Applied-Energistics-2-tiler.../src/main/java/appeng/block/networking/BlockWireless.java
2015-09-30 14:24:44 +02:00

235 lines
5.6 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.networking;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.world.World;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.blocks.RenderBlockWireless;
import appeng.core.features.AEFeature;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.tile.networking.TileWireless;
import appeng.util.Platform;
public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
{
public BlockWireless()
{
super( AEGlassMaterial.INSTANCE );
this.setTileEntity( TileWireless.class );
this.setLightOpacity( 0 );
this.isFullSize = false;
this.isOpaque = false;
this.setFeature( EnumSet.of( AEFeature.Core, AEFeature.WirelessAccessTerminal ) );
}
@Override
protected Class<? extends BaseBlockRender> getRenderer()
{
return RenderBlockWireless.class;
}
@Override
public EnumWorldBlockLayer getBlockLayer()
{
return EnumWorldBlockLayer.CUTOUT;
}
@Override
public boolean onBlockActivated(
final World w,
final BlockPos pos,
final IBlockState state,
final EntityPlayer player,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
if( player.isSneaking() )
{
return false;
}
final TileWireless tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isServer() )
{
Platform.openGUI( player, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_WIRELESS );
}
return true;
}
return false;
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
final World w,
final BlockPos pos,
final Entity thePlayer,
final boolean b )
{
final TileWireless tile = this.getTileEntity( w, pos );
if( tile != null )
{
final EnumFacing forward = tile.getForward();
double minX = 0;
double minY = 0;
double minZ = 0;
double maxX = 1;
double maxY = 1;
double maxZ = 1;
switch( forward )
{
case DOWN:
minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0;
maxY = 1.0;
minY = 5.0 / 16.0;
break;
case EAST:
minZ = minY = 3.0 / 16.0;
maxZ = maxY = 13.0 / 16.0;
maxX = 11.0 / 16.0;
minX = 0.0;
break;
case NORTH:
minY = minX = 3.0 / 16.0;
maxY = maxX = 13.0 / 16.0;
maxZ = 1.0;
minZ = 5.0 / 16.0;
break;
case SOUTH:
minY = minX = 3.0 / 16.0;
maxY = maxX = 13.0 / 16.0;
maxZ = 11.0 / 16.0;
minZ = 0.0;
break;
case UP:
minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0;
maxY = 11.0 / 16.0;
minY = 0.0;
break;
case WEST:
minZ = minY = 3.0 / 16.0;
maxZ = maxY = 13.0 / 16.0;
maxX = 1.0;
minX = 5.0 / 16.0;
break;
default:
break;
}
return Collections.singletonList( AxisAlignedBB.fromBounds( minX, minY, minZ, maxX, maxY, maxZ ) );
}
return Collections.singletonList( AxisAlignedBB.fromBounds( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) );
}
@Override
public void addCollidingBlockToList(
final World w,
final BlockPos pos,
final AxisAlignedBB bb,
final List<AxisAlignedBB> out,
final Entity e )
{
final TileWireless tile = this.getTileEntity( w, pos );
if( tile != null )
{
final EnumFacing forward = tile.getForward();
double minX = 0;
double minY = 0;
double minZ = 0;
double maxX = 1;
double maxY = 1;
double maxZ = 1;
switch( forward )
{
case DOWN:
minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0;
maxY = 1.0;
minY = 5.0 / 16.0;
break;
case EAST:
minZ = minY = 3.0 / 16.0;
maxZ = maxY = 13.0 / 16.0;
maxX = 11.0 / 16.0;
minX = 0.0;
break;
case NORTH:
minY = minX = 3.0 / 16.0;
maxY = maxX = 13.0 / 16.0;
maxZ = 1.0;
minZ = 5.0 / 16.0;
break;
case SOUTH:
minY = minX = 3.0 / 16.0;
maxY = maxX = 13.0 / 16.0;
maxZ = 11.0 / 16.0;
minZ = 0.0;
break;
case UP:
minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0;
maxY = 11.0 / 16.0;
minY = 0.0;
break;
case WEST:
minZ = minY = 3.0 / 16.0;
maxZ = maxY = 13.0 / 16.0;
maxX = 1.0;
minX = 5.0 / 16.0;
break;
default:
break;
}
out.add( AxisAlignedBB.fromBounds( minX, minY, minZ, maxX, maxY, maxZ ) );
}
else
{
out.add( AxisAlignedBB.fromBounds( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
}
}
}