6f2bbfab4c
- Refactored boostrap code: * Completely reworked item/block/tile registration. * Fixed server side startup. * Fixed server side startup. * More documentation. * More heavy cleanup * More cleanups. * Major refactoring of state mapping and fixes a lot of other issue related to item rendering. * Fixes sky chest item models (no item TESR). * Only use CachingRotatingBakedModel for tile entities automatically. Fix default rotation of quartz pillar for item model. * Used method reference instead of lambda for ItemMeshDefinition for multiparts. * Removed unnecessary IHasSpecialItemModel * Removed unused IconReg class. * Updated resource pack version.
233 lines
7.6 KiB
Java
233 lines
7.6 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.items.materials;
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import java.util.EnumSet;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.entity.Entity;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fml.common.registry.EntityRegistry;
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import appeng.core.AppEng;
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import appeng.core.features.AEFeature;
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import appeng.core.features.MaterialStackSrc;
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import appeng.entity.EntityChargedQuartz;
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import appeng.entity.EntityIds;
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import appeng.entity.EntitySingularity;
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public enum MaterialType
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{
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InvalidType( -1, "material_invalid_type", AEFeature.Core ),
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CertusQuartzCrystal( 0, "material_certus_quartz_crystal", AEFeature.Core, "crystalCertusQuartz" ),
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CertusQuartzCrystalCharged( 1, "material_certus_quartz_crystal_charged", AEFeature.Core, EntityChargedQuartz.class ),
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CertusQuartzDust( 2, "material_certus_quartz_dust", AEFeature.Core, "dustCertusQuartz" ),
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NetherQuartzDust( 3, "material_nether_quartz_dust", AEFeature.Core, "dustNetherQuartz" ),
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Flour( 4, "material_flour", AEFeature.Flour, "dustWheat" ),
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GoldDust( 51, "material_gold_dust", AEFeature.Core, "dustGold" ),
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IronDust( 49, "material_iron_dust", AEFeature.Core, "dustIron" ),
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IronNugget( 50, "material_iron_nugget", AEFeature.Core, "nuggetIron" ),
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Silicon( 5, "material_silicon", AEFeature.Core, "itemSilicon" ),
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MatterBall( 6, "material_matter_ball" ),
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FluixCrystal( 7, "material_fluix_crystal", AEFeature.Core, "crystalFluix" ),
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FluixDust( 8, "material_fluix_dust", AEFeature.Core, "dustFluix" ),
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FluixPearl( 9, "material_fluix_pearl", AEFeature.Core, "pearlFluix" ),
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PurifiedCertusQuartzCrystal( 10, "material_purified_certus_quartz_crystal" ),
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PurifiedNetherQuartzCrystal( 11, "material_purified_nether_quartz_crystal" ),
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PurifiedFluixCrystal( 12, "material_purified_fluix_crystal" ),
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CalcProcessorPress( 13, "material_calc_processor_press" ),
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EngProcessorPress( 14, "material_eng_processor_press" ),
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LogicProcessorPress( 15, "material_logic_processor_press" ),
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CalcProcessorPrint( 16, "material_calc_processor_print" ),
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EngProcessorPrint( 17, "material_eng_processor_print" ),
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LogicProcessorPrint( 18, "material_logic_processor_print" ),
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SiliconPress( 19, "material_silicon_press" ),
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SiliconPrint( 20, "material_silicon_print" ),
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NamePress( 21, "material_name_press" ),
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LogicProcessor( 22, "material_logic_processor" ),
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CalcProcessor( 23, "material_calc_processor" ),
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EngProcessor( 24, "material_eng_processor" ),
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// Basic Cards
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BasicCard( 25, "material_basic_card" ),
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CardRedstone( 26, "material_card_redstone" ),
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CardCapacity( 27, "material_card_capacity" ),
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// Adv Cards
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AdvCard( 28, "material_adv_card" ),
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CardFuzzy( 29, "material_card_fuzzy" ),
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CardSpeed( 30, "material_card_speed" ),
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CardInverter( 31, "material_card_inverter" ),
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Cell2SpatialPart( 32, "material_cell2_spatial_part", AEFeature.SpatialIO ),
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Cell16SpatialPart( 33, "material_cell16_spatial_part", AEFeature.SpatialIO ),
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Cell128SpatialPart( 34, "material_cell128_spatial_part", AEFeature.SpatialIO ),
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Cell1kPart( 35, "material_cell1k_part", AEFeature.StorageCells ),
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Cell4kPart( 36, "material_cell4k_part", AEFeature.StorageCells ),
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Cell16kPart( 37, "material_cell16k_part", AEFeature.StorageCells ),
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Cell64kPart( 38, "material_cell64k_part", AEFeature.StorageCells ),
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EmptyStorageCell( 39, "material_empty_storage_cell", AEFeature.StorageCells ),
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WoodenGear( 40, "material_wooden_gear", AEFeature.GrindStone, "gearWood" ),
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Wireless( 41, "material_wireless", AEFeature.WirelessAccessTerminal ),
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WirelessBooster( 42, "material_wireless_booster", AEFeature.WirelessAccessTerminal ),
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FormationCore( 43, "material_formation_core" ),
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AnnihilationCore( 44, "material_annihilation_core" ),
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SkyDust( 45, "material_sky_dust", AEFeature.Core ),
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EnderDust( 46, "material_ender_dust", AEFeature.QuantumNetworkBridge, "dustEnder,dustEnderPearl", EntitySingularity.class ),
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Singularity( 47, "material_singularity", AEFeature.QuantumNetworkBridge, EntitySingularity.class ),
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QESingularity( 48, "material_qesingularity", AEFeature.QuantumNetworkBridge, EntitySingularity.class ),
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BlankPattern( 52, "material_blank_pattern" ),
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CardCrafting( 53, "material_card_crafting" );
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private final EnumSet<AEFeature> features;
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private final ModelResourceLocation model;
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private Item itemInstance;
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private int damageValue;
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// stack!
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private MaterialStackSrc stackSrc;
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private String oreName;
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private Class<? extends Entity> droppedEntity;
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private boolean isRegistered = false;
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MaterialType( final int metaValue, String modelName )
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{
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this( metaValue, modelName, AEFeature.Core );
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}
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MaterialType( final int metaValue, String modelName, final AEFeature part )
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{
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this.setDamageValue( metaValue );
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this.features = EnumSet.of( part );
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this.model = new ModelResourceLocation( new ResourceLocation( AppEng.MOD_ID, modelName ), "inventory" );
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}
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MaterialType( final int metaValue, String modelName, final AEFeature part, final Class<? extends Entity> c )
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{
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this( metaValue, modelName, part );
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this.droppedEntity = c;
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EntityRegistry.registerModEntity( this.droppedEntity, this.droppedEntity.getSimpleName(), EntityIds.get( this.droppedEntity ), AppEng.instance(), 16, 4, true );
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}
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MaterialType( final int metaValue, String modelName, final AEFeature part, final String oreDictionary, final Class<? extends Entity> c )
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{
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this( metaValue, modelName, part );
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this.oreName = oreDictionary;
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this.droppedEntity = c;
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EntityRegistry.registerModEntity( this.droppedEntity, this.droppedEntity.getSimpleName(), EntityIds.get( this.droppedEntity ), AppEng.instance(), 16, 4, true );
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}
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MaterialType( final int metaValue, String modelName, final AEFeature part, final String oreDictionary )
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{
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this( metaValue, modelName, part );
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this.oreName = oreDictionary;
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}
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public ItemStack stack( final int size )
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{
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return new ItemStack( this.getItemInstance(), size, this.getDamageValue() );
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}
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EnumSet<AEFeature> getFeature()
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{
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return this.features;
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}
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public String getOreName()
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{
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return this.oreName;
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}
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boolean hasCustomEntity()
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{
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return this.droppedEntity != null;
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}
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Class<? extends Entity> getCustomEntityClass()
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{
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return this.droppedEntity;
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}
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public boolean isRegistered()
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{
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return this.isRegistered;
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}
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void markReady()
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{
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this.isRegistered = true;
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}
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public int getDamageValue()
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{
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return this.damageValue;
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}
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void setDamageValue( final int damageValue )
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{
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this.damageValue = damageValue;
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}
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public Item getItemInstance()
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{
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return this.itemInstance;
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}
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void setItemInstance( final Item itemInstance )
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{
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this.itemInstance = itemInstance;
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}
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MaterialStackSrc getStackSrc()
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{
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return this.stackSrc;
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}
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void setStackSrc( final MaterialStackSrc stackSrc )
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{
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this.stackSrc = stackSrc;
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}
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public ModelResourceLocation getModel() {
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return model;
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}
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}
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