61 lines
2.2 KiB
Java
61 lines
2.2 KiB
Java
/*
|
|
* This file is part of Applied Energistics 2.
|
|
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
|
|
*
|
|
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
|
*/
|
|
|
|
package appeng.client.render.crafting;
|
|
|
|
|
|
import net.minecraft.block.state.IBlockState;
|
|
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
|
import net.minecraft.client.renderer.vertex.VertexFormat;
|
|
import net.minecraft.util.EnumFacing;
|
|
|
|
import appeng.block.crafting.BlockCraftingUnit;
|
|
import appeng.client.render.cablebus.CubeBuilder;
|
|
|
|
|
|
/**
|
|
* Crafting cube baked model that adds a full-bright light texture on top of a normal base texture onto the inner cube.
|
|
* The light texture is only drawn fullbright if the multiblock is currently powered.
|
|
*/
|
|
class LightBakedModel extends CraftingCubeBakedModel
|
|
{
|
|
|
|
private final TextureAtlasSprite baseTexture;
|
|
|
|
private final TextureAtlasSprite lightTexture;
|
|
|
|
LightBakedModel( VertexFormat format, TextureAtlasSprite ringCorner, TextureAtlasSprite ringHor, TextureAtlasSprite ringVer, TextureAtlasSprite baseTexture, TextureAtlasSprite lightTexture )
|
|
{
|
|
super( format, ringCorner, ringHor, ringVer );
|
|
this.baseTexture = baseTexture;
|
|
this.lightTexture = lightTexture;
|
|
}
|
|
|
|
@Override
|
|
protected void addInnerCube( EnumFacing facing, IBlockState state, CubeBuilder builder, float x1, float y1, float z1, float x2, float y2, float z2 )
|
|
{
|
|
builder.setTexture( baseTexture );
|
|
builder.addCube( x1, y1, z1, x2, y2, z2 );
|
|
|
|
boolean powered = state.getValue( BlockCraftingUnit.POWERED );
|
|
builder.setRenderFullBright( powered );
|
|
builder.setTexture( lightTexture );
|
|
builder.addCube( x1, y1, z1, x2, y2, z2 );
|
|
}
|
|
}
|