580 lines
16 KiB
Java
580 lines
16 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.parts.automation;
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import java.util.Collection;
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import java.util.List;
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import java.util.Random;
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import com.google.common.collect.ImmutableList;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import appeng.api.config.FuzzyMode;
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import appeng.api.config.LevelType;
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import appeng.api.config.RedstoneMode;
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import appeng.api.config.Settings;
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import appeng.api.config.Upgrades;
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import appeng.api.config.YesNo;
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import appeng.api.networking.crafting.ICraftingGrid;
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import appeng.api.networking.crafting.ICraftingPatternDetails;
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import appeng.api.networking.crafting.ICraftingProvider;
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import appeng.api.networking.crafting.ICraftingProviderHelper;
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import appeng.api.networking.crafting.ICraftingWatcher;
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import appeng.api.networking.crafting.ICraftingWatcherHost;
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import appeng.api.networking.energy.IEnergyGrid;
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import appeng.api.networking.energy.IEnergyWatcher;
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import appeng.api.networking.energy.IEnergyWatcherHost;
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import appeng.api.networking.events.MENetworkChannelsChanged;
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import appeng.api.networking.events.MENetworkCraftingPatternChange;
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import appeng.api.networking.events.MENetworkEventSubscribe;
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import appeng.api.networking.events.MENetworkPowerStatusChange;
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import appeng.api.networking.security.BaseActionSource;
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import appeng.api.networking.storage.IBaseMonitor;
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import appeng.api.networking.storage.IStackWatcher;
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import appeng.api.networking.storage.IStackWatcherHost;
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import appeng.api.parts.IPartCollisionHelper;
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import appeng.api.storage.IMEMonitor;
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import appeng.api.storage.IMEMonitorHandlerReceiver;
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import appeng.api.storage.StorageChannel;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IAEStack;
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import appeng.api.storage.data.IItemList;
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import appeng.api.util.AECableType;
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import appeng.api.util.AEPartLocation;
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import appeng.api.util.IConfigManager;
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import appeng.core.AppEng;
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import appeng.core.sync.GuiBridge;
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import appeng.helpers.Reflected;
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import appeng.items.parts.PartModels;
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import appeng.me.GridAccessException;
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import appeng.tile.inventory.AppEngInternalAEInventory;
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import appeng.tile.inventory.InvOperation;
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import appeng.util.Platform;
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public class PartLevelEmitter extends PartUpgradeable implements IEnergyWatcherHost, IStackWatcherHost, ICraftingWatcherHost, IMEMonitorHandlerReceiver<IAEItemStack>, ICraftingProvider
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{
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@PartModels
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public static final ResourceLocation MODEL_BASE_OFF = new ResourceLocation( AppEng.MOD_ID, "part/level_emitter_base_off" );
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@PartModels
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public static final ResourceLocation MODEL_BASE_ON = new ResourceLocation( AppEng.MOD_ID, "part/level_emitter_base_on" );
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@PartModels
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public static final ResourceLocation MODEL_STATUS_OFF = new ResourceLocation( AppEng.MOD_ID, "part/level_emitter_status_off" );
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@PartModels
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public static final ResourceLocation MODEL_STATUS_ON = new ResourceLocation( AppEng.MOD_ID, "part/level_emitter_status_on" );
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@PartModels
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public static final ResourceLocation MODEL_STATUS_HAS_CHANNEL = new ResourceLocation( AppEng.MOD_ID, "part/level_emitter_status_has_channel" );
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public static final List<ResourceLocation> MODEL_OFF_OFF = ImmutableList.of( MODEL_BASE_OFF, MODEL_STATUS_OFF );
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public static final List<ResourceLocation> MODEL_OFF_ON = ImmutableList.of( MODEL_BASE_OFF, MODEL_STATUS_ON );
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public static final List<ResourceLocation> MODEL_OFF_HAS_CHANNEL = ImmutableList.of( MODEL_BASE_OFF, MODEL_STATUS_HAS_CHANNEL );
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public static final List<ResourceLocation> MODEL_ON_OFF = ImmutableList.of( MODEL_BASE_ON, MODEL_STATUS_OFF );
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public static final List<ResourceLocation> MODEL_ON_ON = ImmutableList.of( MODEL_BASE_ON, MODEL_STATUS_ON );
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public static final List<ResourceLocation> MODEL_ON_HAS_CHANNEL = ImmutableList.of( MODEL_BASE_ON, MODEL_STATUS_HAS_CHANNEL );
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private static final int FLAG_ON = 4;
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private final AppEngInternalAEInventory config = new AppEngInternalAEInventory( this, 1 );
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private boolean prevState = false;
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private long lastReportedValue = 0;
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private long reportingValue = 0;
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private IStackWatcher myWatcher;
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private IEnergyWatcher myEnergyWatcher;
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private ICraftingWatcher myCraftingWatcher;
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private double centerX;
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private double centerY;
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private double centerZ;
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@Reflected
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public PartLevelEmitter( final ItemStack is )
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{
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super( is );
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this.getConfigManager().registerSetting( Settings.REDSTONE_EMITTER, RedstoneMode.HIGH_SIGNAL );
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this.getConfigManager().registerSetting( Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL );
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this.getConfigManager().registerSetting( Settings.LEVEL_TYPE, LevelType.ITEM_LEVEL );
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this.getConfigManager().registerSetting( Settings.CRAFT_VIA_REDSTONE, YesNo.NO );
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}
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public long getReportingValue()
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{
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return this.reportingValue;
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}
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public void setReportingValue( final long v )
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{
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this.reportingValue = v;
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if( this.getConfigManager().getSetting( Settings.LEVEL_TYPE ) == LevelType.ENERGY_LEVEL )
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{
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this.configureWatchers();
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}
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else
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{
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this.updateState();
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}
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}
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@MENetworkEventSubscribe
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public void powerChanged( final MENetworkPowerStatusChange c )
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{
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this.updateState();
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}
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private void updateState()
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{
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final boolean isOn = this.isLevelEmitterOn();
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if( this.prevState != isOn )
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{
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this.getHost().markForUpdate();
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final TileEntity te = this.getHost().getTile();
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this.prevState = isOn;
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Platform.notifyBlocksOfNeighbors( te.getWorld(), te.getPos() );
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Platform.notifyBlocksOfNeighbors( te.getWorld(), te.getPos().offset( this.getSide().getFacing() ) );
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}
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}
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// TODO: Make private again
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public boolean isLevelEmitterOn()
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{
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if( Platform.isClient() )
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{
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return ( this.getClientFlags() & FLAG_ON ) == FLAG_ON;
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}
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if( !this.getProxy().isActive() )
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{
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return false;
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}
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if( this.getInstalledUpgrades( Upgrades.CRAFTING ) > 0 )
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{
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try
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{
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return this.getProxy().getCrafting().isRequesting( this.config.getAEStackInSlot( 0 ) );
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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return this.prevState;
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}
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final boolean flipState = this.getConfigManager().getSetting( Settings.REDSTONE_EMITTER ) == RedstoneMode.LOW_SIGNAL;
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return flipState ? this.reportingValue >= this.lastReportedValue + 1 : this.reportingValue < this.lastReportedValue + 1;
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}
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@MENetworkEventSubscribe
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public void channelChanged( final MENetworkChannelsChanged c )
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{
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this.updateState();
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}
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@Override
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protected int populateFlags( final int cf )
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{
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return cf | ( this.prevState ? FLAG_ON : 0 );
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}
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@Override
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public void updateWatcher( final ICraftingWatcher newWatcher )
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{
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this.myCraftingWatcher = newWatcher;
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this.configureWatchers();
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}
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@Override
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public void onRequestChange( final ICraftingGrid craftingGrid, final IAEItemStack what )
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{
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this.updateState();
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}
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// update the system...
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private void configureWatchers()
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{
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final IAEItemStack myStack = this.config.getAEStackInSlot( 0 );
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if( this.myWatcher != null )
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{
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this.myWatcher.clear();
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}
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if( this.myEnergyWatcher != null )
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{
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this.myEnergyWatcher.clear();
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}
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if( this.myCraftingWatcher != null )
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{
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this.myCraftingWatcher.clear();
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}
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try
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{
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this.getProxy().getGrid().postEvent( new MENetworkCraftingPatternChange( this, this.getProxy().getNode() ) );
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}
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catch( final GridAccessException e1 )
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{
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// :/
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}
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if( this.getInstalledUpgrades( Upgrades.CRAFTING ) > 0 )
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{
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if( this.myCraftingWatcher != null && myStack != null )
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{
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this.myCraftingWatcher.add( myStack );
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}
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return;
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}
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if( this.getConfigManager().getSetting( Settings.LEVEL_TYPE ) == LevelType.ENERGY_LEVEL )
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{
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if( this.myEnergyWatcher != null )
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{
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this.myEnergyWatcher.add( (double) this.reportingValue );
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}
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try
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{
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// update to power...
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this.lastReportedValue = (long) this.getProxy().getEnergy().getStoredPower();
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this.updateState();
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// no more item stuff..
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this.getProxy().getStorage().getItemInventory().removeListener( this );
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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return;
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}
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try
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{
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if( this.getInstalledUpgrades( Upgrades.FUZZY ) > 0 || myStack == null )
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{
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this.getProxy().getStorage().getItemInventory().addListener( this, this.getProxy().getGrid() );
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}
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else
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{
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this.getProxy().getStorage().getItemInventory().removeListener( this );
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if( this.myWatcher != null )
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{
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this.myWatcher.add( myStack );
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}
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}
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this.updateReportingValue( this.getProxy().getStorage().getItemInventory() );
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}
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catch( final GridAccessException e )
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{
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// >.>
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}
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}
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private void updateReportingValue( final IMEMonitor<IAEItemStack> monitor )
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{
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final IAEItemStack myStack = this.config.getAEStackInSlot( 0 );
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if( myStack == null )
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{
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this.lastReportedValue = 0;
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for( final IAEItemStack st : monitor.getStorageList() )
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{
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this.lastReportedValue += st.getStackSize();
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}
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}
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else if( this.getInstalledUpgrades( Upgrades.FUZZY ) > 0 )
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{
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this.lastReportedValue = 0;
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final FuzzyMode fzMode = (FuzzyMode) this.getConfigManager().getSetting( Settings.FUZZY_MODE );
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final Collection<IAEItemStack> fuzzyList = monitor.getStorageList().findFuzzy( myStack, fzMode );
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for( final IAEItemStack st : fuzzyList )
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{
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this.lastReportedValue += st.getStackSize();
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}
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}
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else
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{
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final IAEItemStack r = monitor.getStorageList().findPrecise( myStack );
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if( r == null )
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{
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this.lastReportedValue = 0;
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}
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else
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{
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this.lastReportedValue = r.getStackSize();
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}
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}
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this.updateState();
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}
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@Override
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public void updateWatcher( final IStackWatcher newWatcher )
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{
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this.myWatcher = newWatcher;
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this.configureWatchers();
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}
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@Override
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public void onStackChange( final IItemList o, final IAEStack fullStack, final IAEStack diffStack, final BaseActionSource src, final StorageChannel chan )
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{
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if( chan == StorageChannel.ITEMS && fullStack.equals( this.config.getAEStackInSlot( 0 ) ) && this.getInstalledUpgrades( Upgrades.FUZZY ) == 0 )
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{
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this.lastReportedValue = fullStack.getStackSize();
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this.updateState();
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}
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}
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@Override
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public void updateWatcher( final IEnergyWatcher newWatcher )
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{
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this.myEnergyWatcher = newWatcher;
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this.configureWatchers();
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}
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@Override
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public void onThresholdPass( final IEnergyGrid energyGrid )
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{
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this.lastReportedValue = (long) energyGrid.getStoredPower();
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this.updateState();
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}
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@Override
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public boolean isValid( final Object effectiveGrid )
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{
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try
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{
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return this.getProxy().getGrid() == effectiveGrid;
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}
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catch( final GridAccessException e )
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{
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return false;
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}
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}
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@Override
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public void postChange( final IBaseMonitor<IAEItemStack> monitor, final Iterable<IAEItemStack> change, final BaseActionSource actionSource )
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{
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this.updateReportingValue( (IMEMonitor<IAEItemStack>) monitor );
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}
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@Override
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public void onListUpdate()
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{
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try
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{
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this.updateReportingValue( this.getProxy().getStorage().getItemInventory() );
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}
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catch( final GridAccessException e )
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{
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// ;P
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}
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}
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@Override
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public AECableType getCableConnectionType( final AEPartLocation dir )
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{
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return AECableType.SMART;
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}
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@Override
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public void getBoxes( final IPartCollisionHelper bch )
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{
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bch.addBox( 7, 7, 11, 9, 9, 16 );
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}
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@Override
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public int isProvidingStrongPower()
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{
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return this.prevState ? 15 : 0;
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}
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@Override
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public int isProvidingWeakPower()
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{
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return this.prevState ? 15 : 0;
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}
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@Override
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public void randomDisplayTick( final World world, final BlockPos pos, final Random r )
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{
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if( this.isLevelEmitterOn() )
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{
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final AEPartLocation d = this.getSide();
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final double d0 = d.xOffset * 0.45F + ( r.nextFloat() - 0.5F ) * 0.2D;
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final double d1 = d.yOffset * 0.45F + ( r.nextFloat() - 0.5F ) * 0.2D;
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final double d2 = d.zOffset * 0.45F + ( r.nextFloat() - 0.5F ) * 0.2D;
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world.spawnParticle( EnumParticleTypes.REDSTONE, 0.5 + pos.getX() + d0, 0.5 + pos.getY() + d1, 0.5 + pos.getZ() + d2, 0.0D, 0.0D, 0.0D, new int[0] );
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}
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}
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@Override
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public float getCableConnectionLength( AECableType cable )
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{
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return 16;
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}
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@Override
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public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
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{
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if( !player.isSneaking() )
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{
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if( Platform.isClient() )
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{
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return true;
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}
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Platform.openGUI( player, this.getHost().getTile(), this.getSide(), GuiBridge.GUI_LEVEL_EMITTER );
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return true;
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}
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return false;
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}
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@Override
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public void updateSetting( final IConfigManager manager, final Enum settingName, final Enum newValue )
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{
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this.configureWatchers();
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}
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@Override
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public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
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{
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if( inv == this.config )
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{
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this.configureWatchers();
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}
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super.onChangeInventory( inv, slot, mc, removedStack, newStack );
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}
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@Override
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public void upgradesChanged()
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{
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this.configureWatchers();
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}
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@Override
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public boolean canConnectRedstone()
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{
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return true;
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}
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@Override
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public void readFromNBT( final NBTTagCompound data )
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{
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super.readFromNBT( data );
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this.lastReportedValue = data.getLong( "lastReportedValue" );
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this.reportingValue = data.getLong( "reportingValue" );
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this.prevState = data.getBoolean( "prevState" );
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this.config.readFromNBT( data, "config" );
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}
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@Override
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public void writeToNBT( final NBTTagCompound data )
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{
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super.writeToNBT( data );
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data.setLong( "lastReportedValue", this.lastReportedValue );
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data.setLong( "reportingValue", this.reportingValue );
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data.setBoolean( "prevState", this.prevState );
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this.config.writeToNBT( data, "config" );
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}
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@Override
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public IInventory getInventoryByName( final String name )
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{
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if( name.equals( "config" ) )
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{
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|
return this.config;
|
|
}
|
|
|
|
return super.getInventoryByName( name );
|
|
}
|
|
|
|
@Override
|
|
public boolean pushPattern( final ICraftingPatternDetails patternDetails, final InventoryCrafting table )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean isBusy()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public void provideCrafting( final ICraftingProviderHelper craftingTracker )
|
|
{
|
|
if( this.getInstalledUpgrades( Upgrades.CRAFTING ) > 0 )
|
|
{
|
|
if( this.getConfigManager().getSetting( Settings.CRAFT_VIA_REDSTONE ) == YesNo.YES )
|
|
{
|
|
final IAEItemStack what = this.config.getAEStackInSlot( 0 );
|
|
if( what != null )
|
|
{
|
|
craftingTracker.setEmitable( what );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public List<ResourceLocation> getStaticModels()
|
|
{
|
|
if( isActive() && isPowered() )
|
|
{
|
|
return isLevelEmitterOn() ? MODEL_ON_HAS_CHANNEL : MODEL_OFF_HAS_CHANNEL;
|
|
}
|
|
else if( isPowered() )
|
|
{
|
|
return isLevelEmitterOn() ? MODEL_ON_ON : MODEL_OFF_ON;
|
|
}
|
|
else
|
|
{
|
|
return isLevelEmitterOn() ? MODEL_ON_OFF : MODEL_OFF_OFF;
|
|
}
|
|
}
|
|
}
|