9986ffc458
Deprecates the old usage of the AEItemDefinitions via the direct method access of * blocks() * parts() * items() * materials() and thus use the new re-direct via definitions(). All definitions are now initialized, no matter what. But SubItems, Items and Blocks are not registered, if by chance are disabled.
162 lines
6.4 KiB
Java
162 lines
6.4 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.core.features.registries;
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import java.util.HashMap;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.fluids.FluidContainerRegistry;
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import net.minecraftforge.oredict.OreDictionary;
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import cpw.mods.fml.common.registry.GameRegistry;
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import appeng.api.AEApi;
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import appeng.api.config.TunnelType;
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import appeng.api.definitions.IBlocks;
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import appeng.api.definitions.IDefinitions;
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import appeng.api.definitions.IItemDefinition;
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import appeng.api.definitions.IParts;
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import appeng.api.features.IP2PTunnelRegistry;
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import appeng.api.util.AEColor;
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import appeng.util.Platform;
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public class P2PTunnelRegistry implements IP2PTunnelRegistry
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{
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final HashMap<ItemStack, TunnelType> Tunnels = new HashMap<ItemStack, TunnelType>();
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public ItemStack getModItem(String modID, String Name, int meta)
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{
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ItemStack myItemStack = GameRegistry.findItemStack( modID, Name, 1 );
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if ( myItemStack == null )
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return null;
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myItemStack.setItemDamage( meta );
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return myItemStack;
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}
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public void configure()
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{
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/**
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* light!
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*/
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this.addNewAttunement( new ItemStack( Blocks.torch ), TunnelType.LIGHT );
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this.addNewAttunement( new ItemStack( Blocks.glowstone ), TunnelType.LIGHT );
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/**
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* attune based on most redstone base items.
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*/
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this.addNewAttunement( new ItemStack( Items.redstone ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Items.repeater ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.redstone_lamp ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.unpowered_comparator ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.powered_comparator ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.powered_repeater ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.unpowered_repeater ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.daylight_detector ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.redstone_wire ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.redstone_block ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.lever ), TunnelType.REDSTONE );
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this.addNewAttunement( this.getModItem( "EnderIO", "itemRedstoneConduit", OreDictionary.WILDCARD_VALUE ), TunnelType.REDSTONE );
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/**
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* attune based on lots of random item related stuff
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*/
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final IDefinitions definitions = AEApi.instance().definitions();
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final IBlocks blocks = definitions.blocks();
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final IParts parts = definitions.parts();
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this.addNewAttunement( blocks.iface(), TunnelType.ITEM );
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this.addNewAttunement( parts.iface(), TunnelType.ITEM );
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this.addNewAttunement( parts.storageBus(), TunnelType.ITEM );
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this.addNewAttunement( parts.importBus(), TunnelType.ITEM );
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this.addNewAttunement( parts.exportBus(), TunnelType.ITEM );
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this.addNewAttunement( new ItemStack( Blocks.hopper ), TunnelType.ITEM );
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this.addNewAttunement( new ItemStack( Blocks.chest ), TunnelType.ITEM );
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this.addNewAttunement( new ItemStack( Blocks.trapped_chest ), TunnelType.ITEM );
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this.addNewAttunement( this.getModItem( "ExtraUtilities", "extractor_base", 0 ), TunnelType.ITEM );
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this.addNewAttunement( this.getModItem( "Mekanism", "PartTransmitter", 9 ), TunnelType.ITEM );
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this.addNewAttunement( this.getModItem( "EnderIO", "itemItemConduit", OreDictionary.WILDCARD_VALUE ), TunnelType.ITEM );
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/**
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* attune based on lots of random item related stuff
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*/
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this.addNewAttunement( new ItemStack( Items.bucket ), TunnelType.FLUID );
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this.addNewAttunement( new ItemStack( Items.lava_bucket ), TunnelType.FLUID );
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this.addNewAttunement( new ItemStack( Items.milk_bucket ), TunnelType.FLUID );
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this.addNewAttunement( new ItemStack( Items.water_bucket ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "Mekanism", "MachineBlock2", 11 ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "Mekanism", "PartTransmitter", 4 ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "ExtraUtilities", "extractor_base", 6 ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "ExtraUtilities", "drum", OreDictionary.WILDCARD_VALUE ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "EnderIO", "itemLiquidConduit", OreDictionary.WILDCARD_VALUE ), TunnelType.FLUID );
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for (AEColor c : AEColor.values())
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{
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this.addNewAttunement( parts.cableGlass().stack( c, 1 ), TunnelType.ME );
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this.addNewAttunement( parts.cableCovered().stack( c, 1 ), TunnelType.ME );
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this.addNewAttunement( parts.cableSmart().stack( c, 1 ), TunnelType.ME );
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this.addNewAttunement( parts.cableDense().stack( c, 1 ), TunnelType.ME );
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}
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}
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private void addNewAttunement( IItemDefinition definition, TunnelType type )
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{
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for ( ItemStack definitionStack : definition.maybeStack( 1 ).asSet() )
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{
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this.addNewAttunement( definitionStack, type );
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}
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}
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@Override
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public void addNewAttunement(ItemStack trigger, TunnelType type)
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{
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if ( type == null || trigger == null )
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return;
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this.Tunnels.put( trigger, type );
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}
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@Override
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public TunnelType getTunnelTypeByItem(ItemStack trigger)
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{
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if ( trigger != null )
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{
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if ( FluidContainerRegistry.isContainer( trigger ) )
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return TunnelType.FLUID;
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for (ItemStack is : this.Tunnels.keySet())
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{
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if ( is.getItem() == trigger.getItem() && is.getItemDamage() == OreDictionary.WILDCARD_VALUE )
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return this.Tunnels.get( is );
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if ( Platform.isSameItem( is, trigger ) )
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return this.Tunnels.get( is );
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}
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}
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return null;
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}
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}
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