887339f7b8
Added appeng_at.cfg and updated build.gradle to correctly include the AT when building. Deleted the now useless ASMTweaker. Moved the coremod from package transformer to coremod as a better matching name. Updated the old 1.7.10 code using reflection to drop it where forge or vanilla now exposes that functionality directly.
126 lines
3.3 KiB
Java
126 lines
3.3 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.items.tools.powered.powersink;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.item.ItemStack;
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import ic2.api.item.IElectricItemManager;
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import ic2.api.item.ISpecialElectricItem;
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import appeng.api.config.PowerUnits;
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import appeng.coremod.annotations.Integration.Interface;
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import appeng.coremod.annotations.Integration.InterfaceList;
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import appeng.coremod.annotations.Integration.Method;
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import appeng.integration.IntegrationType;
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@InterfaceList( value = {
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@Interface( iface = "ic2.api.item.ISpecialElectricItem", iname = IntegrationType.IC2 ),
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@Interface( iface = "ic2.api.item.IElectricItemManager", iname = IntegrationType.IC2 )
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} )
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public abstract class IC2 extends AERootPoweredItem implements IElectricItemManager, ISpecialElectricItem
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{
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public IC2( double powerCapacity )
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{
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super( powerCapacity );
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}
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@Override
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public double charge( ItemStack is, double amount, int tier, boolean ignoreTransferLimit, boolean simulate )
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{
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double addedAmt = amount;
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double limit = this.getTransferLimit( is );
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if( !ignoreTransferLimit && amount > limit )
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{
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addedAmt = limit;
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}
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return addedAmt - ( (int) this.injectExternalPower( PowerUnits.EU, is, addedAmt, simulate ) );
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}
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@Override
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public double discharge( ItemStack itemStack, double amount, int tier, boolean ignoreTransferLimit, boolean externally, boolean simulate )
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{
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return 0;
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}
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@Override
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public double getCharge( ItemStack is )
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{
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return (int) PowerUnits.AE.convertTo( PowerUnits.EU, this.getAECurrentPower( is ) );
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}
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@Override
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public boolean canUse( ItemStack is, double amount )
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{
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return this.getCharge( is ) > amount;
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}
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@Override
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public boolean use( ItemStack is, double amount, EntityLivingBase entity )
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{
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if( this.canUse( is, amount ) )
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{
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// use the power..
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this.extractAEPower( is, PowerUnits.EU.convertTo( PowerUnits.AE, amount ) );
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return true;
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}
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return false;
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}
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@Override
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public void chargeFromArmor( ItemStack itemStack, EntityLivingBase entity )
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{
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// wtf?
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}
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@Override
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public String getToolTip( ItemStack itemStack )
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{
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return null;
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}
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@Override
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public double getMaxCharge( ItemStack itemStack )
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{
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return PowerUnits.AE.convertTo( PowerUnits.EU, this.getAEMaxPower( itemStack ) );
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}
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@Override
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public int getTier( ItemStack itemStack )
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{
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return 1;
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}
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private double getTransferLimit( ItemStack itemStack )
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{
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return Math.max( 32, this.getMaxCharge( itemStack ) / 200 );
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}
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@Override
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@Method( iname = IntegrationType.IC2 )
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public IElectricItemManager getManager( ItemStack itemStack )
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{
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return this;
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}
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}
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