71ce42f26a
Split dependency logic on the BuildCraft modules. Config needs to be reset, if BuildCraft was disabled actively, because now there are 3 BC modules to be taken account of
611 lines
19 KiB
Java
611 lines
19 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.facade;
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import java.util.EnumSet;
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import javax.annotation.Nullable;
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import org.lwjgl.opengl.GL11;
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import net.minecraft.block.Block;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.IBlockAccess;
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import net.minecraftforge.common.util.ForgeDirection;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import appeng.api.AEApi;
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import appeng.api.parts.IBoxProvider;
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import appeng.api.parts.IFacadeContainer;
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import appeng.api.parts.IFacadePart;
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import appeng.api.parts.IPartCollisionHelper;
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import appeng.api.parts.IPartHost;
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import appeng.api.parts.IPartRenderHelper;
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import appeng.api.parts.ISimplifiedBundle;
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import appeng.client.render.BusRenderHelper;
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import appeng.client.render.RenderBlocksWorkaround;
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import appeng.core.AELog;
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import appeng.integration.IntegrationRegistry;
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import appeng.integration.IntegrationType;
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import appeng.integration.abstraction.IBuildCraftTransport;
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import appeng.util.Platform;
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public class FacadePart implements IFacadePart, IBoxProvider
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{
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public final ItemStack facade;
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public final ForgeDirection side;
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public int thickness = 2;
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@SideOnly( Side.CLIENT )
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ISimplifiedBundle prevLight;
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public FacadePart( ItemStack facade, ForgeDirection side )
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{
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if( facade == null )
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{
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throw new IllegalArgumentException( "Facade Part constructed on null item." );
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}
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this.facade = facade.copy();
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this.facade.stackSize = 1;
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this.side = side;
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}
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public static boolean isFacade( ItemStack is )
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{
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return is.getItem() instanceof IFacadeItem;
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}
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@Override
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public ItemStack getItemStack()
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{
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return this.facade;
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}
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@Override
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public void getBoxes( IPartCollisionHelper ch, Entity e )
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{
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if( e instanceof EntityLivingBase )
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{
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// prevent weird snag behavior
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ch.addBox( 0.0, 0.0, 14, 16.0, 16.0, 16.0 );
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}
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else
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{
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// the box is 15.9 for transition planes to pick up collision events.
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ch.addBox( 0.0, 0.0, 14, 16.0, 16.0, 15.9 );
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}
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}
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@Override
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@SideOnly( Side.CLIENT )
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public void renderStatic( int x, int y, int z, IPartRenderHelper instance2, RenderBlocks renderer, IFacadeContainer fc, AxisAlignedBB busBounds, boolean renderStilt )
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{
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if( this.facade != null )
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{
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BusRenderHelper instance = (BusRenderHelper) instance2;
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try
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{
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ItemStack randomItem = this.getTexture();
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RenderBlocksWorkaround rbw = null;
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if( renderer instanceof RenderBlocksWorkaround )
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{
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rbw = (RenderBlocksWorkaround) renderer;
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}
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if( renderStilt && busBounds == null )
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{
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if( rbw != null )
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{
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rbw.isFacade = false;
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rbw.calculations = true;
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}
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IIcon myIcon = null;
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if( this.notAEFacade() && IntegrationRegistry.INSTANCE.isEnabled( IntegrationType.BuildCraftTransport ) )
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{
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IBuildCraftTransport bc = (IBuildCraftTransport) IntegrationRegistry.INSTANCE.getInstance( IntegrationType.BuildCraftTransport );
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myIcon = bc.getCobbleStructurePipeTexture();
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}
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if( myIcon == null )
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{
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myIcon = this.facade.getIconIndex();
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}
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instance.setTexture( myIcon );
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if( this.notAEFacade() )
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{
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instance.setBounds( 6, 6, 10, 10, 10, 15 );
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}
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else
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{
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instance.setBounds( 7, 7, 10, 9, 9, 15 );
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}
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instance.renderBlock( x, y, z, renderer );
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instance.setTexture( null );
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}
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if( randomItem != null )
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{
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if( randomItem.getItem() instanceof ItemBlock )
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{
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ItemBlock ib = (ItemBlock) randomItem.getItem();
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Block blk = Block.getBlockFromItem( ib );
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if( AEApi.instance().partHelper().getCableRenderMode().transparentFacades )
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{
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if( rbw != null )
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{
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rbw.opacity = 0.3f;
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}
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instance.renderForPass( 1 );
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}
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else
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{
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if( blk.canRenderInPass( 1 ) )
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{
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instance.renderForPass( 1 );
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}
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}
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int color = 0xffffff;
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try
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{
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color = ib.getColorFromItemStack( randomItem, 0 );
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}
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catch( Throwable ignored )
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{
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}
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renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
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instance.setBounds( 0, 0, 16 - this.thickness, 16, 16, 16 );
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instance.prepareBounds( renderer );
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if( rbw != null )
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{
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rbw.isFacade = true;
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rbw.calculations = true;
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rbw.faces = EnumSet.noneOf( ForgeDirection.class );
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if( this.prevLight != null && rbw.similarLighting( blk, rbw.blockAccess, x, y, z, this.prevLight ) )
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{
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rbw.populate( this.prevLight );
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}
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else
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{
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instance.setRenderColor( color );
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rbw.renderStandardBlock( instance.getBlock(), x, y, z );
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instance.setRenderColor( 0xffffff );
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this.prevLight = rbw.getLightingCache();
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}
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rbw.calculations = false;
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rbw.faces = this.calculateFaceOpenFaces( rbw.blockAccess, fc, x, y, z, this.side );
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( (RenderBlocksWorkaround) renderer ).setTexture( blk.getIcon( ForgeDirection.DOWN.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.UP.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.NORTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.SOUTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.WEST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.EAST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ) );
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}
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else
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{
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instance.setTexture( blk.getIcon( ForgeDirection.DOWN.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.UP.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.NORTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.SOUTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.WEST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.EAST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ) );
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}
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if( busBounds == null )
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{
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if( this.side == ForgeDirection.UP || this.side == ForgeDirection.DOWN )
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{
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instance.renderBlockCurrentBounds( x, y, z, renderer );
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}
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else if( this.side == ForgeDirection.NORTH || this.side == ForgeDirection.SOUTH )
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{
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if( fc.getFacade( ForgeDirection.UP ) != null )
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{
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renderer.renderMaxY -= this.thickness / 16.0;
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}
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if( fc.getFacade( ForgeDirection.DOWN ) != null )
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{
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renderer.renderMinY += this.thickness / 16.0;
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}
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instance.renderBlockCurrentBounds( x, y, z, renderer );
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}
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else
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{
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if( fc.getFacade( ForgeDirection.UP ) != null )
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{
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renderer.renderMaxY -= this.thickness / 16.0;
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}
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if( fc.getFacade( ForgeDirection.DOWN ) != null )
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{
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renderer.renderMinY += this.thickness / 16.0;
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}
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if( fc.getFacade( ForgeDirection.SOUTH ) != null )
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{
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renderer.renderMaxZ -= this.thickness / 16.0;
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}
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if( fc.getFacade( ForgeDirection.NORTH ) != null )
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{
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renderer.renderMinZ += this.thickness / 16.0;
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}
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instance.renderBlockCurrentBounds( x, y, z, renderer );
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}
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}
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else
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{
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if( this.side == ForgeDirection.UP || this.side == ForgeDirection.DOWN )
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{
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this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.maxZ, 1.0, 1.0, 1.0 );
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this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, 0.0, 1.0, 1.0, busBounds.minZ );
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this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.minZ, busBounds.minX, 1.0, busBounds.maxZ );
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this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.maxX, 0.0, busBounds.minZ, 1.0, 1.0, busBounds.maxZ );
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}
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else if( this.side == ForgeDirection.NORTH || this.side == ForgeDirection.SOUTH )
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{
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if( fc.getFacade( ForgeDirection.UP ) != null )
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{
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renderer.renderMaxY -= this.thickness / 16.0;
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}
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if( fc.getFacade( ForgeDirection.DOWN ) != null )
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{
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renderer.renderMinY += this.thickness / 16.0;
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}
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this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.maxX, 0.0, 0.0, 1.0, 1.0, 1.0 );
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this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, 0.0, busBounds.minX, 1.0, 1.0 );
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this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.minX, 0.0, 0.0, busBounds.maxX, busBounds.minY, 1.0 );
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this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.minX, busBounds.maxY, 0.0, busBounds.maxX, 1.0, 1.0 );
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}
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else
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{
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if( fc.getFacade( ForgeDirection.UP ) != null )
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{
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renderer.renderMaxY -= this.thickness / 16.0;
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}
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if( fc.getFacade( ForgeDirection.DOWN ) != null )
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{
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renderer.renderMinY += this.thickness / 16.0;
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}
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if( fc.getFacade( ForgeDirection.SOUTH ) != null )
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{
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renderer.renderMaxZ -= this.thickness / 16.0;
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}
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if( fc.getFacade( ForgeDirection.NORTH ) != null )
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{
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renderer.renderMinZ += this.thickness / 16.0;
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}
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this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.maxZ, 1.0, 1.0, 1.0 );
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this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, 0.0, 1.0, 1.0, busBounds.minZ );
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this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.minZ, 1.0, busBounds.minY, busBounds.maxZ );
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this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, busBounds.maxY, busBounds.minZ, 1.0, 1.0, busBounds.maxZ );
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}
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}
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if( rbw != null )
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{
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rbw.opacity = 1.0f;
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rbw.faces = EnumSet.allOf( ForgeDirection.class );
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}
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instance.renderForPass( 0 );
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instance.setTexture( null );
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Tessellator.instance.setColorOpaque_F( 1, 1, 1 );
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}
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}
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}
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catch( Throwable t )
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{
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AELog.error( t );
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}
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}
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}
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@Override
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@SideOnly( Side.CLIENT )
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public void renderInventory( IPartRenderHelper instance, RenderBlocks renderer )
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{
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if( this.facade != null )
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{
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IFacadeItem fi = (IFacadeItem) this.facade.getItem();
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try
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{
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if( fi != null )
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{
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ItemStack randomItem = fi.getTextureItem( this.facade );
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instance.setTexture( this.facade.getIconIndex() );
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instance.setBounds( 7, 7, 4, 9, 9, 14 );
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instance.renderInventoryBox( renderer );
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instance.setTexture( null );
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if( randomItem != null )
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{
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if( randomItem.getItem() instanceof ItemBlock )
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{
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ItemBlock ib = (ItemBlock) randomItem.getItem();
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Block blk = Block.getBlockFromItem( ib );
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try
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{
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int color = ib.getColorFromItemStack( randomItem, 0 );
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GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0F );
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instance.setInvColor( color );
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}
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catch( Throwable error )
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{
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GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0F );
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instance.setInvColor( 0xffffff );
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}
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Tessellator.instance.setBrightness( 15 << 20 | 15 << 4 );
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Tessellator.instance.setColorOpaque_F( 1, 1, 1 );
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instance.setTexture( blk.getIcon( this.side.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ) );
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instance.setBounds( 0, 0, 14, 16, 16, 16 );
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instance.renderInventoryBox( renderer );
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instance.setTexture( null );
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}
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}
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}
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}
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catch( Exception ignored )
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{
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}
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}
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}
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@Override
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public ForgeDirection getSide()
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{
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return this.side;
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}
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@Override
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public AxisAlignedBB getPrimaryBox()
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{
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return Platform.getPrimaryBox( this.side, this.thickness );
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}
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@Override
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public Item getItem()
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{
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ItemStack is = this.getTexture();
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if( is == null )
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{
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return null;
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}
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return is.getItem();
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}
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@Override
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public int getItemDamage()
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{
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ItemStack is = this.getTexture();
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if( is == null )
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{
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return 0;
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}
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return is.getItemDamage();
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}
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@Override
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public boolean notAEFacade()
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{
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return !( this.facade.getItem() instanceof IFacadeItem );
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}
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@Override
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public void setThinFacades( boolean useThinFacades )
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{
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this.thickness = useThinFacades ? 1 : 2;
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}
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@Override
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public boolean isTransparent()
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{
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if( AEApi.instance().partHelper().getCableRenderMode().transparentFacades )
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{
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return true;
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}
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ItemStack is = this.getTexture();
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Block blk = Block.getBlockFromItem( is.getItem() );
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return !blk.isOpaqueCube();
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}
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@Nullable
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ItemStack getTexture()
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{
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final Item maybeFacade = this.facade.getItem();
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// AE Facade
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if( maybeFacade instanceof IFacadeItem )
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{
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IFacadeItem facade = (IFacadeItem) maybeFacade;
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return facade.getTextureItem( this.facade );
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}
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else if( IntegrationRegistry.INSTANCE.isEnabled( IntegrationType.BuildCraftTransport ) )
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{
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final IBuildCraftTransport bc = (IBuildCraftTransport) IntegrationRegistry.INSTANCE.getInstance( IntegrationType.BuildCraftTransport );
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return bc.getTextureForFacade( this.facade );
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}
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return null;
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}
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private EnumSet<ForgeDirection> calculateFaceOpenFaces( IBlockAccess blockAccess, IFacadeContainer fc, int x, int y, int z, ForgeDirection side )
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{
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EnumSet<ForgeDirection> out = EnumSet.of( side, side.getOpposite() );
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IFacadePart facade = fc.getFacade( side );
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for( ForgeDirection it : ForgeDirection.VALID_DIRECTIONS )
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{
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if( !out.contains( it ) && this.hasAlphaDiff( blockAccess.getTileEntity( x + it.offsetX, y + it.offsetY, z + it.offsetZ ), side, facade ) )
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{
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out.add( it );
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}
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}
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if( out.contains( ForgeDirection.UP ) && ( side.offsetX != 0 || side.offsetZ != 0 ) )
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{
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IFacadePart fp = fc.getFacade( ForgeDirection.UP );
|
|
if( fp != null && ( fp.isTransparent() == facade.isTransparent() ) )
|
|
{
|
|
out.remove( ForgeDirection.UP );
|
|
}
|
|
}
|
|
|
|
if( out.contains( ForgeDirection.DOWN ) && ( side.offsetX != 0 || side.offsetZ != 0 ) )
|
|
{
|
|
IFacadePart fp = fc.getFacade( ForgeDirection.DOWN );
|
|
if( fp != null && ( fp.isTransparent() == facade.isTransparent() ) )
|
|
{
|
|
out.remove( ForgeDirection.DOWN );
|
|
}
|
|
}
|
|
|
|
if( out.contains( ForgeDirection.SOUTH ) && ( side.offsetX != 0 ) )
|
|
{
|
|
IFacadePart fp = fc.getFacade( ForgeDirection.SOUTH );
|
|
if( fp != null && ( fp.isTransparent() == facade.isTransparent() ) )
|
|
{
|
|
out.remove( ForgeDirection.SOUTH );
|
|
}
|
|
}
|
|
|
|
if( out.contains( ForgeDirection.NORTH ) && ( side.offsetX != 0 ) )
|
|
{
|
|
IFacadePart fp = fc.getFacade( ForgeDirection.NORTH );
|
|
if( fp != null && ( fp.isTransparent() == facade.isTransparent() ) )
|
|
{
|
|
out.remove( ForgeDirection.NORTH );
|
|
}
|
|
}
|
|
|
|
/*
|
|
* if ( out.contains( ForgeDirection.EAST ) && (side.offsetZ != 0) ) { IFacadePart fp = fc.getFacade(
|
|
* ForgeDirection.EAST ); if ( fp != null && (fp.isTransparent() == facade.isTransparent()) ) out.remove(
|
|
* ForgeDirection.EAST ); }
|
|
*
|
|
* if ( out.contains( ForgeDirection.WEST ) && (side.offsetZ != 0) ) { IFacadePart fp = fc.getFacade(
|
|
* ForgeDirection.WEST ); if ( fp != null && (fp.isTransparent() == facade.isTransparent()) ) out.remove(
|
|
* ForgeDirection.WEST ); }
|
|
*
|
|
* if ( out.contains( ForgeDirection.NORTH ) && (side.offsetY != 0) ) { IFacadePart fp = fc.getFacade(
|
|
* ForgeDirection.NORTH ); if ( fp != null && (fp.isTransparent() == facade.isTransparent()) ) out.remove(
|
|
* ForgeDirection.NORTH ); }
|
|
*
|
|
* if ( out.contains( ForgeDirection.SOUTH ) && (side.offsetY != 0) ) { IFacadePart fp = fc.getFacade(
|
|
* ForgeDirection.SOUTH ); if ( fp != null && (fp.isTransparent() == facade.isTransparent()) ) out.remove(
|
|
* ForgeDirection.SOUTH ); }
|
|
*
|
|
* if ( out.contains( ForgeDirection.EAST ) && (side.offsetY != 0) ) { IFacadePart fp = fc.getFacade(
|
|
* ForgeDirection.EAST ); if ( fp != null && (fp.isTransparent() == facade.isTransparent()) ) out.remove(
|
|
* ForgeDirection.EAST ); }
|
|
*
|
|
* if ( out.contains( ForgeDirection.WEST ) && (side.offsetY != 0) ) { IFacadePart fp = fc.getFacade(
|
|
* ForgeDirection.WEST ); if ( fp != null && (fp.isTransparent() == facade.isTransparent()) ) out.remove(
|
|
* ForgeDirection.WEST ); }
|
|
*/
|
|
return out;
|
|
}
|
|
|
|
@SideOnly( Side.CLIENT )
|
|
private void renderSegmentBlockCurrentBounds( IPartRenderHelper instance, int x, int y, int z, RenderBlocks renderer, double minX, double minY, double minZ, double maxX, double maxY, double maxZ )
|
|
{
|
|
double oldMinX = renderer.renderMinX;
|
|
double oldMinY = renderer.renderMinY;
|
|
double oldMinZ = renderer.renderMinZ;
|
|
double oldMaxX = renderer.renderMaxX;
|
|
double oldMaxY = renderer.renderMaxY;
|
|
double oldMaxZ = renderer.renderMaxZ;
|
|
|
|
renderer.renderMinX = Math.max( renderer.renderMinX, minX );
|
|
renderer.renderMinY = Math.max( renderer.renderMinY, minY );
|
|
renderer.renderMinZ = Math.max( renderer.renderMinZ, minZ );
|
|
renderer.renderMaxX = Math.min( renderer.renderMaxX, maxX );
|
|
renderer.renderMaxY = Math.min( renderer.renderMaxY, maxY );
|
|
renderer.renderMaxZ = Math.min( renderer.renderMaxZ, maxZ );
|
|
|
|
// don't draw it if its not at least a pixel wide...
|
|
if( renderer.renderMaxX - renderer.renderMinX >= 1.0 / 16.0 && renderer.renderMaxY - renderer.renderMinY >= 1.0 / 16.0 && renderer.renderMaxZ - renderer.renderMinZ >= 1.0 / 16.0 )
|
|
{
|
|
instance.renderBlockCurrentBounds( x, y, z, renderer );
|
|
}
|
|
|
|
renderer.renderMinX = oldMinX;
|
|
renderer.renderMinY = oldMinY;
|
|
renderer.renderMinZ = oldMinZ;
|
|
renderer.renderMaxX = oldMaxX;
|
|
renderer.renderMaxY = oldMaxY;
|
|
renderer.renderMaxZ = oldMaxZ;
|
|
}
|
|
|
|
private boolean hasAlphaDiff( TileEntity tileEntity, ForgeDirection side, IFacadePart facade )
|
|
{
|
|
if( tileEntity instanceof IPartHost )
|
|
{
|
|
IPartHost ph = (IPartHost) tileEntity;
|
|
IFacadePart fp = ph.getFacadeContainer().getFacade( side );
|
|
|
|
return fp == null || ( fp.isTransparent() != facade.isTransparent() );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public void getBoxes( IPartCollisionHelper bch )
|
|
{
|
|
this.getBoxes( bch, null );
|
|
}
|
|
}
|