3f29590fad
Paint balls now color sheep. The Color Applicator can now accept snow balls. Snowballs can be used to clean paint balls, and to clean cables ( restore fluix ) Tweaks to Color API.
96 lines
1.6 KiB
Java
96 lines
1.6 KiB
Java
package appeng.parts;
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import java.util.EnumSet;
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import java.util.Random;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.parts.SelectedPart;
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import appeng.api.util.AEColor;
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public class NullCableBusContainer implements ICableBusContainer
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{
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@Override
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public int isProvidingStrongPower(ForgeDirection opposite)
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{
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return 0;
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}
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@Override
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public int isProvidingWeakPower(ForgeDirection opposite)
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{
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return 0;
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}
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@Override
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public boolean canConnectRedstone(EnumSet<ForgeDirection> of)
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{
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return false;
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}
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@Override
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public void onEntityCollision(Entity e)
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{
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}
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@Override
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public boolean activate(EntityPlayer player, Vec3 vecFromPool)
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{
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return false;
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}
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@Override
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public void onNeighborChanged()
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{
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}
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@Override
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public boolean isSolidOnSide(ForgeDirection side)
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{
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return false;
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}
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@Override
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public boolean isEmpty()
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{
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return true;
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}
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@Override
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public SelectedPart selectPart(Vec3 v3)
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{
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return new SelectedPart();
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}
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@Override
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public boolean recolourBlock(ForgeDirection side, AEColor colour, EntityPlayer who)
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{
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return false;
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}
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@Override
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public boolean isLadder(EntityLivingBase entity)
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{
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return false;
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}
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@Override
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public void randomDisplayTick(World world, int x, int y, int z, Random r)
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{
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}
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@Override
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public int getLightValue()
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{
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return 0;
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}
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}
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