Applied-Energistics-2-tiler.../src/main/java/appeng/block/misc/BlockQuartzGrowthAccelerator.java

156 lines
4.5 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.misc;
import java.util.EnumSet;
import java.util.Random;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.CommonHelper;
import appeng.core.features.AEFeature;
import appeng.tile.misc.TileQuartzGrowthAccelerator;
import appeng.util.Platform;
public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock
{
private static final PropertyBool POWERED = PropertyBool.create( "powered" );
public BlockQuartzGrowthAccelerator()
{
super( Material.ROCK );
this.setSoundType( SoundType.METAL );
this.setTileEntity( TileQuartzGrowthAccelerator.class );
this.setFeature( EnumSet.of( AEFeature.Core ) );
this.setDefaultState( getDefaultState().withProperty( POWERED, false ) );
}
@Override
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
{
TileQuartzGrowthAccelerator te = getTileEntity( world, pos );
boolean powered = te != null && te.isPowered();
return super.getActualState( state, world, pos )
.withProperty( POWERED, powered );
}
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] { AE_BLOCK_FORWARD, AE_BLOCK_UP, POWERED };
}
@Override
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
{
if( !AEConfig.instance.enableEffects )
{
return;
}
final TileQuartzGrowthAccelerator cga = this.getTileEntity( w, pos );
if( cga != null && cga.isPowered() && CommonHelper.proxy.shouldAddParticles( r ) )
{
final double d0 = r.nextFloat() - 0.5F;
final double d1 = r.nextFloat() - 0.5F;
final EnumFacing up = cga.getUp();
final EnumFacing forward = cga.getForward();
final EnumFacing west = Platform.crossProduct( forward, up );
double rx = 0.5 + pos.getX();
double ry = 0.5 + pos.getY();
double rz = 0.5 + pos.getZ();
rx += up.getFrontOffsetX() * d0;
ry += up.getFrontOffsetY() * d0;
rz += up.getFrontOffsetZ() * d0;
final int x = pos.getX();
final int y = pos.getY();
final int z = pos.getZ();
double dz = 0;
double dx = 0;
BlockPos pt = null;
switch( r.nextInt( 4 ) )
{
case 0:
dx = 0.6;
dz = d1;
pt = new BlockPos( x + west.getFrontOffsetX(), y + west.getFrontOffsetY(), z + west.getFrontOffsetZ() );
break;
case 1:
dx = d1;
dz += 0.6;
pt = new BlockPos( x + forward.getFrontOffsetX(), y + forward.getFrontOffsetY(), z + forward.getFrontOffsetZ() );
break;
case 2:
dx = d1;
dz = -0.6;
pt = new BlockPos( x - forward.getFrontOffsetX(), y - forward.getFrontOffsetY(), z - forward.getFrontOffsetZ() );
break;
case 3:
dx = -0.6;
dz = d1;
pt = new BlockPos( x - west.getFrontOffsetX(), y - west.getFrontOffsetY(), z - west.getFrontOffsetZ() );
break;
}
if( !w.getBlockState( pt ).getBlock().isAir( w.getBlockState( pt ), w, pt ) )
{
return;
}
rx += dx * west.getFrontOffsetX();
ry += dx * west.getFrontOffsetY();
rz += dx * west.getFrontOffsetZ();
rx += dz * forward.getFrontOffsetX();
ry += dz * forward.getFrontOffsetY();
rz += dz * forward.getFrontOffsetZ();
final LightningFX fx = new LightningFX( w, rx, ry, rz, 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
}
}