Applied-Energistics-2-tiler.../tile/misc
AlgorithmX2 3f29590fad Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
..
TileCellWorkbench.java Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-05-13 19:25:07 -05:00
TileCharger.java Added all the crafting cpu "blocks" - needs textures and renders. 2014-05-10 00:00:02 -05:00
TileCondenser.java Sided Inventories now properly observe their own rotation. 2014-03-13 21:59:37 -05:00
TileInscriber.java Added all the crafting cpu "blocks" - needs textures and renders. 2014-05-10 00:00:02 -05:00
TileInterface.java Added Interface Priority. 2014-07-17 22:38:57 -05:00
TileLightDetector.java Added Light Detector 2014-07-15 20:26:04 -05:00
TilePaint.java Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ). 2014-07-20 22:45:08 -05:00
TileQuartzGrowthAccelerator.java Removed Purify Crafting Handler. 2014-02-23 00:55:46 -06:00
TileSecurity.java Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ). 2014-07-20 22:45:08 -05:00
TileSkyCompass.java Added Sky Stone Tracking. 2014-03-02 02:35:11 -06:00
TileVibrationChamber.java Fixed Bug: #0212 - Vibration Chamber eat lava bucket 2014-03-21 20:25:12 -05:00