Applied-Energistics-2-tiler.../src/main/java/appeng/client/gui/AEBaseGui.java

897 lines
24 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.gui;
import java.io.IOException;
import java.text.DecimalFormat;
import java.text.ParseException;
import java.util.Arrays;
import java.util.Collection;
import java.util.HashSet;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;
import java.util.Set;
import java.util.concurrent.TimeUnit;
import com.google.common.base.Joiner;
import com.google.common.base.Stopwatch;
import com.google.common.collect.Lists;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.RenderItem;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ClickType;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
import appeng.api.storage.data.IAEItemStack;
import appeng.client.gui.widgets.GuiScrollbar;
import appeng.client.gui.widgets.ITooltip;
import appeng.client.me.InternalSlotME;
import appeng.client.me.SlotDisconnected;
import appeng.client.me.SlotME;
import appeng.client.render.AppEngRenderItem;
import appeng.container.AEBaseContainer;
import appeng.container.slot.AppEngCraftingSlot;
import appeng.container.slot.AppEngSlot;
import appeng.container.slot.AppEngSlot.hasCalculatedValidness;
import appeng.container.slot.OptionalSlotFake;
import appeng.container.slot.SlotCraftingTerm;
import appeng.container.slot.SlotDisabled;
import appeng.container.slot.SlotFake;
import appeng.container.slot.SlotInaccessible;
import appeng.container.slot.SlotOutput;
import appeng.container.slot.SlotPatternTerm;
import appeng.container.slot.SlotRestrictedInput;
import appeng.core.AELog;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketInventoryAction;
import appeng.core.sync.packets.PacketSwapSlots;
import appeng.helpers.InventoryAction;
import appeng.integration.IntegrationRegistry;
import appeng.integration.IntegrationType;
import appeng.integration.abstraction.INEI;
public abstract class AEBaseGui extends GuiContainer
{
private static boolean switchingGuis;
private final List<InternalSlotME> meSlots = new LinkedList<InternalSlotME>();
// drag y
private final Set<Slot> drag_click = new HashSet<Slot>();
private final AppEngRenderItem aeRenderItem = new AppEngRenderItem( Minecraft.getMinecraft().renderEngine, Minecraft.getMinecraft().getRenderItem().getItemModelMesher().getModelManager(), Minecraft.getMinecraft().getItemColors() );
private GuiScrollbar myScrollBar = null;
private boolean disableShiftClick = false;
private Stopwatch dbl_clickTimer = Stopwatch.createStarted();
private ItemStack dbl_whichItem;
private Slot bl_clicked;
private final boolean useNEI = false;
private boolean subGui;
public AEBaseGui( final Container container )
{
super( container );
this.subGui = switchingGuis;
switchingGuis = false;
}
protected static String join( final Collection<String> toolTip, final String delimiter )
{
final Joiner joiner = Joiner.on( delimiter );
return joiner.join( toolTip );
}
protected int getQty( final GuiButton btn )
{
try
{
final DecimalFormat df = new DecimalFormat( "+#;-#" );
return df.parse( btn.displayString ).intValue();
}
catch( final ParseException e )
{
return 0;
}
}
public boolean isSubGui()
{
return this.subGui;
}
@Override
public void initGui()
{
super.initGui();
final List<Slot> slots = this.getInventorySlots();
final Iterator<Slot> i = slots.iterator();
while( i.hasNext() )
{
if( i.next() instanceof SlotME )
{
i.remove();
}
}
for( final InternalSlotME me : this.meSlots )
{
slots.add( new SlotME( me ) );
}
}
@SuppressWarnings( "unchecked" )
private List<Slot> getInventorySlots()
{
return this.inventorySlots.inventorySlots;
}
@Override
public void drawScreen( final int mouseX, final int mouseY, final float btn )
{
super.drawScreen( mouseX, mouseY, btn );
final boolean hasClicked = Mouse.isButtonDown( 0 );
if( hasClicked && this.getScrollBar() != null )
{
this.getScrollBar().click( this, mouseX - this.guiLeft, mouseY - this.guiTop );
}
for( final Object c : this.buttonList )
{
if( c instanceof ITooltip )
{
final ITooltip tooltip = (ITooltip) c;
final int x = tooltip.xPos(); // ((GuiImgButton) c).xPosition;
int y = tooltip.yPos(); // ((GuiImgButton) c).yPosition;
if( x < mouseX && x + tooltip.getWidth() > mouseX && tooltip.isVisible() )
{
if( y < mouseY && y + tooltip.getHeight() > mouseY )
{
if( y < 15 )
{
y = 15;
}
final String msg = tooltip.getMessage();
if( msg != null )
{
this.drawTooltip( x + 11, y + 4, msg );
}
}
}
}
}
}
protected void drawTooltip( int x, int y, String message )
{
String[] lines = message.split( "\n" );
this.drawTooltip( x, y, Arrays.asList( lines ) );
}
protected void drawTooltip( int x, int y, List<String> lines )
{
if( lines.isEmpty() )
{
return;
}
// For an explanation of the formatting codes, see http://minecraft.gamepedia.com/Formatting_codes
lines = Lists.newArrayList( lines ); // Make a copy
// Make the first line white
lines.set( 0, "\u00a7f" + lines.get( 0 ) );
// All lines after the first are colored gray
for( int i = 1; i < lines.size(); i++ )
{
lines.set(i, "\u00a77" + lines.get(i));
}
this.drawHoveringText( lines, x, y, fontRendererObj );
}
@Override
protected final void drawGuiContainerForegroundLayer( final int x, final int y )
{
final int ox = this.guiLeft; // (width - xSize) / 2;
final int oy = this.guiTop; // (height - ySize) / 2;
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
if( this.getScrollBar() != null )
{
this.getScrollBar().draw( this );
}
this.drawFG( ox, oy, x, y );
}
public abstract void drawFG( int offsetX, int offsetY, int mouseX, int mouseY );
@Override
protected final void drawGuiContainerBackgroundLayer( final float f, final int x, final int y )
{
final int ox = this.guiLeft; // (width - xSize) / 2;
final int oy = this.guiTop; // (height - ySize) / 2;
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
this.drawBG( ox, oy, x, y );
final List<Slot> slots = this.getInventorySlots();
for( final Slot slot : slots )
{
if( slot instanceof OptionalSlotFake )
{
final OptionalSlotFake fs = (OptionalSlotFake) slot;
if( fs.renderDisabled() )
{
if( fs.isEnabled() )
{
this.drawTexturedModalRect( ox + fs.xDisplayPosition - 1, oy + fs.yDisplayPosition - 1, fs.getSourceX() - 1, fs.getSourceY() - 1, 18, 18 );
}
else
{
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 0.4F );
GL11.glEnable( GL11.GL_BLEND );
this.drawTexturedModalRect( ox + fs.xDisplayPosition - 1, oy + fs.yDisplayPosition - 1, fs.getSourceX() - 1, fs.getSourceY() - 1, 18, 18 );
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
GL11.glPopAttrib();
}
}
}
}
}
@Override
protected void mouseClicked( final int xCoord, final int yCoord, final int btn ) throws IOException
{
this.drag_click.clear();
if( btn == 1 )
{
for( final Object o : this.buttonList )
{
final GuiButton guibutton = (GuiButton) o;
if( guibutton.mousePressed( this.mc, xCoord, yCoord ) )
{
super.mouseClicked( xCoord, yCoord, 0 );
return;
}
}
}
super.mouseClicked( xCoord, yCoord, btn );
}
@Override
protected void mouseClickMove( final int x, final int y, final int c, final long d )
{
final Slot slot = this.getSlot( x, y );
final ItemStack itemstack = this.mc.thePlayer.inventory.getItemStack();
if( slot instanceof SlotFake && itemstack != null )
{
this.drag_click.add( slot );
if( this.drag_click.size() > 1 )
{
for( final Slot dr : this.drag_click )
{
final PacketInventoryAction p = new PacketInventoryAction( c == 0 ? InventoryAction.PICKUP_OR_SET_DOWN : InventoryAction.PLACE_SINGLE, dr.slotNumber, 0 );
NetworkHandler.instance.sendToServer( p );
}
}
}
else
{
super.mouseClickMove( x, y, c, d );
}
}
//TODO 1.9.4 aftermath - Whole ClickType thing, to be checked.
@Override
protected void handleMouseClick( final Slot slot, final int slotIdx, final int key, final ClickType clickType )
{
final EntityPlayer player = Minecraft.getMinecraft().thePlayer;
if( slot instanceof SlotFake )
{
final InventoryAction action = isCtrlKeyDown() ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
if( this.drag_click.size() > 1 )
{
return;
}
final PacketInventoryAction p = new PacketInventoryAction( action, slotIdx, 0 );
NetworkHandler.instance.sendToServer( p );
return;
}
if( slot instanceof SlotPatternTerm )
{
if( key == 6 )
{
return; // prevent weird double clicks..
}
try
{
NetworkHandler.instance.sendToServer( ( (SlotPatternTerm) slot ).getRequest( key == 1 ) );
}
catch( final IOException e )
{
AELog.debug( e );
}
}
else if( slot instanceof SlotCraftingTerm )
{
if( key == 6 )
{
return; // prevent weird double clicks..
}
InventoryAction action = null;
if( key == 1 )
{
action = InventoryAction.CRAFT_SHIFT;
}
else
{
action = isCtrlKeyDown() ? InventoryAction.CRAFT_STACK : InventoryAction.CRAFT_ITEM;
}
final PacketInventoryAction p = new PacketInventoryAction( action, slotIdx, 0 );
NetworkHandler.instance.sendToServer( p );
return;
}
if( Keyboard.isKeyDown( Keyboard.KEY_SPACE ) )
{
if( this.enableSpaceClicking() )
{
IAEItemStack stack = null;
if( slot instanceof SlotME )
{
stack = ( (SlotME) slot ).getAEStack();
}
int slotNum = this.getInventorySlots().size();
if( !( slot instanceof SlotME ) && slot != null )
{
slotNum = slot.slotNumber;
}
( (AEBaseContainer) this.inventorySlots ).setTargetStack( stack );
final PacketInventoryAction p = new PacketInventoryAction( InventoryAction.MOVE_REGION, slotNum, 0 );
NetworkHandler.instance.sendToServer( p );
return;
}
}
if( slot instanceof SlotDisconnected )
{
InventoryAction action = null;
switch( key )
{
case 0: // pickup / set-down.
action = isCtrlKeyDown() ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
break;
case 1:
action = isCtrlKeyDown() ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
break;
case 3: // creative dupe:
if( player.capabilities.isCreativeMode )
{
action = InventoryAction.CREATIVE_DUPLICATE;
}
break;
default:
case 4: // drop item:
case 6:
}
if( action != null )
{
final PacketInventoryAction p = new PacketInventoryAction( action, slot.getSlotIndex(), ( (SlotDisconnected) slot ).getSlot().getId() );
NetworkHandler.instance.sendToServer( p );
}
return;
}
if( slot instanceof SlotME )
{
InventoryAction action = null;
IAEItemStack stack = null;
switch( key )
{
case 0: // pickup / set-down.
action = isCtrlKeyDown() ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
stack = ( (SlotME) slot ).getAEStack();
if( stack != null && action == InventoryAction.PICKUP_OR_SET_DOWN && stack.getStackSize() == 0 && player.inventory.getItemStack() == null )
{
action = InventoryAction.AUTO_CRAFT;
}
break;
case 1:
action = isCtrlKeyDown() ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
stack = ( (SlotME) slot ).getAEStack();
break;
case 3: // creative dupe:
stack = ( (SlotME) slot ).getAEStack();
if( stack != null && stack.isCraftable() )
{
action = InventoryAction.AUTO_CRAFT;
}
else if( player.capabilities.isCreativeMode )
{
final IAEItemStack slotItem = ( (SlotME) slot ).getAEStack();
if( slotItem != null )
{
action = InventoryAction.CREATIVE_DUPLICATE;
}
}
break;
default:
case 4: // drop item:
case 6:
}
if( action != null )
{
( (AEBaseContainer) this.inventorySlots ).setTargetStack( stack );
final PacketInventoryAction p = new PacketInventoryAction( action, this.getInventorySlots().size(), 0 );
NetworkHandler.instance.sendToServer( p );
}
return;
}
if( !this.disableShiftClick && isShiftKeyDown() )
{
this.disableShiftClick = true;
if( this.dbl_whichItem == null || this.bl_clicked != slot || this.dbl_clickTimer.elapsed( TimeUnit.MILLISECONDS ) > 150 )
{
// some simple double click logic.
this.bl_clicked = slot;
this.dbl_clickTimer = Stopwatch.createStarted();
if( slot != null )
{
this.dbl_whichItem = slot.getHasStack() ? slot.getStack().copy() : null;
}
else
{
this.dbl_whichItem = null;
}
}
else if( this.dbl_whichItem != null )
{
// a replica of the weird broken vanilla feature.
final List<Slot> slots = this.getInventorySlots();
for( final Slot inventorySlot : slots )
{
if( inventorySlot != null && inventorySlot.canTakeStack( this.mc.thePlayer ) && inventorySlot.getHasStack() && inventorySlot.inventory == slot.inventory && Container.canAddItemToSlot( inventorySlot, this.dbl_whichItem, true ) )
{
this.handleMouseClick( inventorySlot, inventorySlot.slotNumber, 1, clickType );
}
}
}
this.disableShiftClick = false;
}
super.handleMouseClick( slot, slotIdx, key, clickType );
}
@Override
protected boolean checkHotbarKeys( final int keyCode )
{
final Slot theSlot;
try
{
theSlot = ObfuscationReflectionHelper.getPrivateValue( GuiContainer.class, this, "theSlot", "field_147006_u", "f" );
}
catch( final Throwable t )
{
return false;
}
if( this.mc.thePlayer.inventory.getItemStack() == null && theSlot != null )
{
for( int j = 0; j < 9; ++j )
{
if( keyCode == this.mc.gameSettings.keyBindsHotbar[j].getKeyCode() )
{
final List<Slot> slots = this.getInventorySlots();
for( final Slot s : slots )
{
if( s.getSlotIndex() == j && s.inventory == ( (AEBaseContainer) this.inventorySlots ).getPlayerInv() )
{
if( !s.canTakeStack( ( (AEBaseContainer) this.inventorySlots ).getPlayerInv().player ) )
{
return false;
}
}
}
if( theSlot.getSlotStackLimit() == 64 )
{
this.handleMouseClick( theSlot, theSlot.slotNumber, j, ClickType.SWAP );
return true;
}
else
{
for( final Slot s : slots )
{
if( s.getSlotIndex() == j && s.inventory == ( (AEBaseContainer) this.inventorySlots ).getPlayerInv() )
{
NetworkHandler.instance.sendToServer( new PacketSwapSlots( s.slotNumber, theSlot.slotNumber ) );
return true;
}
}
}
}
}
}
return false;
}
@Override
public void onGuiClosed()
{
super.onGuiClosed();
this.subGui = true; // in case the gui is reopened later ( i'm looking at you NEI )
}
protected Slot getSlot( final int mouseX, final int mouseY )
{
final List<Slot> slots = this.getInventorySlots();
for( final Slot slot : slots )
{
// isPointInRegion
if( this.isPointInRegion( slot.xDisplayPosition, slot.yDisplayPosition, 16, 16, mouseX, mouseY ) )
{
return slot;
}
}
return null;
}
public abstract void drawBG( int offsetX, int offsetY, int mouseX, int mouseY );
@Override
public void handleMouseInput() throws IOException
{
super.handleMouseInput();
final int i = Mouse.getEventDWheel();
if( i != 0 && isShiftKeyDown() )
{
final int x = Mouse.getEventX() * this.width / this.mc.displayWidth;
final int y = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1;
this.mouseWheelEvent( x, y, i / Math.abs( i ) );
}
else if( i != 0 && this.getScrollBar() != null )
{
this.getScrollBar().wheel( i );
}
}
private void mouseWheelEvent( final int x, final int y, final int wheel )
{
final Slot slot = this.getSlot( x, y );
if( slot instanceof SlotME )
{
final IAEItemStack item = ( (SlotME) slot ).getAEStack();
if( item != null )
{
( (AEBaseContainer) this.inventorySlots ).setTargetStack( item );
final InventoryAction direction = wheel > 0 ? InventoryAction.ROLL_DOWN : InventoryAction.ROLL_UP;
final int times = Math.abs( wheel );
final int inventorySize = this.getInventorySlots().size();
for( int h = 0; h < times; h++ )
{
final PacketInventoryAction p = new PacketInventoryAction( direction, inventorySize, 0 );
NetworkHandler.instance.sendToServer( p );
}
}
}
}
protected boolean enableSpaceClicking()
{
return true;
}
public void bindTexture( final String base, final String file )
{
final ResourceLocation loc = new ResourceLocation( base, "textures/" + file );
this.mc.getTextureManager().bindTexture( loc );
}
protected void drawItem( final int x, final int y, final ItemStack is )
{
this.zLevel = 100.0F;
this.itemRender.zLevel = 100.0F;
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
GL11.glEnable( GL11.GL_LIGHTING );
GL11.glEnable( GL12.GL_RESCALE_NORMAL );
GL11.glEnable( GL11.GL_DEPTH_TEST );
RenderHelper.enableGUIStandardItemLighting();
this.itemRender.renderItemAndEffectIntoGUI( is, x, y );
GL11.glPopAttrib();
this.itemRender.zLevel = 0.0F;
this.zLevel = 0.0F;
}
protected String getGuiDisplayName( final String in )
{
return this.hasCustomInventoryName() ? this.getInventoryName() : in;
}
private boolean hasCustomInventoryName()
{
if( this.inventorySlots instanceof AEBaseContainer )
{
return ( (AEBaseContainer) this.inventorySlots ).getCustomName() != null;
}
return false;
}
private String getInventoryName()
{
return ( (AEBaseContainer) this.inventorySlots ).getCustomName();
}
private void drawSlot( final Slot s )
{
if( s instanceof SlotME )
{
final RenderItem pIR = this.setItemRender( this.aeRenderItem );
try
{
this.zLevel = 100.0F;
this.itemRender.zLevel = 100.0F;
if( !this.isPowered() )
{
GL11.glDisable( GL11.GL_LIGHTING );
drawRect( s.xDisplayPosition, s.yDisplayPosition, 16 + s.xDisplayPosition, 16 + s.yDisplayPosition, 0x66111111 );
GL11.glEnable( GL11.GL_LIGHTING );
}
this.zLevel = 0.0F;
this.itemRender.zLevel = 0.0F;
this.aeRenderItem.setAeStack( ( (SlotME) s ).getAEStack() );
this.safeDrawSlot( s );
}
catch( final Exception err )
{
AELog.warn( "[AppEng] AE prevented crash while drawing slot: " + err.toString() );
}
this.setItemRender( pIR );
return;
}
else
{
try
{
final ItemStack is = s.getStack();
if( s instanceof AppEngSlot && ( ( (AppEngSlot) s ).renderIconWithItem() || is == null ) && ( ( (AppEngSlot) s ).shouldDisplay() ) )
{
final AppEngSlot aes = (AppEngSlot) s;
if( aes.getIcon() >= 0 )
{
this.bindTexture( "guis/states.png" );
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
try
{
final int uv_y = (int) Math.floor( aes.getIcon() / 16 );
final int uv_x = aes.getIcon() - uv_y * 16;
GL11.glEnable( GL11.GL_BLEND );
GL11.glDisable( GL11.GL_LIGHTING );
GL11.glEnable( GL11.GL_TEXTURE_2D );
GL11.glBlendFunc( GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA );
GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0f );
final float par1 = aes.xDisplayPosition;
final float par2 = aes.yDisplayPosition;
final float par3 = uv_x * 16;
final float par4 = uv_y * 16;
final Tessellator tessellator = Tessellator.getInstance();
final VertexBuffer VertexBuffer = tessellator.getBuffer();
VertexBuffer.begin( GL11.GL_QUADS, DefaultVertexFormats.ITEM );
;
final float f1 = 0.00390625F;
final float f = 0.00390625F;
final float par6 = 16;
VertexBuffer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + 0, par2 + par6, this.zLevel ).tex( ( par3 + 0 ) * f, ( par4 + par6 ) * f1 ).endVertex();
final float par5 = 16;
VertexBuffer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + par5, par2 + par6, this.zLevel ).tex( ( par3 + par5 ) * f, ( par4 + par6 ) * f1 ).endVertex();
VertexBuffer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + par5, par2 + 0, this.zLevel ).tex( ( par3 + par5 ) * f, ( par4 + 0 ) * f1 ).endVertex();
VertexBuffer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + 0, par2 + 0, this.zLevel ).tex( ( par3 + 0 ) * f, ( par4 + 0 ) * f1 ).endVertex();
tessellator.draw();
}
catch( final Exception err )
{
}
GL11.glPopAttrib();
}
}
if( is != null && s instanceof AppEngSlot )
{
if( ( (AppEngSlot) s ).getIsValid() == hasCalculatedValidness.NotAvailable )
{
boolean isValid = s.isItemValid( is ) || s instanceof SlotOutput || s instanceof AppEngCraftingSlot || s instanceof SlotDisabled || s instanceof SlotInaccessible || s instanceof SlotFake || s instanceof SlotRestrictedInput || s instanceof SlotDisconnected;
if( isValid && s instanceof SlotRestrictedInput )
{
try
{
isValid = ( (SlotRestrictedInput) s ).isValid( is, this.mc.theWorld );
}
catch( final Exception err )
{
AELog.debug( err );
}
}
( (AppEngSlot) s ).setIsValid( isValid ? hasCalculatedValidness.Valid : hasCalculatedValidness.Invalid );
}
if( ( (AppEngSlot) s ).getIsValid() == hasCalculatedValidness.Invalid )
{
this.zLevel = 100.0F;
this.itemRender.zLevel = 100.0F;
GL11.glDisable( GL11.GL_LIGHTING );
drawRect( s.xDisplayPosition, s.yDisplayPosition, 16 + s.xDisplayPosition, 16 + s.yDisplayPosition, 0x66ff6666 );
GL11.glEnable( GL11.GL_LIGHTING );
this.zLevel = 0.0F;
this.itemRender.zLevel = 0.0F;
}
}
if( s instanceof AppEngSlot )
{
( (AppEngSlot) s ).setDisplay( true );
this.safeDrawSlot( s );
}
else
{
this.safeDrawSlot( s );
}
return;
}
catch( final Exception err )
{
AELog.warn( "[AppEng] AE prevented crash while drawing slot: " + err.toString() );
}
}
// do the usual for non-ME Slots.
this.safeDrawSlot( s );
}
private RenderItem setItemRender( final RenderItem item )
{
if( IntegrationRegistry.INSTANCE.isEnabled( IntegrationType.NEI ) )
{
return ( (INEI) IntegrationRegistry.INSTANCE.getInstance( IntegrationType.NEI ) ).setItemRender( item );
}
else
{
final RenderItem ri = this.itemRender;
this.itemRender = item;
return ri;
}
}
protected boolean isPowered()
{
return true;
}
private void safeDrawSlot( final Slot s )
{
try
{
GuiContainer.class.getDeclaredMethod( "func_146977_a_original", Slot.class ).invoke( this, s );
}
catch( final Exception err )
{
}
}
public void bindTexture( final String file )
{
final ResourceLocation loc = new ResourceLocation( "appliedenergistics2", "textures/" + file );
this.mc.getTextureManager().bindTexture( loc );
}
protected GuiScrollbar getScrollBar()
{
return this.myScrollBar;
}
protected void setScrollBar( final GuiScrollbar myScrollBar )
{
this.myScrollBar = myScrollBar;
}
protected List<InternalSlotME> getMeSlots()
{
return this.meSlots;
}
public static final synchronized boolean isSwitchingGuis()
{
return switchingGuis;
}
public static final synchronized void setSwitchingGuis( final boolean switchingGuis )
{
AEBaseGui.switchingGuis = switchingGuis;
}
}