Applied-Energistics-2-tiler.../client/render/blocks/RenderBlockWireless.java
2014-02-08 19:34:52 -06:00

247 lines
9.6 KiB
Java

package appeng.client.render.blocks;
import java.util.EnumSet;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.util.AEColor;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.BlockRenderInfo;
import appeng.client.texture.CableBusTextures;
import appeng.client.texture.ExtraTextures;
import appeng.client.texture.OffsetIcon;
import appeng.tile.networking.TileWireless;
import appeng.util.Platform;
public class RenderBlockWireless extends BaseBlockRender
{
public RenderBlockWireless() {
super( false, 20 );
}
@Override
public void renderInventory(AEBaseBlock blk, ItemStack is, RenderBlocks renderer)
{
this.blk = blk;
cenx = 0;
ceny = 0;
cenz = 0;
hasChan = false;
hasPower = false;
BlockRenderInfo ri = blk.getRendererInstance();
Tessellator tess = Tessellator.instance;
renderer.renderAllFaces = true;
IIcon r = CableBusTextures.PartMonitorSidesStatus.getIcon();
ri.setTemporaryRenderIcons( r, r, CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon(), r, r );
renderBlockBounds( renderer, 5, 5, 0, 11, 11, 1, ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
r = CableBusTextures.PartMonitorSides.getIcon();
ri.setTemporaryRenderIcons( r, r, ExtraTextures.BlockChargerInside.getIcon(), ExtraTextures.BlockChargerInside.getIcon(), r, r );
renderBlockBounds( renderer, 5, 5, 1, 11, 11, 2, ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
tess.startDrawingQuads();
ri.setTemporaryRenderIcon( null );
renderTorchAtAngle( renderer, ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH );
super.postRenderInWorld( renderer );
tess.draw();
ri.setTemporaryRenderIcons( r, r, ExtraTextures.BlockChargerInside.getIcon(), ExtraTextures.BlockChargerInside.getIcon(), r, r );
ForgeDirection sides[] = new ForgeDirection[] { ForgeDirection.EAST, ForgeDirection.WEST, ForgeDirection.UP, ForgeDirection.DOWN };
int s = 1;
for (ForgeDirection side : sides)
{
renderBlockBounds( renderer, 8 + (side.offsetX != 0 ? side.offsetX * 2 : -2), 8 + (side.offsetY != 0 ? side.offsetY * 2 : -2), 2
+ (side.offsetZ != 0 ? side.offsetZ * 2 : -1) + s, 8 + (side.offsetX != 0 ? side.offsetX * 4 : 2),
8 + (side.offsetY != 0 ? side.offsetY * 4 : 2), 2 + (side.offsetZ != 0 ? side.offsetZ * 5 : 1) + s, ForgeDirection.EAST, ForgeDirection.UP,
ForgeDirection.SOUTH );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
}
s = 3;
for (ForgeDirection side : sides)
{
renderBlockBounds( renderer, 8 + (side.offsetX != 0 ? side.offsetX * 4 : -1), 8 + (side.offsetY != 0 ? side.offsetY * 4 : -1), 1
+ (side.offsetZ != 0 ? side.offsetZ * 4 : -1) + s, 8 + (side.offsetX != 0 ? side.offsetX * 5 : 1),
8 + (side.offsetY != 0 ? side.offsetY * 5 : 1), 2 + (side.offsetZ != 0 ? side.offsetZ * 5 : 1) + s, ForgeDirection.EAST, ForgeDirection.UP,
ForgeDirection.SOUTH );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
}
}
int cenx = 0;
int ceny = 0;
int cenz = 0;
AEBaseBlock blk;
boolean hasChan = false;
boolean hasPower = false;
@Override
public boolean renderInWorld(AEBaseBlock blk, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
{
TileWireless tw = blk.getTileEntity( world, x, y, z );
this.blk = blk;
if ( tw != null )
{
hasChan = (tw.clientFlags & (TileWireless.POWERED_FLAG | TileWireless.CHANNEL_FLAG)) == (TileWireless.POWERED_FLAG | TileWireless.CHANNEL_FLAG);
hasPower = (tw.clientFlags & TileWireless.POWERED_FLAG) == TileWireless.POWERED_FLAG;
BlockRenderInfo ri = blk.getRendererInstance();
ForgeDirection fdy = tw.getUp();
ForgeDirection fdz = tw.getForward();
ForgeDirection fdx = Platform.crossProduct( fdz, fdy ).getOpposite();
renderer.renderAllFaces = true;
IIcon r = CableBusTextures.PartMonitorSidesStatus.getIcon();
ri.setTemporaryRenderIcons( r, r, CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon(), r, r );
renderBlockBounds( renderer, 5, 5, 0, 11, 11, 1, fdx, fdy, fdz );
super.renderInWorld( blk, world, x, y, z, renderer );
r = CableBusTextures.PartMonitorSides.getIcon();
ri.setTemporaryRenderIcons( r, r, ExtraTextures.BlockChargerInside.getIcon(), ExtraTextures.BlockChargerInside.getIcon(), r, r );
renderBlockBounds( renderer, 5, 5, 1, 11, 11, 2, fdx, fdy, fdz );
super.renderInWorld( blk, world, x, y, z, renderer );
cenx = x;
ceny = y;
cenz = z;
ri.setTemporaryRenderIcon( null );
renderTorchAtAngle( renderer, fdx, fdy, fdz );
super.postRenderInWorld( renderer );
ri.setTemporaryRenderIcons( r, r, ExtraTextures.BlockChargerInside.getIcon(), ExtraTextures.BlockChargerInside.getIcon(), r, r );
ForgeDirection sides[] = new ForgeDirection[] { ForgeDirection.EAST, ForgeDirection.WEST, ForgeDirection.UP, ForgeDirection.DOWN };
int s = 1;
for (ForgeDirection side : sides)
{
renderBlockBounds( renderer, 8 + (side.offsetX != 0 ? side.offsetX * 2 : -2), 8 + (side.offsetY != 0 ? side.offsetY * 2 : -2), 2
+ (side.offsetZ != 0 ? side.offsetZ * 2 : -1) + s, 8 + (side.offsetX != 0 ? side.offsetX * 4 : 2),
8 + (side.offsetY != 0 ? side.offsetY * 4 : 2), 2 + (side.offsetZ != 0 ? side.offsetZ * 5 : 1) + s, fdx, fdy, fdz );
super.renderInWorld( blk, world, x, y, z, renderer );
}
s = 3;
for (ForgeDirection side : sides)
{
renderBlockBounds( renderer, 8 + (side.offsetX != 0 ? side.offsetX * 4 : -1), 8 + (side.offsetY != 0 ? side.offsetY * 4 : -1), 1
+ (side.offsetZ != 0 ? side.offsetZ * 4 : -1) + s, 8 + (side.offsetX != 0 ? side.offsetX * 5 : 1),
8 + (side.offsetY != 0 ? side.offsetY * 5 : 1), 2 + (side.offsetZ != 0 ? side.offsetZ * 5 : 1) + s, fdx, fdy, fdz );
super.renderInWorld( blk, world, x, y, z, renderer );
}
r = CableBusTextures.PartMonitorSidesStatusLights.getIcon();
// ri.setTemporaryRenderIcons( r, r, ExtraTextures.BlockChargerInside.getIcon(),
// ExtraTextures.BlockChargerInside.getIcon(), r, r );
renderBlockBounds( renderer, 5, 5, 0, 11, 11, 1, fdx, fdy, fdz );
if ( hasChan )
{
int l = 14;
Tessellator.instance.setBrightness( l << 20 | l << 4 );
Tessellator.instance.setColorOpaque_I( AEColor.Transparent.blackVariant );
}
else if ( hasPower )
{
int l = 9;
Tessellator.instance.setBrightness( l << 20 | l << 4 );
Tessellator.instance.setColorOpaque_I( AEColor.Transparent.whiteVariant );
}
else
{
Tessellator.instance.setBrightness( 0 );
Tessellator.instance.setColorOpaque_I( 0x000000 );
}
if ( ForgeDirection.UP != fdz.getOpposite() )
super.renderFace( x, y, z, blk, r, renderer, ForgeDirection.UP );
if ( ForgeDirection.DOWN != fdz.getOpposite() )
super.renderFace( x, y, z, blk, r, renderer, ForgeDirection.DOWN );
if ( ForgeDirection.EAST != fdz.getOpposite() )
super.renderFace( x, y, z, blk, r, renderer, ForgeDirection.EAST );
if ( ForgeDirection.WEST != fdz.getOpposite() )
super.renderFace( x, y, z, blk, r, renderer, ForgeDirection.WEST );
if ( ForgeDirection.SOUTH != fdz.getOpposite() )
super.renderFace( x, y, z, blk, r, renderer, ForgeDirection.SOUTH );
if ( ForgeDirection.NORTH != fdz.getOpposite() )
super.renderFace( x, y, z, blk, r, renderer, ForgeDirection.NORTH );
ri.setTemporaryRenderIcon( null );
renderer.renderAllFaces = false;
}
return true;
}
private void renderTorchAtAngle(RenderBlocks renderer, ForgeDirection x, ForgeDirection y, ForgeDirection z)
{
IIcon r = (hasChan ? CableBusTextures.BlockWirelessOn.getIcon() : blk.getIcon( 0, 0 ));
IIcon sides = new OffsetIcon( r, 0.0f, -2.0f );
switch (z)
{
case DOWN:
renderer.uvRotateNorth = 3;
renderer.uvRotateSouth = 3;
renderer.uvRotateEast = 3;
renderer.uvRotateWest = 3;
break;
case EAST:
renderer.uvRotateTop = 1;
renderer.uvRotateBottom = 2;
renderer.uvRotateEast = 2;
renderer.uvRotateWest = 1;
break;
case NORTH:
renderer.uvRotateTop = 0;
renderer.uvRotateBottom = 0;
renderer.uvRotateNorth = 2;
renderer.uvRotateSouth = 1;
break;
case SOUTH:
renderer.uvRotateTop = 3;
renderer.uvRotateBottom = 3;
renderer.uvRotateNorth = 1;
renderer.uvRotateSouth = 2;
break;
case WEST:
renderer.uvRotateTop = 2;
renderer.uvRotateBottom = 1;
renderer.uvRotateEast = 1;
renderer.uvRotateWest = 2;
break;
default:
break;
}
Tessellator.instance.setColorOpaque_I( 0xffffff );
renderBlockBounds( renderer, 0, 7, 1, 16, 9, 16, x, y, z );
renderFace( cenx, ceny, cenz, blk, sides, renderer, y );
renderFace( cenx, ceny, cenz, blk, sides, renderer, y.getOpposite() );
renderBlockBounds( renderer, 7, 0, 1, 9, 16, 16, x, y, z );
renderFace( cenx, ceny, cenz, blk, sides, renderer, x );
renderFace( cenx, ceny, cenz, blk, sides, renderer, x.getOpposite() );
renderBlockBounds( renderer, 7, 7, 1, 9, 9, 10.6, x, y, z );
renderFace( cenx, ceny, cenz, blk, r, renderer, z );
}
}