211 lines
3.4 KiB
Java
211 lines
3.4 KiB
Java
package appeng.util.inv;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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public class WrapperChainedInventory implements IInventory
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{
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class InvOffset
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{
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int offset;
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int size;
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IInventory i;
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};
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int fullSize = 0;
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private List<IInventory> l;
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private HashMap<Integer, InvOffset> offsets;
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public WrapperChainedInventory(IInventory ilist) {
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setInventory( ilist );
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}
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public WrapperChainedInventory(List<IInventory> ilist) {
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setInventory( ilist );
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}
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public void cycleOrder()
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{
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if ( l.size() > 1 )
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{
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List<IInventory> newOrder = new ArrayList( l.size() );
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newOrder.add( l.get( l.size() - 1 ) );
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for (int x = 0; x < l.size() - 1; x++)
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newOrder.add( l.get( x ) );
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setInventory( newOrder );
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}
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}
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public void calculateSizes()
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{
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offsets = new HashMap<Integer, WrapperChainedInventory.InvOffset>();
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int offset = 0;
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for (IInventory in : l)
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{
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InvOffset io = new InvOffset();
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io.offset = offset;
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io.size = in.getSizeInventory();
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io.i = in;
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for (int y = 0; y < io.size; y++)
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{
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offsets.put( y + io.offset, io );
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}
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offset += io.size;
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}
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fullSize = offset;
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}
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public void setInventory(IInventory a)
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{
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l = new ArrayList();
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l.add( a );
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calculateSizes();
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}
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public void setInventory(List<IInventory> a)
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{
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l = a;
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calculateSizes();
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}
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public IInventory getInv(int idx)
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{
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InvOffset io = offsets.get( idx );
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if ( io != null )
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{
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return io.i;
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}
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return null;
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}
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public int getInvSlot(int idx)
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{
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InvOffset io = offsets.get( idx );
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if ( io != null )
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{
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return idx - io.offset;
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}
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return 0;
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}
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@Override
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public int getSizeInventory()
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{
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return fullSize;
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}
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@Override
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public ItemStack getStackInSlot(int idx)
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{
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InvOffset io = offsets.get( idx );
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if ( io != null )
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{
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return io.i.getStackInSlot( idx - io.offset );
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}
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return null;
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}
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@Override
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public ItemStack decrStackSize(int idx, int var2)
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{
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InvOffset io = offsets.get( idx );
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if ( io != null )
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{
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return io.i.decrStackSize( idx - io.offset, var2 );
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}
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return null;
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int idx)
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{
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InvOffset io = offsets.get( idx );
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if ( io != null )
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{
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return io.i.getStackInSlotOnClosing( idx - io.offset );
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}
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return null;
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}
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@Override
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public void setInventorySlotContents(int idx, ItemStack var2)
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{
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InvOffset io = offsets.get( idx );
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if ( io != null )
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{
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io.i.setInventorySlotContents( idx - io.offset, var2 );
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}
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}
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@Override
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public String getInventoryName()
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{
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return "ChainedInv";
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}
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@Override
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public int getInventoryStackLimit()
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{
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int smallest = 64;
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for (IInventory i : l)
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smallest = Math.min( smallest, i.getInventoryStackLimit() );
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return smallest;
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}
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@Override
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public void markDirty()
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{
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for (IInventory i : l)
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{
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i.markDirty();
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}
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer var1)
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{
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return false;
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}
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@Override
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public void openInventory()
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{
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}
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@Override
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public void closeInventory()
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{
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}
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@Override
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public boolean hasCustomInventoryName()
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{
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return false;
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}
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@Override
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public boolean isItemValidForSlot(int idx, ItemStack itemstack)
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{
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InvOffset io = offsets.get( idx );
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if ( io != null )
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{
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return io.i.isItemValidForSlot( idx - io.offset, itemstack );
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}
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return false;
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}
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}
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