591 lines
17 KiB
Java
591 lines
17 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.parts.automation;
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import java.util.List;
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import com.google.common.collect.Lists;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import appeng.api.config.Actionable;
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import appeng.api.config.PowerMultiplier;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.energy.IEnergyGrid;
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import appeng.api.networking.events.MENetworkChannelsChanged;
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import appeng.api.networking.events.MENetworkEventSubscribe;
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import appeng.api.networking.events.MENetworkPowerStatusChange;
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import appeng.api.networking.security.BaseActionSource;
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import appeng.api.networking.security.MachineSource;
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import appeng.api.networking.storage.IStorageGrid;
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import appeng.api.networking.ticking.IGridTickable;
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import appeng.api.networking.ticking.TickRateModulation;
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import appeng.api.networking.ticking.TickingRequest;
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import appeng.api.parts.IPart;
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import appeng.api.parts.IPartCollisionHelper;
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import appeng.api.parts.IPartHost;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.util.AECableType;
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import appeng.api.util.AEPartLocation;
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import appeng.core.settings.TickRates;
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import appeng.core.sync.packets.PacketTransitionEffect;
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import appeng.hooks.TickHandler;
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import appeng.items.parts.PartModels;
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import appeng.me.GridAccessException;
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import appeng.parts.PartBasicState;
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import appeng.server.ServerHelper;
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import appeng.util.IWorldCallable;
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import appeng.util.Platform;
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import appeng.util.item.AEItemStack;
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public class PartAnnihilationPlane extends PartBasicState implements IGridTickable, IWorldCallable<TickRateModulation>
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{
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private static final PlaneModels MODELS = new PlaneModels( "part/annihilation_plane_", "part/annihilation_plane_on_" );
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@PartModels
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public static List<ResourceLocation> getModels()
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{
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return MODELS.getModels();
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}
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private final BaseActionSource mySrc = new MachineSource( this );
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private boolean isAccepting = true;
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private boolean breaking = false;
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public PartAnnihilationPlane( final ItemStack is )
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{
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super( is );
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}
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@Override
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public TickRateModulation call( final World world ) throws Exception
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{
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this.breaking = false;
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return this.breakBlock( true );
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}
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@Override
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public void getBoxes( final IPartCollisionHelper bch )
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{
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int minX = 1;
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int minY = 1;
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int maxX = 15;
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int maxY = 15;
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final IPartHost host = this.getHost();
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if( host != null )
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{
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final TileEntity te = host.getTile();
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final BlockPos pos = te.getPos();
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final EnumFacing e = bch.getWorldX();
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final EnumFacing u = bch.getWorldY();
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if( this.isAnnihilationPlane( te.getWorld().getTileEntity( pos.offset( e.getOpposite() ) ), this.getSide() ) )
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{
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minX = 0;
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}
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if( this.isAnnihilationPlane( te.getWorld().getTileEntity( pos.offset( e ) ), this.getSide() ) )
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{
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maxX = 16;
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}
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if( this.isAnnihilationPlane( te.getWorld().getTileEntity( pos.offset( u.getOpposite() ) ), this.getSide() ) )
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{
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minY = 0;
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}
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if( this.isAnnihilationPlane( te.getWorld().getTileEntity( pos.offset( e ) ), this.getSide() ) )
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{
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maxY = 16;
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}
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}
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bch.addBox( 5, 5, 14, 11, 11, 15 );
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bch.addBox( minX, minY, 15, maxX, maxY, bch.isBBCollision() ? 15 : 16 );
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}
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/**
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* @return An object describing which adjacent planes this plane connects to visually.
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*/
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public PlaneConnections getConnections()
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{
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final EnumFacing facingRight, facingUp;
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AEPartLocation location = getSide();
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switch( location )
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{
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case UP:
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facingRight = EnumFacing.EAST;
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facingUp = EnumFacing.NORTH;
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break;
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case DOWN:
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facingRight = EnumFacing.WEST;
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facingUp = EnumFacing.NORTH;
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break;
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case NORTH:
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facingRight = EnumFacing.WEST;
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facingUp = EnumFacing.UP;
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break;
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case SOUTH:
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facingRight = EnumFacing.EAST;
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facingUp = EnumFacing.UP;
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break;
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case WEST:
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facingRight = EnumFacing.SOUTH;
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facingUp = EnumFacing.UP;
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break;
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case EAST:
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facingRight = EnumFacing.NORTH;
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facingUp = EnumFacing.UP;
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break;
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default:
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case INTERNAL:
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return PlaneConnections.of( false, false, false, false );
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}
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boolean left = false, right = false, down = false, up = false;
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final IPartHost host = this.getHost();
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if( host != null )
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{
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final TileEntity te = host.getTile();
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final BlockPos pos = te.getPos();
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if( this.isAnnihilationPlane( te.getWorld().getTileEntity( pos.offset( facingRight.getOpposite() ) ), this.getSide() ) )
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{
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left = true;
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}
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if( this.isAnnihilationPlane( te.getWorld().getTileEntity( pos.offset( facingRight ) ), this.getSide() ) )
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{
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right = true;
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}
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if( this.isAnnihilationPlane( te.getWorld().getTileEntity( pos.offset( facingUp.getOpposite() ) ), this.getSide() ) )
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{
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down = true;
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}
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if( this.isAnnihilationPlane( te.getWorld().getTileEntity( pos.offset( facingUp ) ), this.getSide() ) )
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{
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up = true;
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}
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}
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return PlaneConnections.of( up, right, down, left );
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}
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@Override
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public void onNeighborChanged()
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{
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this.isAccepting = true;
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try
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{
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this.getProxy().getTick().alertDevice( this.getProxy().getNode() );
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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}
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@Override
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public void onEntityCollision( final Entity entity )
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{
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if( this.isAccepting && entity instanceof EntityItem && !entity.isDead && Platform.isServer() && this.getProxy().isActive() )
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{
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boolean capture = false;
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final BlockPos pos = this.getTile().getPos();
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switch( this.getSide() )
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{
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case DOWN:
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case UP:
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if( entity.posX > pos.getX() && entity.posX < pos.getX() + 1 )
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{
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if( entity.posZ > pos.getZ() && entity.posZ < pos.getZ() + 1 )
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{
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if( ( entity.posY > pos.getY() + 0.9 && this.getSide() == AEPartLocation.UP ) || ( entity.posY < pos.getY() + 0.1 && this.getSide() == AEPartLocation.DOWN ) )
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{
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capture = true;
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}
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}
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}
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break;
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case SOUTH:
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case NORTH:
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if( entity.posX > pos.getX() && entity.posX < pos.getX() + 1 )
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{
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if( entity.posY > pos.getY() && entity.posY < pos.getY() + 1 )
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{
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if( ( entity.posZ > pos.getZ() + 0.9 && this.getSide() == AEPartLocation.SOUTH ) || ( entity.posZ < pos.getZ() + 0.1 && this.getSide() == AEPartLocation.NORTH ) )
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{
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capture = true;
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}
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}
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}
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break;
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case EAST:
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case WEST:
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if( entity.posZ > pos.getZ() && entity.posZ < pos.getZ() + 1 )
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{
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if( entity.posY > pos.getY() && entity.posY < pos.getY() + 1 )
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{
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if( ( entity.posX > pos.getX() + 0.9 && this.getSide() == AEPartLocation.EAST ) || ( entity.posX < pos.getX() + 0.1 && this.getSide() == AEPartLocation.WEST ) )
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{
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capture = true;
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}
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}
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}
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break;
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default:
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// umm?
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break;
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}
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if( capture )
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{
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final boolean changed = this.storeEntityItem( (EntityItem) entity );
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if( changed )
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{
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ServerHelper.proxy.sendToAllNearExcept( null, pos.getX(), pos.getY(), pos.getZ(), 64, this.getTile().getWorld(), new PacketTransitionEffect( entity.posX, entity.posY, entity.posZ, this.getSide(), false ) );
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}
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}
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}
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}
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@Override
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public float getCableConnectionLength( AECableType cable )
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{
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return 1;
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}
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/**
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* Stores an {@link EntityItem} inside the network and either marks it as dead or sets it to the leftover stackSize.
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*
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* @param entityItem {@link EntityItem} to store
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*/
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private boolean storeEntityItem( final EntityItem entityItem )
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{
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if( !entityItem.isDead )
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{
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final IAEItemStack overflow = this.storeItemStack( entityItem.getEntityItem() );
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return this.handleOverflow( entityItem, overflow );
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}
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return false;
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}
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/**
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* Stores an {@link ItemStack} inside the network.
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*
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* @param item {@link ItemStack} to store
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*
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* @return the leftover items, which could not be stored inside the network
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*/
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private IAEItemStack storeItemStack( final ItemStack item )
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{
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final IAEItemStack itemToStore = AEItemStack.create( item );
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try
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{
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final IStorageGrid storage = this.getProxy().getStorage();
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final IEnergyGrid energy = this.getProxy().getEnergy();
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final IAEItemStack overflow = Platform.poweredInsert( energy, storage.getItemInventory(), itemToStore, this.mySrc );
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this.isAccepting = overflow == null;
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return overflow;
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}
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catch( final GridAccessException e1 )
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{
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// :P
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}
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return null;
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}
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/**
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* Handles a possible overflow or none at all.
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* It will update the entity to match the leftover stack size as well as mark it as dead without any leftover
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* amount.
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*
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* @param entityItem the entity to update or destroy
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* @param overflow the leftover {@link IAEItemStack}
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*
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* @return true, if the entity was changed otherwise false.
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*/
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private boolean handleOverflow( final EntityItem entityItem, final IAEItemStack overflow )
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{
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if( overflow == null || overflow.getStackSize() == 0 )
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{
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entityItem.setDead();
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return true;
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}
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final int oldStackSize = entityItem.getEntityItem().stackSize;
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final int newStackSize = (int) overflow.getStackSize();
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final boolean changed = oldStackSize != newStackSize;
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entityItem.getEntityItem().stackSize = newStackSize;
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return changed;
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}
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/**
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* Spawns an overflow item as new {@link EntityItem} into the {@link World}
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*
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* @param overflow the item to spawn
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*/
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private void spawnOverflow( final IAEItemStack overflow )
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{
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if( overflow == null )
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{
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return;
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}
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final TileEntity te = this.getTile();
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final WorldServer w = (WorldServer) te.getWorld();
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final BlockPos offset = te.getPos().offset( this.getSide().getFacing() );
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final BlockPos add = offset.add( .5, .5, .5 );
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final double x = add.getX();
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final double y = add.getY();
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final double z = add.getZ();
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final EntityItem overflowEntity = new EntityItem( w, x, y, z, overflow.getItemStack() );
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overflowEntity.motionX = 0;
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overflowEntity.motionY = 0;
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overflowEntity.motionZ = 0;
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w.spawnEntityInWorld( overflowEntity );
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}
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protected boolean isAnnihilationPlane( final TileEntity blockTileEntity, final AEPartLocation side )
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{
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if( blockTileEntity instanceof IPartHost )
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{
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final IPart p = ( (IPartHost) blockTileEntity ).getPart( side );
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return p != null && p.getClass() == this.getClass();
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}
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return false;
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}
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@Override
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@MENetworkEventSubscribe
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public void chanRender( final MENetworkChannelsChanged c )
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{
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this.onNeighborChanged();
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this.getHost().markForUpdate();
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}
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@Override
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@MENetworkEventSubscribe
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public void powerRender( final MENetworkPowerStatusChange c )
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{
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this.onNeighborChanged();
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this.getHost().markForUpdate();
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}
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private TickRateModulation breakBlock( final boolean modulate )
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{
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if( this.isAccepting && this.getProxy().isActive() )
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{
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try
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{
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final TileEntity te = this.getTile();
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final WorldServer w = (WorldServer) te.getWorld();
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final BlockPos pos = te.getPos().offset( this.getSide().getFacing() );
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final IEnergyGrid energy = this.getProxy().getEnergy();
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if( this.canHandleBlock( w, pos ) )
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{
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final List<ItemStack> items = this.obtainBlockDrops( w, pos );
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final float requiredPower = this.calculateEnergyUsage( w, pos, items );
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final boolean hasPower = energy.extractAEPower( requiredPower, Actionable.SIMULATE, PowerMultiplier.CONFIG ) > requiredPower - 0.1;
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final boolean canStore = this.canStoreItemStacks( items );
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if( hasPower && canStore )
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{
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if( modulate )
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{
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energy.extractAEPower( requiredPower, Actionable.MODULATE, PowerMultiplier.CONFIG );
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this.breakBlockAndStoreItems( w, pos, items );
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ServerHelper.proxy.sendToAllNearExcept( null, pos.getX(), pos.getY(), pos.getZ(), 64, w, new PacketTransitionEffect( pos.getX(), pos.getY(), pos.getZ(), this.getSide(), true ) );
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}
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else
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{
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this.breaking = true;
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TickHandler.INSTANCE.addCallable( this.getTile().getWorld(), this );
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}
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return TickRateModulation.URGENT;
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}
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}
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}
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catch( final GridAccessException e1 )
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{
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// :P
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}
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}
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// nothing to do here :)
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return TickRateModulation.IDLE;
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}
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@Override
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public TickingRequest getTickingRequest( final IGridNode node )
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{
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return new TickingRequest( TickRates.AnnihilationPlane.getMin(), TickRates.AnnihilationPlane.getMax(), false, true );
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}
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@Override
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public TickRateModulation tickingRequest( final IGridNode node, final int ticksSinceLastCall )
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{
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if( this.breaking )
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{
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return TickRateModulation.URGENT;
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}
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this.isAccepting = true;
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return this.breakBlock( false );
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}
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/**
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* Checks if this plane can handle the block at the specific coordinates.
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*/
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private boolean canHandleBlock( final WorldServer w, final BlockPos pos )
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{
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final IBlockState state = w.getBlockState( pos );
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final Material material = state.getMaterial();
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final float hardness = state.getBlockHardness( w, pos );
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final boolean ignoreMaterials = material == Material.AIR || material == Material.LAVA || material == Material.WATER || material.isLiquid();
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final boolean ignoreBlocks = state.getBlock() == Blocks.BEDROCK || state.getBlock() == Blocks.END_PORTAL || state.getBlock() == Blocks.END_PORTAL_FRAME || state.getBlock() == Blocks.COMMAND_BLOCK;
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return !ignoreMaterials && !ignoreBlocks && !w.isAirBlock( pos ) && w.isBlockLoaded( pos ) && w.canMineBlockBody( Platform.getPlayer( w ), pos ) && hardness >= 0f;
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}
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protected List<ItemStack> obtainBlockDrops( final WorldServer w, final BlockPos pos )
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{
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final ItemStack[] out = Platform.getBlockDrops( w, pos );
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return Lists.newArrayList( out );
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}
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/**
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* Checks if this plane can handle the block at the specific coordinates.
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*/
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protected float calculateEnergyUsage( final WorldServer w, final BlockPos pos, final List<ItemStack> items )
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{
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final IBlockState state = w.getBlockState( pos );
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final float hardness = state.getBlockHardness( w, pos );
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float requiredEnergy = 1 + hardness;
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for( final ItemStack is : items )
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{
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requiredEnergy += is.stackSize;
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}
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return requiredEnergy;
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}
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/**
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* Checks if the network can store the possible drops.
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|
*
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* It also sets isAccepting to false, if the item can not be stored.
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|
*
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* @param itemStacks an array of {@link ItemStack} to test
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|
*
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* @return true, if the network can store at least a single item of all drops or no drops are reported
|
|
*/
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|
private boolean canStoreItemStacks( final List<ItemStack> itemStacks )
|
|
{
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|
boolean canStore = itemStacks.isEmpty();
|
|
|
|
try
|
|
{
|
|
final IStorageGrid storage = this.getProxy().getStorage();
|
|
|
|
for( final ItemStack itemStack : itemStacks )
|
|
{
|
|
final IAEItemStack itemToTest = AEItemStack.create( itemStack );
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|
final IAEItemStack overflow = storage.getItemInventory().injectItems( itemToTest, Actionable.SIMULATE, this.mySrc );
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|
if( overflow == null || itemToTest.getStackSize() > overflow.getStackSize() )
|
|
{
|
|
canStore = true;
|
|
}
|
|
}
|
|
}
|
|
catch( final GridAccessException e )
|
|
{
|
|
// :P
|
|
}
|
|
|
|
this.isAccepting = canStore;
|
|
return canStore;
|
|
}
|
|
|
|
private void breakBlockAndStoreItems( final WorldServer w, final BlockPos pos, final List<ItemStack> items )
|
|
{
|
|
w.setBlockToAir( pos );
|
|
|
|
final AxisAlignedBB box = new AxisAlignedBB( pos.getX() - 0.2, pos.getY() - 0.2, pos.getZ() - 0.2, pos.getX() + 1.2, pos.getY() + 1.2, pos.getZ() + 1.2 );
|
|
for( final Object ei : w.getEntitiesWithinAABB( EntityItem.class, box ) )
|
|
{
|
|
if( ei instanceof EntityItem )
|
|
{
|
|
final EntityItem entityItem = (EntityItem) ei;
|
|
this.storeEntityItem( entityItem );
|
|
}
|
|
}
|
|
|
|
for( final ItemStack snaggedItem : items )
|
|
{
|
|
final IAEItemStack overflow = this.storeItemStack( snaggedItem );
|
|
this.spawnOverflow( overflow );
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public List<ResourceLocation> getStaticModels()
|
|
{
|
|
return MODELS.getModel( getConnections(), isPowered(), isActive() );
|
|
}
|
|
|
|
}
|