73 lines
2.3 KiB
Java
73 lines
2.3 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.render.renderable;
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import java.nio.FloatBuffer;
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import java.util.function.Function;
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import org.apache.commons.lang3.tuple.Pair;
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import org.lwjgl.BufferUtils;
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import org.lwjgl.util.vector.Matrix4f;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.VertexBuffer;
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import net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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public class ItemRenderable<T extends TileEntity> implements Renderable<T>
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{
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private final Function<T, Pair<ItemStack, Matrix4f>> f;
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public ItemRenderable( Function<T, Pair<ItemStack, Matrix4f>> f )
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{
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this.f = f;
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}
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@Override
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public void renderTileEntityAt( T te, double x, double y, double z, float partialTicks, int destroyStage )
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{
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Pair<ItemStack, Matrix4f> pair = f.apply( te );
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if( pair != null && pair.getLeft() != null )
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{
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GlStateManager.pushMatrix();
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if( pair.getRight() != null )
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{
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FloatBuffer matrix = BufferUtils.createFloatBuffer( 16 );
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pair.getRight().store( matrix );
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matrix.flip();
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GlStateManager.multMatrix( matrix );
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}
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Minecraft.getMinecraft().getRenderItem().renderItem( pair.getLeft(), TransformType.GROUND );
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GlStateManager.popMatrix();
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}
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}
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@Override
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public void renderTileEntityFast( T te, double x, double y, double z, float partialTicks, int destroyStage, VertexBuffer buffer )
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{
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}
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}
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