Applied-Energistics-2-tiler.../container/implementations/ContainerCraftConfirm.java
AlgorithmX2 7242dfeb08 Fixed Crafting CPU Render.
Finished Crafting Confirm Screen
Added logic to prevent crafting in cpus with too little storage.
2014-07-10 23:46:51 -05:00

335 lines
7.4 KiB
Java

package appeng.container.implementations;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Collections;
import java.util.concurrent.Future;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.ICrafting;
import net.minecraft.util.ChatComponentText;
import net.minecraft.world.World;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.SecurityPermissions;
import appeng.api.networking.IGrid;
import appeng.api.networking.crafting.ICraftingCPU;
import appeng.api.networking.crafting.ICraftingGrid;
import appeng.api.networking.crafting.ICraftingJob;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.security.IActionHost;
import appeng.api.networking.security.PlayerSource;
import appeng.api.networking.storage.IStorageGrid;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.ITerminalHost;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.container.AEBaseContainer;
import appeng.container.guisync.GuiSync;
import appeng.core.AELog;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketMEInventoryUpdate;
import appeng.util.ItemSorters;
import appeng.util.Platform;
import com.google.common.collect.ImmutableSet;
public class ContainerCraftConfirm extends AEBaseContainer
{
ITerminalHost priHost;
public Future<ICraftingJob> job;
public ICraftingJob result;
@GuiSync(0)
public long bytesUsed;
@GuiSync(1)
public long cpuBytesAvail;
@GuiSync(2)
public int cpuCoProcessors;
@GuiSync(3)
public boolean autoStart = false;
@GuiSync(4)
public boolean simulation = true;
@GuiSync(5)
public int selectedCpu = -1;
@GuiSync(6)
public boolean noCPU = true;
protected long cpuIdx = Long.MIN_VALUE;
public class CraftingCPURecord implements Comparable<CraftingCPURecord>
{
ICraftingCPU cpu;
long id = cpuIdx++;
long size;
int processors;
CraftingCPURecord(long size, int proc, ICraftingCPU server) {
this.size = size;
this.processors = proc;
this.cpu = server;
}
@Override
public int compareTo(CraftingCPURecord o)
{
int a = ItemSorters.compareLong( o.processors, processors );
if ( a != 0 )
return a;
return ItemSorters.compareLong( o.size, size );
}
};
public ArrayList<CraftingCPURecord> cpus = new ArrayList();
public ContainerCraftConfirm(InventoryPlayer ip, ITerminalHost te) {
super( ip, te );
priHost = te;
}
private void sendCPUs()
{
Collections.sort( cpus );
if ( selectedCpu >= cpus.size() )
{
selectedCpu = -1;
cpuBytesAvail = 0;
cpuCoProcessors = 0;
}
else if ( selectedCpu != -1 )
{
cpuBytesAvail = cpus.get( selectedCpu ).size;
cpuCoProcessors = cpus.get( selectedCpu ).processors;
}
}
public void cycleCpu(boolean next)
{
if ( next )
selectedCpu++;
else
selectedCpu--;
if ( selectedCpu < -1 )
selectedCpu = cpus.size() - 1;
else if ( selectedCpu >= cpus.size() )
selectedCpu = -1;
if ( selectedCpu == -1 )
{
cpuBytesAvail = 0;
cpuCoProcessors = 0;
}
else
{
cpuBytesAvail = cpus.get( selectedCpu ).size;
cpuCoProcessors = cpus.get( selectedCpu ).processors;
}
}
@Override
public void detectAndSendChanges()
{
if ( Platform.isClient() )
return;
ICraftingGrid cc = getGrid().getCache( ICraftingGrid.class );
ImmutableSet<ICraftingCPU> cpuSet = cc.getCpus();
int matches = 0;
boolean changed = false;
for (ICraftingCPU c : cpuSet)
{
boolean found = false;
for (CraftingCPURecord ccr : cpus)
if ( ccr.cpu == c )
found = true;
boolean matched = cpuMatches( c );
if ( matched )
matches++;
if ( !found != matched )
changed = true;
}
if ( changed || cpus.size() != matches )
{
cpus.clear();
for (ICraftingCPU c : cpuSet)
{
if ( cpuMatches( c ) )
cpus.add( new CraftingCPURecord( c.getAvailableStorage(), c.getCoProcessors(), c ) );
}
sendCPUs();
}
noCPU = cpus.size() == 0;
super.detectAndSendChanges();
if ( job != null && job.isDone() )
{
try
{
result = job.get();
if ( !result.isSimulation() )
{
simulation = false;
if ( autoStart )
{
startJob();
return;
}
}
else
simulation = true;
try
{
PacketMEInventoryUpdate a = new PacketMEInventoryUpdate( (byte) 0 );
PacketMEInventoryUpdate b = new PacketMEInventoryUpdate( (byte) 1 );
PacketMEInventoryUpdate c = result.isSimulation() ? new PacketMEInventoryUpdate( (byte) 2 ) : null;
IItemList<IAEItemStack> plan = AEApi.instance().storage().createItemList();
result.populatePlan( plan );
bytesUsed = result.getByteTotal();
for (IAEItemStack out : plan)
{
IAEItemStack m = null;
IAEItemStack o = out.copy();
o.reset();
o.setStackSize( out.getStackSize() );
IAEItemStack p = out.copy();
p.reset();
p.setStackSize( out.getCountRequestable() );
IStorageGrid sg = getGrid().getCache( IStorageGrid.class );
IMEInventory<IAEItemStack> itemsg = sg.getItemInventory();
if ( c != null && result.isSimulation() )
{
m = o.copy();
o = itemsg.extractItems( o, Actionable.SIMULATE, mySrc );
if ( o == null )
{
o = m.copy();
o.setStackSize( 0 );
}
m.setStackSize( m.getStackSize() - o.getStackSize() );
}
if ( o.getStackSize() > 0 )
a.appendItem( o );
if ( p.getStackSize() > 0 )
b.appendItem( p );
if ( c != null && m != null && m.getStackSize() > 0 )
c.appendItem( m );
}
for (Object g : this.crafters)
{
if ( g instanceof EntityPlayer )
{
NetworkHandler.instance.sendTo( a, (EntityPlayerMP) g );
NetworkHandler.instance.sendTo( b, (EntityPlayerMP) g );
if ( c != null )
NetworkHandler.instance.sendTo( c, (EntityPlayerMP) g );
}
}
}
catch (IOException e)
{
// :P
}
}
catch (Throwable e)
{
getPlayerInv().player.addChatMessage( new ChatComponentText( "Error: " + e.toString() ) );
AELog.error( e );
this.isContainerValid = false;
result = null;
}
job = null;
}
verifyPermissions( SecurityPermissions.CRAFT, false );
}
private boolean cpuMatches(ICraftingCPU c)
{
return c.getAvailableStorage() >= bytesUsed && !c.isBusy();
}
public void startJob()
{
if ( result != null && simulation == false )
{
ICraftingGrid cc = getGrid().getCache( ICraftingGrid.class );
cc.submitJob( result, null, selectedCpu == -1 ? null : cpus.get( selectedCpu ).cpu, getActionSrc() );
this.isContainerValid = false;
}
}
@Override
public void onContainerClosed(EntityPlayer par1EntityPlayer)
{
super.onContainerClosed( par1EntityPlayer );
if ( job != null )
{
job.cancel( true );
job = null;
}
}
@Override
public void removeCraftingFromCrafters(ICrafting c)
{
super.removeCraftingFromCrafters( c );
if ( job != null )
{
job.cancel( true );
job = null;
}
}
public IGrid getGrid()
{
IActionHost h = ((IActionHost) this.getTarget());
return h.getActionableNode().getGrid();
}
public World getWorld()
{
return getPlayerInv().player.worldObj;
}
public BaseActionSource getActionSrc()
{
return new PlayerSource( getPlayerInv().player, (IActionHost) getTarget() );
}
}