05aa6972c4
Second update pass which fixes all compile errors. Some parts may have aftermath effect, hence why 3rd pass will check those maked with "aftermath". Errors: 82 -> 0. Mod can be launched.
61 lines
1.7 KiB
Java
61 lines
1.7 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.spatial;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import appeng.api.movable.IMovableHandler;
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public class DefaultSpatialHandler implements IMovableHandler
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{
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/**
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* never called for the default.
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*
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* @param tile tile entity
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*
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* @return true
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*/
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@Override
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public boolean canHandle( final Class<? extends TileEntity> myClass, final TileEntity tile )
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{
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return true;
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}
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@Override
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public void moveTile( final TileEntity te, final World w, final BlockPos newPosition )
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{
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te.setWorldObj( w );
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te.setPos( newPosition );
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final Chunk c = w.getChunkFromBlockCoords( newPosition );
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c.addTileEntity( newPosition, te );
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if( c.isLoaded() )
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{
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w.addTileEntity( te );
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w.notifyBlockUpdate( newPosition, w.getBlockState( newPosition ), w.getBlockState( newPosition ), 0 );
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}
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}
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}
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