Applied-Energistics-2-tiler.../src/main/java/appeng/container/AEBaseContainer.java

1204 lines
41 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.lang.reflect.Field;
import java.util.*;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.SecurityPermissions;
import appeng.api.implementations.guiobjects.IGuiItemObject;
import appeng.api.networking.IGrid;
import appeng.api.networking.IGridNode;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.energy.IEnergySource;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.security.IActionHost;
import appeng.api.networking.security.ISecurityGrid;
import appeng.api.networking.security.PlayerSource;
import appeng.api.parts.IPart;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.data.IAEItemStack;
import appeng.client.me.InternalSlotME;
import appeng.client.me.SlotME;
import appeng.container.guisync.GuiSync;
import appeng.container.guisync.SyncData;
import appeng.container.slot.*;
import appeng.core.AELog;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketInventoryAction;
import appeng.core.sync.packets.PacketPartialItem;
import appeng.core.sync.packets.PacketValueConfig;
import appeng.helpers.ICustomNameObject;
import appeng.helpers.InventoryAction;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.util.inv.AdaptorPlayerHand;
import appeng.util.item.AEItemStack;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompressedStreamTools;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
public abstract class AEBaseContainer extends Container {
private final InventoryPlayer invPlayer;
private final BaseActionSource mySrc;
private final HashSet<Integer> locked = new HashSet<Integer>();
private TileEntity tileEntity;
private final IPart part;
private final IGuiItemObject obj;
private final List<PacketPartialItem> dataChunks
= new LinkedList<PacketPartialItem>();
private final HashMap<Integer, SyncData> syncData = new HashMap<Integer, SyncData>();
private boolean isContainerValid = true;
private String customName;
private ContainerOpenContext openContext;
private IMEInventoryHandler<IAEItemStack> cellInv;
private IEnergySource powerSrc;
private boolean sentCustomName;
private int ticksSinceCheck = 900;
private IAEItemStack clientRequestedTargetItem = null;
public AEBaseContainer(
final InventoryPlayer ip, final TileEntity myTile, final IPart myPart
) {
this(ip, myTile, myPart, null);
}
public AEBaseContainer(
final InventoryPlayer ip,
final TileEntity myTile,
final IPart myPart,
final IGuiItemObject gio
) {
this.invPlayer = ip;
this.tileEntity = myTile;
this.part = myPart;
this.obj = gio;
this.mySrc = new PlayerSource(ip.player, this.getActionHost());
this.prepareSync();
}
protected IActionHost getActionHost() {
if (this.obj instanceof IActionHost) {
return (IActionHost) this.obj;
}
if (this.tileEntity instanceof IActionHost) {
return (IActionHost) this.tileEntity;
}
if (this.part instanceof IActionHost) {
return (IActionHost) this.part;
}
return null;
}
private void prepareSync() {
for (final Field f : this.getClass().getFields()) {
if (f.isAnnotationPresent(GuiSync.class)) {
final GuiSync annotation = f.getAnnotation(GuiSync.class);
if (this.syncData.containsKey(annotation.value())) {
AELog.warn(
"Channel already in use: " + annotation.value() + " for "
+ f.getName()
);
} else {
this.syncData.put(
annotation.value(), new SyncData(this, f, annotation)
);
}
}
}
}
public AEBaseContainer(final InventoryPlayer ip, final Object anchor) {
this.invPlayer = ip;
this.tileEntity = anchor instanceof TileEntity ? (TileEntity) anchor : null;
this.part = anchor instanceof IPart ? (IPart) anchor : null;
this.obj = anchor instanceof IGuiItemObject ? (IGuiItemObject) anchor : null;
if (this.tileEntity == null && this.part == null && this.obj == null) {
throw new IllegalArgumentException(
"Must have a valid anchor, instead " + anchor + " in " + ip
);
}
this.mySrc = new PlayerSource(ip.player, this.getActionHost());
this.prepareSync();
}
public void postPartial(final PacketPartialItem packetPartialItem) {
this.dataChunks.add(packetPartialItem);
if (packetPartialItem.getPageCount() == this.dataChunks.size()) {
this.parsePartials();
}
}
private void parsePartials() {
int total = 0;
for (final PacketPartialItem ppi : this.dataChunks) {
total += ppi.getSize();
}
final byte[] buffer = new byte[total];
int cursor = 0;
for (final PacketPartialItem ppi : this.dataChunks) {
cursor = ppi.write(buffer, cursor);
}
try {
final NBTTagCompound data
= CompressedStreamTools.readCompressed(new ByteArrayInputStream(buffer));
if (data != null) {
this.setTargetStack(AEApi.instance().storage().createItemStack(
ItemStack.loadItemStackFromNBT(data)
));
}
} catch (final IOException e) {
AELog.debug(e);
}
this.dataChunks.clear();
}
public IAEItemStack getTargetStack() {
return this.clientRequestedTargetItem;
}
public void setTargetStack(final IAEItemStack stack) {
// client doesn't need to re-send, makes for lower overhead rapid packets.
if (Platform.isClient()) {
final ItemStack a = stack == null ? null : stack.getItemStack();
final ItemStack b = this.clientRequestedTargetItem == null
? null
: this.clientRequestedTargetItem.getItemStack();
if (Platform.isSameItemPrecise(a, b)) {
return;
}
final ByteArrayOutputStream stream = new ByteArrayOutputStream();
final NBTTagCompound item = new NBTTagCompound();
if (stack != null) {
stack.writeToNBT(item);
}
try {
CompressedStreamTools.writeCompressed(item, stream);
final int maxChunkSize = 30000;
final List<byte[]> miniPackets = new LinkedList<byte[]>();
final byte[] data = stream.toByteArray();
final ByteArrayInputStream bis
= new ByteArrayInputStream(data, 0, stream.size());
while (bis.available() > 0) {
final int nextBLock
= bis.available() > maxChunkSize ? maxChunkSize : bis.available();
final byte[] nextSegment = new byte[nextBLock];
bis.read(nextSegment);
miniPackets.add(nextSegment);
}
bis.close();
stream.close();
int page = 0;
for (final byte[] packet : miniPackets) {
final PacketPartialItem ppi
= new PacketPartialItem(page, miniPackets.size(), packet);
page++;
NetworkHandler.instance.sendToServer(ppi);
}
} catch (final IOException e) {
AELog.debug(e);
return;
}
}
this.clientRequestedTargetItem = stack == null ? null : stack.copy();
}
public BaseActionSource getActionSource() {
return this.mySrc;
}
public void
verifyPermissions(final SecurityPermissions security, final boolean requirePower) {
if (Platform.isClient()) {
return;
}
this.ticksSinceCheck++;
if (this.ticksSinceCheck < 20) {
return;
}
this.ticksSinceCheck = 0;
this.setValidContainer(
this.isValidContainer() && this.hasAccess(security, requirePower)
);
}
protected boolean
hasAccess(final SecurityPermissions perm, final boolean requirePower) {
final IActionHost host = this.getActionHost();
if (host != null) {
final IGridNode gn = host.getActionableNode();
if (gn != null) {
final IGrid g = gn.getGrid();
if (g != null) {
if (requirePower) {
final IEnergyGrid eg = g.getCache(IEnergyGrid.class);
if (!eg.isNetworkPowered()) {
return false;
}
}
final ISecurityGrid sg = g.getCache(ISecurityGrid.class);
if (sg.hasPermission(this.getInventoryPlayer().player, perm)) {
return true;
}
}
}
}
return false;
}
public void lockPlayerInventorySlot(final int idx) {
this.locked.add(idx);
}
public Object getTarget() {
if (this.tileEntity != null) {
return this.tileEntity;
}
if (this.part != null) {
return this.part;
}
if (this.obj != null) {
return this.obj;
}
return null;
}
public InventoryPlayer getPlayerInv() {
return this.getInventoryPlayer();
}
public TileEntity getTileEntity() {
return this.tileEntity;
}
public void setTileEntity(TileEntity te) {
this.tileEntity = te;
}
public final void updateFullProgressBar(final int idx, final long value) {
if (this.syncData.containsKey(idx)) {
this.syncData.get(idx).update(value);
return;
}
this.updateProgressBar(idx, (int) value);
}
public void stringSync(final int idx, final String value) {
if (this.syncData.containsKey(idx)) {
this.syncData.get(idx).update(value);
}
}
protected void bindPlayerInventory(
final InventoryPlayer inventoryPlayer, final int offsetX, final int offsetY
) {
// bind player inventory
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 9; j++) {
if (this.locked.contains(j + i * 9 + 9)) {
this.addSlotToContainer(new SlotDisabled(
inventoryPlayer,
j + i * 9 + 9,
8 + j * 18 + offsetX,
offsetY + i * 18
));
} else {
this.addSlotToContainer(new SlotPlayerInv(
inventoryPlayer,
j + i * 9 + 9,
8 + j * 18 + offsetX,
offsetY + i * 18
));
}
}
}
// bind player hotbar
for (int i = 0; i < 9; i++) {
if (this.locked.contains(i)) {
this.addSlotToContainer(new SlotDisabled(
inventoryPlayer, i, 8 + i * 18 + offsetX, 58 + offsetY
));
} else {
this.addSlotToContainer(new SlotPlayerHotBar(
inventoryPlayer, i, 8 + i * 18 + offsetX, 58 + offsetY
));
}
}
}
@Override
protected Slot addSlotToContainer(final Slot newSlot) {
if (newSlot instanceof AppEngSlot) {
final AppEngSlot s = (AppEngSlot) newSlot;
s.setContainer(this);
return super.addSlotToContainer(newSlot);
} else {
throw new IllegalArgumentException(
"Invalid Slot [" + newSlot + "]for AE Container instead of AppEngSlot."
);
}
}
@Override
public void detectAndSendChanges() {
this.sendCustomName();
if (Platform.isServer()) {
for (final Object crafter : this.crafters) {
final ICrafting icrafting = (ICrafting) crafter;
for (final SyncData sd : this.syncData.values()) {
sd.tick(icrafting);
}
}
}
super.detectAndSendChanges();
}
@Override
public ItemStack transferStackInSlot(final EntityPlayer p, final int idx) {
if (Platform.isClient()) {
return null;
}
boolean hasMETiles = false;
for (final Object is : this.inventorySlots) {
if (is instanceof InternalSlotME) {
hasMETiles = true;
break;
}
}
if (hasMETiles && Platform.isClient()) {
return null;
}
final AppEngSlot clickSlot
= (AppEngSlot) this.inventorySlots.get(idx); // require AE SLots!
if (clickSlot instanceof SlotDisabled || clickSlot instanceof SlotInaccessible) {
return null;
}
if (clickSlot != null && clickSlot.getHasStack()) {
ItemStack tis = clickSlot.getStack();
if (tis == null) {
return null;
}
final List<Slot> selectedSlots = new ArrayList<Slot>();
/**
* Gather a list of valid destinations.
*/
if (clickSlot.isPlayerSide()) {
tis = this.shiftStoreItem(tis);
// target slots in the container...
for (final Object inventorySlot : this.inventorySlots) {
final AppEngSlot cs = (AppEngSlot) inventorySlot;
if (!(cs.isPlayerSide()) && !(cs instanceof SlotFake)
&& !(cs instanceof SlotCraftingMatrix)) {
if (cs.isItemValid(tis)) {
selectedSlots.add(cs);
}
}
}
} else {
// target slots in the container...
for (final Object inventorySlot : this.inventorySlots) {
final AppEngSlot cs = (AppEngSlot) inventorySlot;
if ((cs.isPlayerSide()) && !(cs instanceof SlotFake)
&& !(cs instanceof SlotCraftingMatrix)) {
if (cs.isItemValid(tis)) {
selectedSlots.add(cs);
}
}
}
}
/**
* Handle Fake Slot Shift clicking.
*/
if (selectedSlots.isEmpty() && clickSlot.isPlayerSide()) {
if (tis != null) {
// target slots in the container...
for (final Object inventorySlot : this.inventorySlots) {
final AppEngSlot cs = (AppEngSlot) inventorySlot;
final ItemStack destination = cs.getStack();
if (!(cs.isPlayerSide()) && cs instanceof SlotFake) {
if (Platform.isSameItemPrecise(destination, tis)) {
break;
} else if (destination == null) {
cs.putStack(tis.copy());
cs.onSlotChanged();
this.updateSlot(cs);
break;
}
}
}
}
}
if (tis != null) {
// find partials..
for (final Slot d : selectedSlots) {
if (d instanceof SlotDisabled || d instanceof SlotME) {
continue;
}
if (d.isItemValid(tis)) {
if (d.getHasStack()) {
final ItemStack t = d.getStack();
if (Platform.isSameItemPrecise(tis, t)) // t.isItemEqual(tis))
{
int maxSize = t.getMaxStackSize();
if (maxSize > d.getSlotStackLimit()) {
maxSize = d.getSlotStackLimit();
}
int placeAble = maxSize - t.stackSize;
if (tis.stackSize < placeAble) {
placeAble = tis.stackSize;
}
t.stackSize += placeAble;
tis.stackSize -= placeAble;
if (tis.stackSize <= 0) {
clickSlot.putStack(null);
d.onSlotChanged();
// if ( hasMETiles ) updateClient();
this.updateSlot(clickSlot);
this.updateSlot(d);
return null;
} else {
this.updateSlot(d);
}
}
}
}
}
// any match..
for (final Slot d : selectedSlots) {
if (d instanceof SlotDisabled || d instanceof SlotME) {
continue;
}
if (d.isItemValid(tis)) {
if (d.getHasStack()) {
final ItemStack t = d.getStack();
if (Platform.isSameItemPrecise(t, tis)) {
int maxSize = t.getMaxStackSize();
if (d.getSlotStackLimit() < maxSize) {
maxSize = d.getSlotStackLimit();
}
int placeAble = maxSize - t.stackSize;
if (tis.stackSize < placeAble) {
placeAble = tis.stackSize;
}
t.stackSize += placeAble;
tis.stackSize -= placeAble;
if (tis.stackSize <= 0) {
clickSlot.putStack(null);
d.onSlotChanged();
// if ( worldEntity != null )
// worldEntity.markDirty();
// if ( hasMETiles ) updateClient();
this.updateSlot(clickSlot);
this.updateSlot(d);
return null;
} else {
this.updateSlot(d);
}
}
} else {
int maxSize = tis.getMaxStackSize();
if (maxSize > d.getSlotStackLimit()) {
maxSize = d.getSlotStackLimit();
}
final ItemStack tmp = tis.copy();
if (tmp.stackSize > maxSize) {
tmp.stackSize = maxSize;
}
tis.stackSize -= tmp.stackSize;
d.putStack(tmp);
if (tis.stackSize <= 0) {
clickSlot.putStack(null);
d.onSlotChanged();
// if ( worldEntity != null )
// worldEntity.markDirty();
// if ( hasMETiles ) updateClient();
this.updateSlot(clickSlot);
this.updateSlot(d);
return null;
} else {
this.updateSlot(d);
}
}
}
}
}
clickSlot.putStack(tis != null ? tis.copy() : null);
}
this.updateSlot(clickSlot);
return null;
}
@Override
public final void updateProgressBar(final int idx, final int value) {
if (this.syncData.containsKey(idx)) {
this.syncData.get(idx).update((long) value);
}
}
@Override
public boolean canInteractWith(final EntityPlayer entityplayer) {
if (this.isValidContainer()) {
if (this.tileEntity instanceof IInventory) {
return ((IInventory) this.tileEntity).isUseableByPlayer(entityplayer);
}
return true;
}
return false;
}
@Override
public boolean canDragIntoSlot(final Slot s) {
return ((AppEngSlot) s).isDraggable();
}
public void doAction(
final EntityPlayerMP player,
final InventoryAction action,
final int slot,
final long id
) {
if (slot >= 0 && slot < this.inventorySlots.size()) {
final Slot s = this.getSlot(slot);
if (s instanceof SlotCraftingTerm) {
switch (action) {
case CRAFT_SHIFT:
case CRAFT_ITEM:
case CRAFT_STACK:
((SlotCraftingTerm) s).doClick(action, player);
this.updateHeld(player);
default:
}
}
if (s instanceof SlotFake) {
final ItemStack hand = player.inventory.getItemStack();
switch (action) {
case PICKUP_OR_SET_DOWN:
if (hand == null) {
s.putStack(null);
} else {
s.putStack(hand.copy());
}
break;
case PLACE_SINGLE:
if (hand != null) {
final ItemStack is = hand.copy();
is.stackSize = 1;
s.putStack(is);
}
break;
case SPLIT_OR_PLACE_SINGLE:
ItemStack is = s.getStack();
if (is != null) {
if (hand == null) {
is.stackSize--;
} else if (hand.isItemEqual(is)) {
is.stackSize
= Math.min(is.getMaxStackSize(), is.stackSize + 1);
} else {
is = hand.copy();
is.stackSize = 1;
}
s.putStack(is);
} else if (hand != null) {
is = hand.copy();
is.stackSize = 1;
s.putStack(is);
}
break;
case CREATIVE_DUPLICATE:
case MOVE_REGION:
case SHIFT_CLICK:
default:
break;
}
}
if (action == InventoryAction.MOVE_REGION) {
if (s instanceof SlotPatternTerm)
return;
//SlotPatternTerm should't transfer its ItemStack to the Player
final List<Slot> from = new LinkedList<Slot>();
for (final Object j : this.inventorySlots) {
if (j instanceof Slot && j.getClass() == s.getClass()) {
from.add((Slot) j);
}
}
for (final Slot fr : from) {
this.transferStackInSlot(player, fr.slotNumber);
}
}
return;
}
// get target item.
final IAEItemStack slotItem = this.clientRequestedTargetItem;
switch (action) {
case SHIFT_CLICK:
if (this.getPowerSource() == null || this.getCellInventory() == null) {
return;
}
if (slotItem != null) {
IAEItemStack ais = slotItem.copy();
ItemStack myItem = ais.getItemStack();
ais.setStackSize(myItem.getMaxStackSize());
final InventoryAdaptor adp
= InventoryAdaptor.getAdaptor(player, ForgeDirection.UNKNOWN);
myItem.stackSize = (int) ais.getStackSize();
myItem = adp.simulateAdd(myItem);
if (myItem != null) {
ais.setStackSize(ais.getStackSize() - myItem.stackSize);
}
ais = Platform.poweredExtraction(
this.getPowerSource(),
this.getCellInventory(),
ais,
this.getActionSource()
);
if (ais != null) {
adp.addItems(ais.getItemStack());
}
}
break;
case ROLL_DOWN:
if (this.getPowerSource() == null || this.getCellInventory() == null) {
return;
}
final int releaseQty = 1;
final ItemStack isg = player.inventory.getItemStack();
if (isg != null && releaseQty > 0) {
IAEItemStack ais = AEApi.instance().storage().createItemStack(isg);
ais.setStackSize(1);
final IAEItemStack extracted = ais.copy();
ais = Platform.poweredInsert(
this.getPowerSource(),
this.getCellInventory(),
ais,
this.getActionSource()
);
if (ais == null) {
final InventoryAdaptor ia = new AdaptorPlayerHand(player);
final ItemStack fail
= ia.removeItems(1, extracted.getItemStack(), null);
if (fail == null) {
this.getCellInventory().extractItems(
extracted, Actionable.MODULATE, this.getActionSource()
);
}
this.updateHeld(player);
}
}
break;
case ROLL_UP:
case PICKUP_SINGLE:
if (this.getPowerSource() == null || this.getCellInventory() == null) {
return;
}
if (slotItem != null) {
int liftQty = 1;
final ItemStack item = player.inventory.getItemStack();
if (item != null) {
if (item.stackSize >= item.getMaxStackSize()) {
liftQty = 0;
}
if (!Platform.isSameItemPrecise(slotItem.getItemStack(), item)) {
liftQty = 0;
}
}
if (liftQty > 0) {
IAEItemStack ais = slotItem.copy();
ais.setStackSize(1);
ais = Platform.poweredExtraction(
this.getPowerSource(),
this.getCellInventory(),
ais,
this.getActionSource()
);
if (ais != null) {
final InventoryAdaptor ia = new AdaptorPlayerHand(player);
final ItemStack fail = ia.addItems(ais.getItemStack());
if (fail != null) {
this.getCellInventory().injectItems(
ais, Actionable.MODULATE, this.getActionSource()
);
}
this.updateHeld(player);
}
}
}
break;
case PICKUP_OR_SET_DOWN:
if (this.getPowerSource() == null || this.getCellInventory() == null) {
return;
}
if (player.inventory.getItemStack() == null) {
if (slotItem != null) {
IAEItemStack ais = slotItem.copy();
ais.setStackSize(ais.getItemStack().getMaxStackSize());
ais = Platform.poweredExtraction(
this.getPowerSource(),
this.getCellInventory(),
ais,
this.getActionSource()
);
if (ais != null) {
player.inventory.setItemStack(ais.getItemStack());
} else {
player.inventory.setItemStack(null);
}
this.updateHeld(player);
}
} else {
IAEItemStack ais = AEApi.instance().storage().createItemStack(
player.inventory.getItemStack()
);
ais = Platform.poweredInsert(
this.getPowerSource(),
this.getCellInventory(),
ais,
this.getActionSource()
);
if (ais != null) {
player.inventory.setItemStack(ais.getItemStack());
} else {
player.inventory.setItemStack(null);
}
this.updateHeld(player);
}
break;
case SPLIT_OR_PLACE_SINGLE:
if (this.getPowerSource() == null || this.getCellInventory() == null) {
return;
}
if (player.inventory.getItemStack() == null) {
if (slotItem != null) {
IAEItemStack ais = slotItem.copy();
final long maxSize = ais.getItemStack().getMaxStackSize();
ais.setStackSize(maxSize);
ais = this.getCellInventory().extractItems(
ais, Actionable.SIMULATE, this.getActionSource()
);
if (ais != null) {
final long stackSize = Math.min(maxSize, ais.getStackSize());
ais.setStackSize((stackSize + 1) >> 1);
ais = Platform.poweredExtraction(
this.getPowerSource(),
this.getCellInventory(),
ais,
this.getActionSource()
);
}
if (ais != null) {
player.inventory.setItemStack(ais.getItemStack());
} else {
player.inventory.setItemStack(null);
}
this.updateHeld(player);
}
} else {
IAEItemStack ais = AEApi.instance().storage().createItemStack(
player.inventory.getItemStack()
);
ais.setStackSize(1);
ais = Platform.poweredInsert(
this.getPowerSource(),
this.getCellInventory(),
ais,
this.getActionSource()
);
if (ais == null) {
final ItemStack is = player.inventory.getItemStack();
is.stackSize--;
if (is.stackSize <= 0) {
player.inventory.setItemStack(null);
}
this.updateHeld(player);
}
}
break;
case CREATIVE_DUPLICATE:
if (player.capabilities.isCreativeMode && slotItem != null) {
final ItemStack is = slotItem.getItemStack();
is.stackSize = is.getMaxStackSize();
player.inventory.setItemStack(is);
this.updateHeld(player);
}
break;
case MOVE_REGION:
if (this.getPowerSource() == null || this.getCellInventory() == null) {
return;
}
if (slotItem != null) {
final int playerInv = 9 * 4;
for (int slotNum = 0; slotNum < playerInv; slotNum++) {
IAEItemStack ais = slotItem.copy();
ItemStack myItem = ais.getItemStack();
ais.setStackSize(myItem.getMaxStackSize());
final InventoryAdaptor adp
= InventoryAdaptor.getAdaptor(player, ForgeDirection.UNKNOWN);
myItem.stackSize = (int) ais.getStackSize();
myItem = adp.simulateAdd(myItem);
if (myItem != null) {
ais.setStackSize(ais.getStackSize() - myItem.stackSize);
}
ais = Platform.poweredExtraction(
this.getPowerSource(),
this.getCellInventory(),
ais,
this.getActionSource()
);
if (ais != null) {
adp.addItems(ais.getItemStack());
} else {
return;
}
}
}
break;
default:
break;
}
}
protected void updateHeld(final EntityPlayerMP p) {
if (Platform.isServer()) {
try {
NetworkHandler.instance.sendTo(
new PacketInventoryAction(
InventoryAction.UPDATE_HAND,
0,
AEItemStack.create(p.inventory.getItemStack())
),
p
);
} catch (final IOException e) {
AELog.debug(e);
}
}
}
private ItemStack shiftStoreItem(final ItemStack input) {
if (this.getPowerSource() == null || this.getCellInventory() == null) {
return input;
}
final IAEItemStack ais = Platform.poweredInsert(
this.getPowerSource(),
this.getCellInventory(),
AEApi.instance().storage().createItemStack(input),
this.getActionSource()
);
if (ais == null) {
return null;
}
return ais.getItemStack();
}
private void updateSlot(final Slot clickSlot) {
// ???
this.detectAndSendChanges();
}
private void sendCustomName() {
if (!this.sentCustomName) {
this.sentCustomName = true;
if (Platform.isServer()) {
ICustomNameObject name = null;
if (this.part instanceof ICustomNameObject) {
name = (ICustomNameObject) this.part;
}
if (this.tileEntity instanceof ICustomNameObject) {
name = (ICustomNameObject) this.tileEntity;
}
if (this.obj instanceof ICustomNameObject) {
name = (ICustomNameObject) this.obj;
}
if (this instanceof ICustomNameObject) {
name = (ICustomNameObject) this;
}
if (name != null) {
if (name.hasCustomName()) {
this.setCustomName(name.getCustomName());
}
if (this.getCustomName() != null) {
try {
NetworkHandler.instance.sendTo(
new PacketValueConfig("CustomName", this.getCustomName()),
(EntityPlayerMP) this.getInventoryPlayer().player
);
} catch (final IOException e) {
AELog.debug(e);
}
}
}
}
}
}
public void swapSlotContents(final int slotA, final int slotB) {
final Slot a = this.getSlot(slotA);
final Slot b = this.getSlot(slotB);
// NPE protection...
if (a == null || b == null) {
return;
}
final ItemStack isA = a.getStack();
final ItemStack isB = b.getStack();
// something to do?
if (isA == null && isB == null) {
return;
}
// can take?
if (isA != null && !a.canTakeStack(this.getInventoryPlayer().player)) {
return;
}
if (isB != null && !b.canTakeStack(this.getInventoryPlayer().player)) {
return;
}
// swap valid?
if (isB != null && !a.isItemValid(isB)) {
return;
}
if (isA != null && !b.isItemValid(isA)) {
return;
}
ItemStack testA = isB == null ? null : isB.copy();
ItemStack testB = isA == null ? null : isA.copy();
// can put some back?
if (testA != null && testA.stackSize > a.getSlotStackLimit()) {
if (testB != null) {
return;
}
final int totalA = testA.stackSize;
testA.stackSize = a.getSlotStackLimit();
testB = testA.copy();
testB.stackSize = totalA - testA.stackSize;
}
if (testB != null && testB.stackSize > b.getSlotStackLimit()) {
if (testA != null) {
return;
}
final int totalB = testB.stackSize;
testB.stackSize = b.getSlotStackLimit();
testA = testB.copy();
testA.stackSize = totalB - testA.stackSize;
}
a.putStack(testA);
b.putStack(testB);
}
public void
onUpdate(final String field, final Object oldValue, final Object newValue) {}
public void onSlotChange(final Slot s) {}
public boolean isValidForSlot(final Slot s, final ItemStack i) {
return true;
}
public IMEInventoryHandler<IAEItemStack> getCellInventory() {
return this.cellInv;
}
public void setCellInventory(final IMEInventoryHandler<IAEItemStack> cellInv) {
this.cellInv = cellInv;
}
public String getCustomName() {
return this.customName;
}
public void setCustomName(final String customName) {
this.customName = customName;
}
public InventoryPlayer getInventoryPlayer() {
return this.invPlayer;
}
public boolean isValidContainer() {
return this.isContainerValid;
}
public void setValidContainer(final boolean isContainerValid) {
this.isContainerValid = isContainerValid;
}
public ContainerOpenContext getOpenContext() {
return this.openContext;
}
public void setOpenContext(final ContainerOpenContext openContext) {
this.openContext = openContext;
}
public IEnergySource getPowerSource() {
return this.powerSrc;
}
public void setPowerSource(final IEnergySource powerSrc) {
this.powerSrc = powerSrc;
}
}