51 lines
1.8 KiB
Java
51 lines
1.8 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.render.crafting;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.renderer.vertex.VertexFormat;
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import net.minecraft.util.EnumFacing;
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import appeng.client.render.cablebus.CubeBuilder;
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/**
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* A simple crafting unit model that uses an un-lit texture for the inner block.
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*/
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class UnitBakedModel extends CraftingCubeBakedModel
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{
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private final TextureAtlasSprite unitTexture;
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UnitBakedModel( VertexFormat format, TextureAtlasSprite ringCorner, TextureAtlasSprite ringHor, TextureAtlasSprite ringVer, TextureAtlasSprite unitTexture )
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{
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super( format, ringCorner, ringHor, ringVer );
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this.unitTexture = unitTexture;
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}
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@Override
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protected void addInnerCube( EnumFacing facing, IBlockState state, CubeBuilder builder, float x1, float y1, float z1, float x2, float y2, float z2 )
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{
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builder.setTexture( unitTexture );
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builder.addCube( x1, y1, z1, x2, y2, z2 );
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}
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}
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