5e0bf9c5b9
Register Quartz/Fluix Blocks with BC Facades.
119 lines
3.2 KiB
Java
119 lines
3.2 KiB
Java
package appeng.client.render;
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import net.minecraft.util.IIcon;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.client.texture.FlipableIcon;
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import appeng.client.texture.TmpFlipableIcon;
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public class BlockRenderInfo
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{
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public BlockRenderInfo(BaseBlockRender inst) {
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rendererInstance = inst;
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}
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final public BaseBlockRender rendererInstance;
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private boolean useTmp = false;
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private TmpFlipableIcon tmpTopIcon = new TmpFlipableIcon();
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private TmpFlipableIcon tmpBottomIcon = new TmpFlipableIcon();
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private TmpFlipableIcon tmpSouthIcon = new TmpFlipableIcon();
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private TmpFlipableIcon tmpNorthIcon = new TmpFlipableIcon();
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private TmpFlipableIcon tmpEastIcon = new TmpFlipableIcon();
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private TmpFlipableIcon tmpWestIcon = new TmpFlipableIcon();
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private FlipableIcon topIcon = null;
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private FlipableIcon bottomIcon = null;
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private FlipableIcon southIcon = null;
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private FlipableIcon northIcon = null;
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private FlipableIcon eastIcon = null;
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private FlipableIcon westIcon = null;
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public void updateIcons(FlipableIcon Bottom, FlipableIcon Top, FlipableIcon North, FlipableIcon South, FlipableIcon East, FlipableIcon West)
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{
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topIcon = Top;
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bottomIcon = Bottom;
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southIcon = South;
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northIcon = North;
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eastIcon = East;
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westIcon = West;
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}
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public void setTemporaryRenderIcon(IIcon IIcon)
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{
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if ( IIcon == null )
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useTmp = false;
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else
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{
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useTmp = true;
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tmpTopIcon.setOriginal( IIcon );
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tmpBottomIcon.setOriginal( IIcon );
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tmpSouthIcon.setOriginal( IIcon );
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tmpNorthIcon.setOriginal( IIcon );
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tmpEastIcon.setOriginal( IIcon );
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tmpWestIcon.setOriginal( IIcon );
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}
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}
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public void setTemporaryRenderIcons(IIcon nTopIcon, IIcon nBottomIcon, IIcon nSouthIcon, IIcon nNorthIcon, IIcon nEastIcon, IIcon nWestIcon)
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{
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tmpTopIcon.setOriginal( nTopIcon == null ? getTexture( ForgeDirection.UP ) : nTopIcon );
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tmpBottomIcon.setOriginal( nBottomIcon == null ? getTexture( ForgeDirection.DOWN ) : nBottomIcon );
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tmpSouthIcon.setOriginal( nSouthIcon == null ? getTexture( ForgeDirection.SOUTH ) : nSouthIcon );
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tmpNorthIcon.setOriginal( nNorthIcon == null ? getTexture( ForgeDirection.NORTH ) : nNorthIcon );
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tmpEastIcon.setOriginal( nEastIcon == null ? getTexture( ForgeDirection.EAST ) : nEastIcon );
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tmpWestIcon.setOriginal( nWestIcon == null ? getTexture( ForgeDirection.WEST ) : nWestIcon );
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useTmp = true;
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}
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public FlipableIcon getTexture(ForgeDirection dir)
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{
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if ( useTmp )
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{
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switch (dir)
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{
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case DOWN:
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return tmpBottomIcon;
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case UP:
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return tmpTopIcon;
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case NORTH:
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return tmpNorthIcon;
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case SOUTH:
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return tmpSouthIcon;
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case EAST:
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return tmpEastIcon;
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case WEST:
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return tmpWestIcon;
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default:
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break;
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}
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}
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switch (dir)
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{
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case DOWN:
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return bottomIcon;
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case UP:
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return topIcon;
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case NORTH:
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return northIcon;
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case SOUTH:
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return southIcon;
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case EAST:
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return eastIcon;
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case WEST:
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return westIcon;
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default:
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break;
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}
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return topIcon;
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}
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public boolean isValid()
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{
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return topIcon != null && bottomIcon != null && southIcon != null && northIcon != null && eastIcon != null && westIcon != null;
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}
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}
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