Applied-Energistics-2-tiler.../src/main/java/appeng/client/gui/implementations/GuiVibrationChamber.java
2014-11-14 12:03:00 +01:00

83 lines
2.6 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.gui.implementations;
import net.minecraft.entity.player.InventoryPlayer;
import org.lwjgl.opengl.GL11;
import appeng.client.gui.AEBaseGui;
import appeng.client.gui.widgets.GuiProgressBar;
import appeng.client.gui.widgets.GuiProgressBar.Direction;
import appeng.container.implementations.ContainerVibrationChamber;
import appeng.core.localization.GuiText;
import appeng.tile.misc.TileVibrationChamber;
public class GuiVibrationChamber extends AEBaseGui
{
final ContainerVibrationChamber cvc;
GuiProgressBar pb;
public GuiVibrationChamber(InventoryPlayer inventoryPlayer, TileVibrationChamber te)
{
super( new ContainerVibrationChamber( inventoryPlayer, te ) );
cvc = (ContainerVibrationChamber) inventorySlots;
this.ySize = 166;
}
@Override
public void initGui()
{
super.initGui();
pb = new GuiProgressBar( cvc, "guis/vibchamber.png", 99, 36, 176, 14, 6, 18, Direction.VERTICAL );
this.buttonList.add( pb );
}
@Override
public void drawBG(int offsetX, int offsetY, int mouseX, int mouseY)
{
bindTexture( "guis/vibchamber.png" );
pb.xPosition = 99 + guiLeft;
pb.yPosition = 36 + guiTop;
this.drawTexturedModalRect( offsetX, offsetY, 0, 0, xSize, ySize );
}
@Override
public void drawFG(int offsetX, int offsetY, int mouseX, int mouseY)
{
fontRendererObj.drawString( getGuiDisplayName( GuiText.VibrationChamber.getLocal() ), 8, 6, 4210752 );
fontRendererObj.drawString( GuiText.inventory.getLocal(), 8, ySize - 96 + 3, 4210752 );
int k = 25;
int l = -15;
pb.setFullMsg( cvc.aePerTick * cvc.getCurrentProgress() / 100 + " ae/t" );
if ( cvc.getCurrentProgress() > 0 )
{
int i1 = cvc.getCurrentProgress();
bindTexture( "guis/vibchamber.png" );
GL11.glColor3f( 1, 1, 1 );
this.drawTexturedModalRect( k + 56, l + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 2 );
}
}
}