Applied-Energistics-2-tiler.../src/main/java/appeng/tile/misc/TileCharger.java
2014-09-23 19:26:27 -05:00

245 lines
6.7 KiB
Java

package appeng.tile.misc;
import io.netty.buffer.ByteBuf;
import java.io.IOException;
import java.util.ArrayList;
import java.util.EnumSet;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.config.PowerUnits;
import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.api.implementations.tiles.ICrankable;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.util.AECableType;
import appeng.api.util.DimensionalCoord;
import appeng.me.GridAccessException;
import appeng.tile.TileEvent;
import appeng.tile.events.TileEventType;
import appeng.tile.grid.AENetworkPowerTile;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.Platform;
import appeng.util.item.AEItemStack;
public class TileCharger extends AENetworkPowerTile implements ICrankable
{
final int sides[] = new int[] { 0 };
AppEngInternalInventory inv = new AppEngInternalInventory( this, 1 );
int tickTickTimer = 0;
int lastUpdate = 0;
boolean requiresUpdate = false;
@Override
public AECableType getCableConnectionType(ForgeDirection dir)
{
return AECableType.COVERED;
}
@TileEvent(TileEventType.NETWORK_READ)
public boolean readFromStream_TileCharger(ByteBuf data) throws IOException
{
try
{
IAEItemStack item = AEItemStack.loadItemStackFromPacket( data );
ItemStack is = item.getItemStack();
inv.setInventorySlotContents( 0, is );
}
catch (Throwable t)
{
inv.setInventorySlotContents( 0, null );
}
return false; // TESR doesn't need updates!
}
@TileEvent(TileEventType.NETWORK_WRITE)
public void writeToStream_TileCharger(ByteBuf data) throws IOException
{
AEItemStack is = AEItemStack.create( getStackInSlot( 0 ) );
if ( is != null )
is.writeToPacket( data );
}
@TileEvent(TileEventType.TICK)
public void Tick_TileCharger()
{
if ( lastUpdate > 60 && requiresUpdate )
{
requiresUpdate = false;
markForUpdate();
lastUpdate = 0;
}
lastUpdate++;
tickTickTimer++;
if ( tickTickTimer < 20 )
return;
tickTickTimer = 0;
ItemStack myItem = getStackInSlot( 0 );
// charge from the network!
if ( internalCurrentPower < 1499 )
{
try
{
injectExternalPower( PowerUnits.AE,
gridProxy.getEnergy().extractAEPower( Math.min( 150.0, 1500.0 - internalCurrentPower ), Actionable.MODULATE, PowerMultiplier.ONE ) );
tickTickTimer = 20; // keep ticking...
}
catch (GridAccessException e)
{
// continue!
}
}
if ( myItem == null )
return;
if ( internalCurrentPower > 149 && Platform.isChargeable( myItem ) )
{
IAEItemPowerStorage ps = (IAEItemPowerStorage) myItem.getItem();
if ( ps.getAEMaxPower( myItem ) > ps.getAECurrentPower( myItem ) )
{
double oldPower = internalCurrentPower;
double adjustment = ps.injectAEPower( myItem, extractAEPower( 150.0, Actionable.MODULATE, PowerMultiplier.CONFIG ) );
internalCurrentPower += adjustment;
if ( oldPower > internalCurrentPower )
requiresUpdate = true;
tickTickTimer = 20; // keep ticking...
}
}
else if ( internalCurrentPower > 1499 && AEApi.instance().materials().materialCertusQuartzCrystal.sameAsStack( myItem ) )
{
if ( Platform.getRandomFloat() > 0.8f ) // simulate wait
{
extractAEPower( internalMaxPower, Actionable.MODULATE, PowerMultiplier.CONFIG );// 1500
setInventorySlotContents( 0, AEApi.instance().materials().materialCertusQuartzCrystalCharged.stack( myItem.stackSize ) );
}
}
}
public TileCharger() {
gridProxy.setValidSides( EnumSet.noneOf( ForgeDirection.class ) );
gridProxy.setFlags();
internalMaxPower = 1500;
gridProxy.setIdlePowerUsage( 0 );
}
@Override
public void setOrientation(ForgeDirection inForward, ForgeDirection inUp)
{
super.setOrientation( inForward, inUp );
gridProxy.setValidSides( EnumSet.of( getUp(), getUp().getOpposite() ) );
setPowerSides( EnumSet.of( getUp(), getUp().getOpposite() ) );
}
@Override
public boolean canTurn()
{
return internalCurrentPower < internalMaxPower;
}
@Override
public void applyTurn()
{
injectExternalPower( PowerUnits.AE, 150 );
ItemStack myItem = getStackInSlot( 0 );
if ( internalCurrentPower > 1499 && AEApi.instance().materials().materialCertusQuartzCrystal.sameAsStack( myItem ) )
{
extractAEPower( internalMaxPower, Actionable.MODULATE, PowerMultiplier.CONFIG );// 1500
setInventorySlotContents( 0, AEApi.instance().materials().materialCertusQuartzCrystalCharged.stack( myItem.stackSize ) );
}
}
@Override
public boolean canCrankAttach(ForgeDirection directionToCrank)
{
return getUp().equals( directionToCrank ) || getUp().getOpposite().equals( directionToCrank );
}
@Override
public IInventory getInternalInventory()
{
return inv;
}
@Override
public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added)
{
markForUpdate();
}
@Override
public int[] getAccessibleSlotsBySide(ForgeDirection whichSide)
{
return sides;
}
@Override
public int getInventoryStackLimit()
{
return 1;
}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemstack)
{
return Platform.isChargeable( itemstack ) || AEApi.instance().materials().materialCertusQuartzCrystal.sameAsStack( itemstack );
}
@Override
public boolean canExtractItem(int i, ItemStack itemstack, int j)
{
if ( Platform.isChargeable( itemstack ) )
{
IAEItemPowerStorage ips = (IAEItemPowerStorage) itemstack.getItem();
if ( ips.getAECurrentPower( itemstack ) >= ips.getAEMaxPower( itemstack ) )
return true;
}
return AEApi.instance().materials().materialCertusQuartzCrystalCharged.sameAsStack( itemstack );
}
public void activate(EntityPlayer player)
{
if ( !Platform.hasPermissions( new DimensionalCoord( this ), player ) )
return;
ItemStack myItem = getStackInSlot( 0 );
if ( myItem == null )
{
ItemStack held = player.inventory.getCurrentItem();
if ( AEApi.instance().materials().materialCertusQuartzCrystal.sameAsStack( held ) || Platform.isChargeable( held ) )
{
held = player.inventory.decrStackSize( player.inventory.currentItem, 1 );
setInventorySlotContents( 0, held );
}
}
else
{
List<ItemStack> drops = new ArrayList();
drops.add( myItem );
setInventorySlotContents( 0, null );
Platform.spawnDrops( worldObj, xCoord + getForward().offsetX, yCoord + getForward().offsetY, zCoord + getForward().offsetZ, drops );
}
}
@Override
public boolean requiresTESR()
{
return true;
}
}