Applied-Energistics-2-tiler.../src/main/java/appeng/core/worlddata/IWorldSpawnData.java
thatsIch 863b57fc3b Improves the message generated when generating the folder for the compass data.
Outsources the encoding of the compass data into the file name
Written tests for the encoding
Did some internal cleaning of the class

Conflicts:
	src/main/java/appeng/block/solids/BlockSkyStone.java
	src/main/java/appeng/core/WorldSettings.java
	src/main/java/appeng/core/features/registries/PlayerRegistry.java
	src/main/java/appeng/core/sync/network/NetworkHandler.java
	src/main/java/appeng/core/worlddata/PlayerMapping.java
	src/main/java/appeng/core/worlddata/PlayerMappingsInitializer.java
	src/main/java/appeng/services/CompassService.java
	src/main/java/appeng/worldgen/MeteoritePlacer.java
	src/main/java/appeng/worldgen/MeteoriteWorldGen.java
2015-06-22 14:49:35 +02:00

42 lines
1.3 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.core.worlddata;
import java.util.Collection;
import net.minecraft.nbt.NBTTagCompound;
/**
* @author thatsIch
* @version rv3 - 30.05.2015
* @since rv3 30.05.2015
*/
public interface IWorldSpawnData
{
void setGenerated( int dim, int chunkX, int chunkZ );
boolean hasGenerated( int dim, int chunkX, int chunkZ );
boolean addNearByMeteorites( int dim, int chunkX, int chunkZ, NBTTagCompound newData );
Collection<NBTTagCompound> getNearByMeteorites( int dim, int chunkX, int chunkZ );
}