Deprecates the old usage of the AEItemDefinitions via the direct method access of * blocks() * parts() * items() * materials() and thus use the new re-direct via definitions(). All definitions are now initialized, no matter what. But SubItems, Items and Blocks are not registered, if by chance are disabled.
110 lines
2.8 KiB
Java
110 lines
2.8 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.core.features;
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import javax.annotation.Nullable;
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import net.minecraft.block.Block;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.IBlockAccess;
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import com.google.common.base.Function;
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import com.google.common.base.Optional;
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import appeng.api.definitions.ITileDefinition;
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public final class WrappedDamageItemDefinition implements ITileDefinition
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{
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private final ITileDefinition definition;
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private final int damage;
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public WrappedDamageItemDefinition( ITileDefinition definition, int damage )
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{
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this.definition = definition;
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this.damage = damage;
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}
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@Override
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public Optional<? extends Class<? extends TileEntity>> maybeEntity()
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{
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return this.definition.maybeEntity();
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}
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@Override
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public Optional<Block> maybeBlock()
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{
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return this.definition.maybeBlock();
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}
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@Override
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public Optional<ItemBlock> maybeItemBlock()
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{
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return this.definition.maybeItemBlock();
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}
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@Override
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public Optional<Item> maybeItem()
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{
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return this.definition.maybeItem();
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}
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@Override
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public Optional<ItemStack> maybeStack( final int stackSize )
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{
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return this.definition.maybeBlock().transform( new BlockTransformFunction( stackSize ) );
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}
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@Override
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public boolean isSameAs( ItemStack comparableStack )
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{
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if ( comparableStack == null )
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return false;
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return this.definition.isSameAs( comparableStack ) && comparableStack.getItemDamage() == this.damage;
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}
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@Override
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public boolean isSameAs( IBlockAccess world, int x, int y, int z )
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{
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return this.definition.isSameAs( world, x, y, z ) && world.getBlockMetadata( x, y, z ) == this.damage;
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}
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private class BlockTransformFunction implements Function<Block, ItemStack>
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{
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private final int stackSize;
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public BlockTransformFunction( int stackSize )
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{
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this.stackSize = stackSize;
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}
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@Nullable
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@Override
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public ItemStack apply( Block input )
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{
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return new ItemStack( input, this.stackSize, WrappedDamageItemDefinition.this.damage );
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}
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}
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}
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