5498eb6d7c
This is first update pass, which is mainly import reorganization, name fixes, etc... Although some parts of second were done where changes aren't important. Errors: ~1400 -> 82.
63 lines
2.4 KiB
Java
63 lines
2.4 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.render.blocks;
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import net.minecraft.client.Minecraft;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import appeng.api.util.ModelGenerator;
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import appeng.block.misc.BlockTinyTNT;
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import appeng.client.ItemRenderType;
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import appeng.client.render.BaseBlockRender;
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import appeng.client.texture.FullIcon;
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import appeng.tile.AEBaseTile;
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public class RenderTinyTNT extends BaseBlockRender<BlockTinyTNT, AEBaseTile>
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{
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public RenderTinyTNT()
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{
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super( false, 0 );
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}
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@Override
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public void renderInventory( final BlockTinyTNT block, final ItemStack is, final ModelGenerator renderer, final ItemRenderType type, final Object[] obj )
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{
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renderer.setOverrideBlockTexture( new FullIcon( Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelShapes().getTexture( Blocks.TNT.getDefaultState() ) ) );
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renderer.setRenderBounds( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f );
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super.renderInventory( block, is, renderer, type, obj );
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}
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@Override
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public boolean renderInWorld( final BlockTinyTNT imb, final IBlockAccess world, final BlockPos pos, final ModelGenerator renderer )
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{
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renderer.setOverrideBlockTexture( new FullIcon( Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelShapes().getTexture( Blocks.TNT.getDefaultState() ) ) );
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renderer.setRenderAllFaces( true );
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renderer.setRenderBounds( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f );
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final boolean out = super.renderInWorld( imb, world, pos, renderer );
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renderer.setRenderAllFaces( false );
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return out;
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}
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}
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