AEFeature.StorageCells ),
EmptyStorageCell( 39, "material_empty_storage_cell", AEFeature.StorageCells ),
WoodenGear( 40, "material_wooden_gear", AEFeature.GrindStone, "gearWood" ),
Wireless( 41, "material_wireless", AEFeature.WirelessAccessTerminal ),
WirelessBooster( 42, "material_wireless_booster", AEFeature.WirelessAccessTerminal ),
FormationCore( 43, "material_formation_core" ),
AnnihilationCore( 44, "material_annihilation_core" ),
SkyDust( 45, "material_sky_dust", AEFeature.Core ),
EnderDust( 46, "material_ender_dust", AEFeature.QuantumNetworkBridge, "dustEnder,dustEnderPearl", EntitySingularity.class ),
Singularity( 47, "material_singularity", AEFeature.QuantumNetworkBridge, EntitySingularity.class ),
QESingularity( 48, "material_qesingularity", AEFeature.QuantumNetworkBridge, EntitySingularity.class ),
BlankPattern( 52, "material_blank_pattern" ),
CardCrafting( 53, "material_card_crafting" );
private final EnumSet<AEFeature> features;
private final ModelResourceLocation model;
private Item itemInstance;
private int damageValue;
// stack!
private MaterialStackSrc stackSrc;
private String oreName;
private Class<? extends Entity> droppedEntity;
private boolean isRegistered = false;
MaterialType( final int metaValue, String modelName )
{
this( metaValue, modelName, AEFeature.Core );
}
MaterialType( final int metaValue, String modelName, final AEFeature part )
{
this.setDamageValue( metaValue );
this.features = EnumSet.of( part );
this.model = new ModelResourceLocation( new ResourceLocation( AppEng.MOD_ID, modelName ), "inventory" );
}
MaterialType( final int metaValue, String modelName, final AEFeature part, final Class<? extends Entity> c )
{
this( metaValue, modelName, part );
this.droppedEntity = c;
EntityRegistry.registerModEntity( this.droppedEntity, this.droppedEntity.getSimpleName(), EntityIds.get( this.droppedEntity ), AppEng.instance(), 16, 4, true );
}
MaterialType( final int metaValue, String modelName, final AEFeature part, final String oreDictionary, final Class<? extends Entity> c )
{
this( metaValue, modelName, part );
this.oreName = oreDictionary;
this.droppedEntity = c;
EntityRegistry.registerModEntity( this.droppedEntity, this.droppedEntity.getSimpleName(), EntityIds.get( this.droppedEntity ), AppEng.instance(), 16, 4, true );
}
MaterialType( final int metaValue, String modelName, final AEFeature part, final String oreDictionary )
{
this( metaValue, modelName, part );
this.oreName = oreDictionary;
}
public ItemStack stack( final int size )
{
return new ItemStack( this.getItemInstance(), size, this.getDamageValue() );
}
EnumSet<AEFeature> getFeature()
{
return this.features;
}
public String getOreName()
{
return this.oreName;
}
boolean hasCustomEntity()
{
return this.droppedEntity != null;
}
Class<? extends Entity> getCustomEntityClass()
{
return this.droppedEntity;
}
public boolean isRegistered()
{
return this.isRegistered;
}
void markReady()
{
this.isRegistered = true;
}
public int getDamageValue()
{
return this.damageValue;
}
void setDamageValue( final int damageValue )
{
this.damageValue = damageValue;
}
public Item getItemInstance()
{
return this.itemInstance;
}
void setItemInstance( final Item itemInstance )
{
this.itemInstance = itemInstance;
}
MaterialStackSrc getStackSrc()
{
return this.stackSrc;
}
void setStackSrc( final MaterialStackSrc stackSrc )
{
this.stackSrc = stackSrc;
}
public ModelResourceLocation getModel() {
return model;
}
}