Applied-Energistics-2-tiler.../src/main/java/appeng/util/inv/WrapperChainedInventory.java

195 lines
5.2 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.util.inv;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import com.google.common.collect.ImmutableList;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
public class WrapperChainedInventory implements IInventory {
private int fullSize = 0;
private List<IInventory> l;
private Map<Integer, InvOffset> offsets;
public WrapperChainedInventory(final IInventory... inventories) {
this.setInventory(inventories);
}
public void setInventory(final IInventory... a) {
this.l = ImmutableList.copyOf(a);
this.calculateSizes();
}
private void calculateSizes() {
this.offsets = new HashMap<Integer, WrapperChainedInventory.InvOffset>();
int offset = 0;
for (final IInventory in : this.l) {
final InvOffset io = new InvOffset();
io.offset = offset;
io.size = in.getSizeInventory();
io.i = in;
for (int y = 0; y < io.size; y++) {
this.offsets.put(y + io.offset, io);
}
offset += io.size;
}
this.fullSize = offset;
}
public WrapperChainedInventory(final List<IInventory> inventories) {
this.setInventory(inventories);
}
public void setInventory(final List<IInventory> a) {
this.l = a;
this.calculateSizes();
}
public void cycleOrder() {
if (this.l.size() > 1) {
final List<IInventory> newOrder = new ArrayList<IInventory>(this.l.size());
newOrder.add(this.l.get(this.l.size() - 1));
for (int x = 0; x < this.l.size() - 1; x++) {
newOrder.add(this.l.get(x));
}
this.setInventory(newOrder);
}
}
public IInventory getInv(final int idx) {
final InvOffset io = this.offsets.get(idx);
if (io != null) {
return io.i;
}
return null;
}
public int getInvSlot(final int idx) {
final InvOffset io = this.offsets.get(idx);
if (io != null) {
return idx - io.offset;
}
return 0;
}
@Override
public int getSizeInventory() {
return this.fullSize;
}
@Override
public ItemStack getStackInSlot(final int idx) {
final InvOffset io = this.offsets.get(idx);
if (io != null) {
return io.i.getStackInSlot(idx - io.offset);
}
return null;
}
@Override
public ItemStack decrStackSize(final int idx, final int var2) {
final InvOffset io = this.offsets.get(idx);
if (io != null) {
return io.i.decrStackSize(idx - io.offset, var2);
}
return null;
}
@Override
public ItemStack getStackInSlotOnClosing(final int idx) {
final InvOffset io = this.offsets.get(idx);
if (io != null) {
return io.i.getStackInSlotOnClosing(idx - io.offset);
}
return null;
}
@Override
public void setInventorySlotContents(final int idx, final ItemStack var2) {
final InvOffset io = this.offsets.get(idx);
if (io != null) {
io.i.setInventorySlotContents(idx - io.offset, var2);
}
}
@Override
public String getInventoryName() {
return "ChainedInv";
}
@Override
public boolean hasCustomInventoryName() {
return false;
}
@Override
public int getInventoryStackLimit() {
int smallest = 64;
for (final IInventory i : this.l) {
smallest = Math.min(smallest, i.getInventoryStackLimit());
}
return smallest;
}
@Override
public void markDirty() {
for (final IInventory i : this.l) {
i.markDirty();
}
}
@Override
public boolean isUseableByPlayer(final EntityPlayer var1) {
return false;
}
@Override
public void openInventory() {}
@Override
public void closeInventory() {}
@Override
public boolean isItemValidForSlot(final int idx, final ItemStack itemstack) {
final InvOffset io = this.offsets.get(idx);
if (io != null) {
return io.i.isItemValidForSlot(idx - io.offset, itemstack);
}
return false;
}
private static class InvOffset {
private int offset;
private int size;
private IInventory i;
}
}