Applied-Energistics-2-tiler.../util/InventoryAdaptor.java
AlgorithmX2 253221e494 Improved Blocking Behavior for interfaces with inventories on multiple sides.
AE now ignores inventories that have no sizes this will improve a few strange behaviors.
2014-07-23 11:47:59 -05:00

100 lines
3 KiB
Java

package appeng.util;
import java.util.ArrayList;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntityChest;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.config.FuzzyMode;
import appeng.util.inv.AdaptorIInventory;
import appeng.util.inv.AdaptorISpecialInventory;
import appeng.util.inv.AdaptorList;
import appeng.util.inv.AdaptorPlayerInventory;
import appeng.util.inv.IInventoryDestination;
import appeng.util.inv.ItemSlot;
import appeng.util.inv.WrapperMCISidedInventory;
import buildcraft.api.inventory.ISpecialInventory;
public abstract class InventoryAdaptor implements Iterable<ItemSlot>
{
// return what was extracted.
public abstract ItemStack removeItems(int how_many, ItemStack Filter, IInventoryDestination destination);
public abstract ItemStack simulateRemove(int how_many, ItemStack Filter, IInventoryDestination destination);
// return what was extracted.
public abstract ItemStack removeSimilarItems(int amount, ItemStack filter, FuzzyMode fuzzyMode, IInventoryDestination destination);
public abstract ItemStack simulateSimilarRemove(int how_many, ItemStack filter, FuzzyMode fuzzyMode, IInventoryDestination destination);
// return what isn't used...
public abstract ItemStack addItems(ItemStack A);
public abstract ItemStack simulateAdd(ItemStack A);
public abstract boolean containsItems();
// returns an appropriate adaptor, or null
public static InventoryAdaptor getAdaptor(Object te, ForgeDirection d)
{
if ( te == null )
return null;
if ( te instanceof EntityPlayer )
{
return new AdaptorIInventory( new AdaptorPlayerInventory( ((EntityPlayer) te).inventory ) );
}
else if ( te instanceof ArrayList )
{
return new AdaptorList( (ArrayList) te );
}/*
* else if ( BS.instance != null && BS.instance.isStorageCrate( te ) ) { return BS.instance.getAdaptor( te, d );
* }
*/
else if ( te instanceof TileEntityChest )
{
return new AdaptorIInventory( (IInventory) Platform.GetChestInv( te ) );
}
else if ( isSpecialInventory( te ) )
{
return new AdaptorISpecialInventory( (ISpecialInventory) te, d );
}
else if ( te instanceof ISidedInventory )
{
ISidedInventory si =(ISidedInventory)te;
int[] slots = si.getAccessibleSlotsFromSide( d.ordinal() );
if ( si.getSizeInventory() > 0 && slots != null && slots.length > 0 )
return new AdaptorIInventory( new WrapperMCISidedInventory( si, d ) );
}
else if ( te instanceof IInventory )
{
IInventory i =(IInventory)te;
if ( i.getSizeInventory() > 0 )
return new AdaptorIInventory( i );
}
return null;
}
private static boolean canBeSpecial = true;
private static boolean isSpecialInventory(Object a)
{
if ( canBeSpecial )
{
try
{
return a instanceof ISpecialInventory;
}
catch (Throwable e)
{
canBeSpecial = false;
}
}
return false;
}
}