626 lines
15 KiB
Java
626 lines
15 KiB
Java
package appeng.me.cluster.implementations;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.LinkedList;
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import java.util.Map;
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import java.util.Map.Entry;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import appeng.api.AEApi;
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import appeng.api.config.Actionable;
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import appeng.api.config.FuzzyMode;
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import appeng.api.config.PowerMultiplier;
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import appeng.api.networking.IGrid;
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import appeng.api.networking.IGridHost;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.crafting.CraftingItemList;
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import appeng.api.networking.crafting.ICraftingMedium;
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import appeng.api.networking.crafting.ICraftingPatternDetails;
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import appeng.api.networking.energy.IEnergyGrid;
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import appeng.api.networking.events.MENetworkCraftingCpuChange;
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import appeng.api.networking.security.BaseActionSource;
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import appeng.api.networking.storage.IBaseMonitor;
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import appeng.api.networking.storage.IStorageGrid;
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import appeng.api.storage.IMEInventory;
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import appeng.api.storage.IMEMonitorHandlerReceiver;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IAEStack;
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import appeng.api.storage.data.IItemList;
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import appeng.api.util.WorldCoord;
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import appeng.container.ContainerNull;
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import appeng.core.AELog;
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import appeng.crafting.CraftBranchFailure;
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import appeng.crafting.CraftingJob;
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import appeng.crafting.MECraftingInventory;
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import appeng.me.cache.CraftingCache;
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import appeng.me.cluster.IAECluster;
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import appeng.tile.crafting.TileCraftingTile;
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import appeng.util.Platform;
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import appeng.util.item.AEItemStack;
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import cpw.mods.fml.common.FMLCommonHandler;
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public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack>
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{
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private final HashMap<IMEMonitorHandlerReceiver<IAEItemStack>, Object> listeners = new HashMap<IMEMonitorHandlerReceiver<IAEItemStack>, Object>();
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protected Iterator<Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object>> getListeners()
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{
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return listeners.entrySet().iterator();
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}
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protected void postChange(IAEItemStack diff, BaseActionSource src)
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{
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Iterator<Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object>> i = getListeners();
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while (i.hasNext())
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{
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Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object> o = i.next();
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IMEMonitorHandlerReceiver<IAEItemStack> recv = o.getKey();
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if ( recv.isValid( o.getValue() ) )
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recv.postChange( null, diff, src );
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else
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i.remove();
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}
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}
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/**
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* add a new Listener to the monitor, be sure to properly remove yourself when your done.
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*/
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@Override
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public void addListener(IMEMonitorHandlerReceiver<IAEItemStack> l, Object verificationToken)
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{
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listeners.put( l, verificationToken );
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}
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/**
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* remove a Listener to the monitor.
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*/
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@Override
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public void removeListener(IMEMonitorHandlerReceiver<IAEItemStack> l)
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{
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listeners.remove( l );
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}
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public WorldCoord min;
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public WorldCoord max;
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public boolean isDestroyed = false;
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private boolean isComplete = true;
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class TaskProgress
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{
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int value;
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};
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private LinkedList<TileCraftingTile> tiles = new LinkedList();
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int accelerator = 0;
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private LinkedList<TileCraftingTile> storage = new LinkedList<TileCraftingTile>();
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private LinkedList<TileCraftingTile> status = new LinkedList<TileCraftingTile>();
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public void getListOfItem(IItemList<IAEItemStack> list, CraftingItemList whichList)
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{
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switch (whichList)
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{
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case ACTIVE:
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for (IAEItemStack ais : waitingFor)
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list.add( ais );
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break;
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case PENDING:
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for (Entry<ICraftingPatternDetails, TaskProgress> t : tasks.entrySet())
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{
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for (IAEItemStack ais : t.getKey().getCondencedOutputs())
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{
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ais = ais.copy();
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ais.setStackSize( ais.getStackSize() * t.getValue().value );
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list.add( ais );
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}
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}
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break;
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case STORAGE:
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inventory.getAvailableItems( list );
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break;
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default:
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case ALL:
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inventory.getAvailableItems( list );
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for (IAEItemStack ais : waitingFor)
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list.add( ais );
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for (Entry<ICraftingPatternDetails, TaskProgress> t : tasks.entrySet())
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{
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for (IAEItemStack ais : t.getKey().getCondencedOutputs())
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{
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ais = ais.copy();
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ais.setStackSize( ais.getStackSize() * t.getValue().value );
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list.add( ais );
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}
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}
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break;
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}
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}
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/**
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* crafting job info
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*/
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MECraftingInventory inventory = new MECraftingInventory();
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IAEItemStack finalOutput;
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BaseActionSource mySrc;
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boolean waiting = false;
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Map<ICraftingPatternDetails, TaskProgress> tasks = new HashMap<ICraftingPatternDetails, TaskProgress>();
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IItemList<IAEItemStack> waitingFor = AEApi.instance().storage().createItemList();
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@Override
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public Iterator<IGridHost> getTiles()
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{
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return (Iterator) tiles.iterator();
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}
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public CraftingCPUCluster(WorldCoord _min, WorldCoord _max) {
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min = _min;
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max = _max;
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}
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@Override
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public void updateStatus(boolean updateGrid)
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{
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for (TileCraftingTile r : tiles)
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{
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r.updateMeta();
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}
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}
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@Override
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public void destroy()
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{
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if ( isDestroyed )
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return;
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isDestroyed = true;
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boolean posted = false;
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for (TileCraftingTile r : tiles)
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{
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IGridNode n = r.getActionableNode();
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if ( n != null && posted == false )
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{
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IGrid g = n.getGrid();
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if ( g != null )
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{
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g.postEvent( new MENetworkCraftingCpuChange( n ) );
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posted = true;
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}
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}
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r.updateStatus( null );
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}
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}
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public void addTile(TileCraftingTile te)
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{
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tiles.add( te );
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if ( te.isStorage() )
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storage.add( te );
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else if ( te.isStatus() )
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status.add( te );
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else if ( te.isAccelerator() )
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accelerator++;
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}
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public boolean canAccept(IAEStack input)
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{
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if ( input instanceof IAEItemStack )
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{
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IAEItemStack is = waitingFor.findPrecise( (IAEItemStack) input );
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if ( is != null && is.getStackSize() > 0 )
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return true;
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}
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return false;
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}
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public IAEStack injectItems(IAEStack input, Actionable type, BaseActionSource src)
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{
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if ( input instanceof IAEItemStack && type == Actionable.MODULATE )
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{
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IAEItemStack what = (IAEItemStack) input;
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IAEItemStack is = waitingFor.findPrecise( what );
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if ( is != null && is.getStackSize() > 0 )
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{
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waiting = false;
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if ( is.getStackSize() >= input.getStackSize() )
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{
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is.decStackSize( input.getStackSize() );
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// AELog.info( "Task: " + is.getStackSize() + " remaining : " + getRemainingTasks() +
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// " remaining : "
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// + (is.getStackSize() + getRemainingTasks()) + " total left : waiting: " + (waiting ? "yes" :
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// "no") );
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if ( finalOutput.equals( input ) )
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{
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finalOutput.decStackSize( input.getStackSize() );
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if ( finalOutput.getStackSize() <= 0 )
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completeJob();
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return input; // ignore it.
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}
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// 2000
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return inventory.injectItems( what, type, src );
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}
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IAEItemStack insert = what.copy();
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insert.setStackSize( is.getStackSize() );
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what.decStackSize( is.getStackSize() );
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// AELog.info( "Task: " + is.getStackSize() + " remaining : " + getRemainingTasks() + " remaining : " +
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// (is.getStackSize() + getRemainingTasks())
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// + " total left : waiting: " + (waiting ? "yes" : "no") );
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is.setStackSize( 0 );
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if ( finalOutput.equals( input ) )
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{
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finalOutput.decStackSize( input.getStackSize() );
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if ( finalOutput.getStackSize() <= 0 )
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completeJob();
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return input; // ignore it.
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}
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inventory.injectItems( insert, type, src );
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return what;
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}
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}
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return input;
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}
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public IGrid getGrid()
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{
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for (TileCraftingTile r : tiles)
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return r.getActionableNode().getGrid();
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throw new RuntimeException( "No tiles inside a cpu cluster." );
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}
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private void completeJob()
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{
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AELog.info( "marking job as complete" );
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isComplete = true;
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}
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private boolean canCraft(ICraftingPatternDetails details, IAEItemStack[] condencedInputs)
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{
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for (IAEItemStack g : condencedInputs)
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{
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if ( details.isCraftable() )
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{
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boolean found = false;
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for (IAEItemStack fuzz : inventory.getItemList().findFuzzy( g, FuzzyMode.IGNORE_ALL ))
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{
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fuzz = fuzz.copy();
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fuzz.setStackSize( g.getStackSize() );
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IAEItemStack ais = inventory.extractItems( fuzz, Actionable.SIMULATE, null );
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ItemStack is = ais == null ? null : ais.getItemStack();
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if ( is != null && is.stackSize == g.getStackSize() )
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{
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found = true;
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break;
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}
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}
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if ( !found )
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return false;
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}
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else
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{
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IAEItemStack ais = inventory.extractItems( g.copy(), Actionable.SIMULATE, null );
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ItemStack is = ais == null ? null : ais.getItemStack();
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if ( is == null || is.stackSize < g.getStackSize() )
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return false;
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}
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}
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return true;
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}
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public void cancel()
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{
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isComplete = true;
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tasks.clear();
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waitingFor.resetStatus();
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}
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public void updateCraftingLogic(IGrid grid, IEnergyGrid eg, CraftingCache cc)
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{
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if ( isComplete )
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{
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if ( inventory.getItemList().isEmpty() )
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return;
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IStorageGrid sg = grid.getCache( IStorageGrid.class );
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IMEInventory<IAEItemStack> ii = sg.getItemInventory();
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for (IAEItemStack is : inventory.getItemList())
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{
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is = inventory.extractItems( is.copy(), Actionable.MODULATE, mySrc );
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if ( is != null )
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is = ii.injectItems( is, Actionable.MODULATE, mySrc );
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if ( is != null )
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inventory.injectItems( is, Actionable.MODULATE, mySrc );
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}
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if ( inventory.getItemList().isEmpty() )
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inventory = new MECraftingInventory();
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return;
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}
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waiting = false;
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if ( waiting || tasks.isEmpty() ) // nothing to do here...
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return;
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int remainingOperations = accelerator + 1 + 90;
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boolean didsomething = false;
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for (Entry<ICraftingPatternDetails, TaskProgress> e : tasks.entrySet())
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{
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if ( e.getValue().value <= 0 )
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continue;
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ICraftingPatternDetails details = e.getKey();
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if ( canCraft( details, details.getCondencedInputs() ) )
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{
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InventoryCrafting ic = null;
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for (ICraftingMedium m : cc.getMediums( e.getKey() ))
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{
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if ( e.getValue().value <= 0 )
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continue;
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if ( !m.isBusy() )
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{
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if ( ic == null )
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{
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IAEItemStack[] input = details.getInputs();
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double sum = 0;
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for (int x = 0; x < input.length; x++)
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{
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if ( input[x] != null )
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sum += input[x].getStackSize();
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}
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// power...
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if ( eg.extractAEPower( sum, Actionable.MODULATE, PowerMultiplier.CONFIG ) < sum - 0.01 )
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continue;
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ic = new InventoryCrafting( new ContainerNull(), 3, 3 );
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boolean found = false;
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for (int x = 0; x < input.length; x++)
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{
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if ( input[x] != null )
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{
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found = false;
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if ( details.isCraftable() )
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{
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for (IAEItemStack fuzz : inventory.getItemList().findFuzzy( input[x], FuzzyMode.IGNORE_ALL ))
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{
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fuzz = fuzz.copy();
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fuzz.setStackSize( input[x].getStackSize() );
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IAEItemStack ais = inventory.extractItems( fuzz, Actionable.MODULATE, mySrc );
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ItemStack is = ais == null ? null : ais.getItemStack();
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if ( is != null && details.isValidItemForSlot( x, is, getWorld() ) )
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{
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ic.setInventorySlotContents( x, is );
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found = true;
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break;
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}
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}
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}
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else
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{
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IAEItemStack ais = inventory.extractItems( input[x].copy(), Actionable.MODULATE, mySrc );
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ItemStack is = ais == null ? null : ais.getItemStack();
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if ( is != null )
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{
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ic.setInventorySlotContents( x, is );
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found = true;
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continue;
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}
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}
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if ( !found )
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break;
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}
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}
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if ( !found )
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{
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// put stuff back..
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for (int x = 0; x < ic.getSizeInventory(); x++)
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{
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ItemStack is = ic.getStackInSlot( x );
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if ( is != null )
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inventory.injectItems( AEItemStack.create( is ), Actionable.MODULATE, mySrc );
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}
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ic = null;
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break;
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}
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}
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if ( m.pushPattern( details, ic ) )
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{
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didsomething = true;
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remainingOperations--;
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for (IAEItemStack out : details.getCondencedOutputs())
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waitingFor.add( out.copy() );
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if ( details.isCraftable() )
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{
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FMLCommonHandler.instance().firePlayerCraftingEvent( Platform.getPlayer( (WorldServer) getWorld() ),
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details.getOutput( ic, getWorld() ), ic );
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for (int x = 0; x < ic.getSizeInventory(); x++)
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{
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ItemStack output = Platform.getContainerItem( ic.getStackInSlot( x ) );
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if ( output != null )
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waitingFor.add( AEItemStack.create( output ) );
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}
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}
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ic = null; // hand off complete!
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e.getValue().value--;
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if ( e.getValue().value <= 0 )
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continue;
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if ( remainingOperations == 0 )
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return;
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}
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}
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}
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if ( ic != null )
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{
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// put stuff back..
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for (int x = 0; x < ic.getSizeInventory(); x++)
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{
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ItemStack is = ic.getStackInSlot( x );
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if ( is != null )
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inventory.injectItems( AEItemStack.create( is ), Actionable.MODULATE, mySrc );
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}
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}
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}
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}
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if ( remainingOperations > 0 && didsomething == false )
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waiting = true;
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}
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private World getWorld()
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{
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return null;
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}
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public boolean submitJob(IGrid g, CraftingJob job, BaseActionSource src)
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{
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if ( !tasks.isEmpty() || !waitingFor.isEmpty() )
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return false;
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IStorageGrid sg = g.getCache( IStorageGrid.class );
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IMEInventory<IAEItemStack> storage = sg.getItemInventory();
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MECraftingInventory ci = new MECraftingInventory( storage, true, false, false );
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try
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{
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waitingFor.resetStatus();
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job.tree.setJob( ci, this, src );
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ci.commit( src );
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finalOutput = job.getOutput();
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waiting = false;
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isComplete = false;
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mySrc = src;
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return true;
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}
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catch (CraftBranchFailure e)
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{
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tasks.clear();
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inventory.getItemList().resetStatus();
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AELog.error( e );
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}
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return false;
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}
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public void addStorage(IAEItemStack extractItems)
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{
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inventory.injectItems( extractItems, Actionable.MODULATE, null );
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}
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public void addCrafting(ICraftingPatternDetails details, long crafts)
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{
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TaskProgress i = tasks.get( details );
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if ( i == null )
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tasks.put( details, i = new TaskProgress() );
|
|
|
|
i.value += crafts;
|
|
}
|
|
|
|
public boolean isBusy()
|
|
{
|
|
Iterator<Entry<ICraftingPatternDetails, TaskProgress>> i = tasks.entrySet().iterator();
|
|
while (i.hasNext())
|
|
{
|
|
if ( i.next().getValue().value <= 0 )
|
|
i.remove();
|
|
}
|
|
|
|
return !tasks.isEmpty() || !waitingFor.isEmpty();
|
|
}
|
|
|
|
public IAEItemStack getItemStack(IAEItemStack what, CraftingItemList storage2)
|
|
{
|
|
IAEItemStack is = null;
|
|
switch (storage2)
|
|
{
|
|
case STORAGE:
|
|
is = inventory.getItemList().findPrecise( what );
|
|
break;
|
|
case ACTIVE:
|
|
is = waitingFor.findPrecise( what );
|
|
break;
|
|
case PENDING:
|
|
|
|
is = what.copy();
|
|
is.setStackSize( 0 );
|
|
|
|
for (Entry<ICraftingPatternDetails, TaskProgress> t : tasks.entrySet())
|
|
{
|
|
for (IAEItemStack ais : t.getKey().getCondencedOutputs())
|
|
{
|
|
if ( ais.equals( is ) )
|
|
is.setStackSize( is.getStackSize() + ais.getStackSize() * t.getValue().value );
|
|
}
|
|
}
|
|
|
|
break;
|
|
default:
|
|
case ALL:
|
|
throw new RuntimeException( "Invalid Operation" );
|
|
}
|
|
|
|
if ( is != null )
|
|
return is.copy();
|
|
|
|
is = what.copy();
|
|
is.setStackSize( 0 );
|
|
return is;
|
|
}
|
|
|
|
}
|